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Toggle.cpp
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321 lines (274 loc) · 8.43 KB
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/************************************************
Toggle Library for Arduino - Version 3.1.8
by dlloydev https://github.com/Dlloydev/Toggle
Licensed under the MIT License.
************************************************/
#include "Toggle.h"
#include <Arduino.h>
Toggle::Toggle() : _inA(255), _inB(255) {}
Toggle::Toggle(uint8_t *in) : _in(in) {}
void Toggle::begin(uint8_t inA, uint8_t inB) {
if (csr & 0b00000001) { // firstRun
csr &= ~0b00000001; // clear firstRun
_inA = inA;
_inB = inB;
us_timestamp = micros();
startUs = us_timestamp;
setInputMode(inputMode::input_pullup);
}
}
void Toggle::poll(uint8_t bit) {
begin(_inA, _inB); // runs one only
if (micros() - us_timestamp > us_period) {
us_timestamp += us_period;
if (_inputMode == inputMode::input || _inputMode == inputMode::input_pullup || _inputMode == inputMode::input_pulldown) {
if (_inA) dat = digitalRead(_inA);
// Prevent read of _inB spamming debug log if it wasn't set during begin()
if (_inB != 255) {
if (_inB) dat += digitalRead(_inB) * 2;
}
}
if (_inputMode == inputMode::input_byte) dat = *_in;
if (getInputInvert()) dat = ~dat;
if (bit > 7) bit = 0;
debouncer(bit);
} // run sample
} // poll
void Toggle::setInputMode(inputMode inputMode) {
_inputMode = inputMode;
if (_inA != 255) {
if (_inputMode == inputMode::input_pullup) pinMode(_inA, INPUT_PULLUP);
else if (_inputMode == inputMode::input) pinMode(_inA, INPUT);
#if (defined(ESP32) || defined(ARDUINO_ARCH_ESP32))
else if (_inputMode == inputMode::input_pulldown) pinMode(_inA, INPUT_PULLDOWN);
#endif
}
if (_inB != 255) {
if (_inputMode == inputMode::input_pullup) pinMode(_inB, INPUT_PULLUP);
else if (_inputMode == inputMode::input) pinMode(_inB, INPUT);
#if (defined(ESP32) || defined(ARDUINO_ARCH_ESP32))
else if (_inputMode == inputMode::input_pulldown) pinMode(_inB, INPUT_PULLDOWN);
#endif
}
}
void Toggle::setSamplePeriodUs(uint16_t period) {
us_period = period;
}
/************* button state functions ****************/
bool Toggle::isPressed(uint8_t bit) {
return !isReleased(bit);
}
bool Toggle::isReleased(uint8_t bit) {
return out & (1 << bit);
}
bool Toggle::onPress() {
if (csr & 0b10000000) { // onPress
csr &= ~0b10000000; // clear onPress flag
pOut = out;
return true;
}
return false;
}
bool Toggle::onRelease() {
if (csr & 0b01000000) { // onRelease
csr &= ~0b01000000; // clear onRelease flag
pOut = out;
return true;
}
return false;
}
uint8_t Toggle::onChange() {
if (csr & 0b01000000) return 2; // onRelease
else if (csr & 0b10000000) return 1; // onPress
return 0;
}
bool Toggle::toggle() {
if (!getToggleTrigger()) {
if (((!getInputInvert() && isPressed()) || (getInputInvert() && isReleased())) && !getLastToggleState()) {
setLastToggleState(true);
(getToggleState()) ? setToggleState(false) : setToggleState(true); // toggle
}
if (((!getInputInvert() && isReleased()) || (getInputInvert() && isPressed())) && getLastToggleState()) setLastToggleState(false);
return getToggleState();
} else {
if (((!getInputInvert() && isReleased()) || (getInputInvert() && isPressed())) && !getLastToggleState()) {
setLastToggleState(true);
(getToggleState()) ? setToggleState(false) : setToggleState(true); // toggle
}
if (((!getInputInvert() && isPressed()) || (getInputInvert() && isReleased())) && getLastToggleState()) setLastToggleState(false);
return !getToggleState();
}
}
/********* button status register functions **********/
void Toggle::setInputInvert(bool invert) {
(invert) ? csr |= 0b00000010 : csr &= ~0b00000010;
}
bool Toggle::getInputInvert() { // private
return csr & 0b00000010;
}
void Toggle::setToggleTrigger(bool change) {
(change) ? csr |= 0b00000100 : csr &= ~0b00000100;
}
bool Toggle::getToggleTrigger() { // private
return csr & 0b00000100;
}
void Toggle::setToggleState(bool toggleState) {
(toggleState) ? csr |= 0b00010000 : csr &= ~0b00010000;
}
bool Toggle::getToggleState() { // private
return csr & 0b00010000;
}
void Toggle::setLastToggleState(bool lastToggleState) {
(lastToggleState) ? csr |= 0b00100000 : csr &= ~0b00100000;
}
bool Toggle::getLastToggleState() { // private
return csr & 0b00100000;
}
/************* button timer functions ****************/
void Toggle::clearTimer() {
startUs = micros();
}
uint32_t Toggle::getElapsedMs() {
return (micros() - startUs) * 0.001;
}
bool Toggle::blink(uint16_t ms, uint8_t mode) {
if (mode == 2 && onChange() == 2) clearTimer();
else if (mode == 1 && onChange() == 1) clearTimer();
else if (mode == 0 && onChange()) clearTimer();
onPress();
onRelease();
if ((startUs * 0.001) > ms) return (bool)(ms > (getElapsedMs()));
else return 0;
}
bool Toggle::pressedFor(uint16_t ms) {
if (onPress()) clearTimer();
if (isPressed() && getElapsedMs() > ms) {
return true;
}
return false;
}
bool Toggle::releasedFor(uint16_t ms) {
if (onRelease()) clearTimer();
if (isReleased() && getElapsedMs() > ms) {
return true;
}
return false;
}
bool Toggle::retrigger(uint16_t ms) {
if (onPress()) clearTimer();
if (isPressed() && getElapsedMs() > ms) {
clearTimer();
return true;
}
return false;
}
uint8_t Toggle::pressCode(bool debug) {
static uint8_t pCode = 0, code = 0;
static uint32_t elapsedMs = 0;
switch (_state) {
case PB_DEFAULT:
elapsedMs = getElapsedMs();
if (pCode && isReleased() && (elapsedMs > (CLICK::DONE))) _state = PB_DONE;
if (onChange()) clearTimer();
if (onPress()) {
_state = PB_ON_PRESS;
}
if (onRelease()) {
if (debug) {
Serial.print(F(" Pressed for:\t")); Serial.print(elapsedMs); Serial.println(" ms");
}
_state = PB_ON_RELEASE;
}
break;
case PB_ON_PRESS:
_state = PB_DEFAULT;
break;
case PB_ON_RELEASE:
if (elapsedMs > CLICK::FAST && (!pCode || pCode >= 0x10)) _state = PB_LONG_CLICKS;
else if (elapsedMs < CLICK::FAST && pCode >= 0x10) _state = PB_SHORT_CLICKS;
else if (elapsedMs < CLICK::FAST && !pCode) _state = PB_FAST_CLICKS;
else _state = PB_SHORT_CLICKS;
break;
case PB_FAST_CLICKS:
pCode |= 0xF0;
if ((pCode & 0x0F) < 0x0F) pCode += 1;
_state = PB_DEFAULT;
break;
case PB_SHORT_CLICKS:
if ((pCode & 0x0F) < 0x0F) pCode += 1;
_state = PB_DEFAULT;
break;
case PB_LONG_CLICKS:
if ((pCode & 0xE0) < 0xE0) pCode += 0x10;
_state = PB_DEFAULT;
break;
case PB_DONE:
if (debug) {
Serial.print(F(" Code:\t\t")); Serial.println(pCode, HEX); Serial.println();
}
code = pCode;
pCode = 0;
_state = PB_DEFAULT;
if (code) return code;
break;
default:
_state = PB_DEFAULT;
break;
}
return 0;
}
/************** debouncer ************************************************************************
The debouncer() function by default uses a robust algorithm that ignores up to 2 spurious
signal transitions (glitches) and only adds up to 2 sample periods time lag to the output signal.
**************************************************************************************************/
uint8_t Toggle::debouncer(uint8_t bit) {
pOut = out;
uint8_t bits = 2;
if (_inputMode == inputMode::input_byte) bits = 8;
for (int i = bit; i < bit + bits; i++) {
if ((dat & (1 << i)) && (pDat & (1 << i)) && (ppDat & (1 << i))) out |= (1 << i);
else if (!(dat & (1 << i)) && !(pDat & (1 << i)) && !(ppDat & (1 << i))) out &= ~(1 << i);
}
if ((pOut & (1 << bit)) && !isReleased(bit)) {
csr |= 0b10000000; // set onPress
csr &= ~0b01000000; // clear onRelease
} else {
if ((!(pOut & (1 << bit))) && isReleased(bit)) {
csr |= 0b01000000; // set onRelease
csr &= ~0b10000000; // clear onPress
}
}
ppDat = pDat;
pDat = dat;
return out;
}
/*********** 3 position switch functions ****************/
bool Toggle::isUP() {
return isPressed();
}
bool Toggle::isDN() {
return !(out & 0b00000010);
}
bool Toggle::isMID() {
return isReleased() && !isDN();
}
bool Toggle::UPtoMID() {
return onRelease();
}
bool Toggle::MIDtoUP() {
return onPress();
}
bool Toggle::MIDtoDN() {
if ((pOut & 0b00000010) && isDN()) {
pOut = out;
return true;
}
return false;
}
bool Toggle::DNtoMID() {
if (!(pOut & 0b00000010) && !isDN()) {
pOut = out;
return true;
}
return false;
}