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[Feature Request]: Drawing debug textures to the screen #97

@Robert-K

Description

@Robert-K

Feature description

I find myself needing to debug dynamic textures quite a lot. Adding debug methods to my project has become quite bloaty very quickly. It'd be cool to be able to draw TextureRects to the screen with custom textures/materials/shaders using DebugDraw2D.

Here's a shoddy example:

Image

Implementation Ideas

set_texture_rect, similar to set_text
Allow custom Texture, Material & Shader.
Maybe display the chosen label above the texture.

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