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Merge pull request #2098 from EaW-Team/general-dev
2.6.1.1
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changelog.txt

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@@ -1,4 +1,136 @@
1-
⛈️ “After the Storm” 2.6.1 ⛰️
1+
⛈️ “After the Storm” 2.6.1.1 ⛰️
2+
✢ Additions:
3+
- Added more placeholder wars for western Zebrican countries.
4+
- Added new Military Communism subideology and assigned it to appropriate country leaders.
5+
- New icon for Anti-Revisionism subideology.
6+
- Added new victory points, supply hubs and a naval base in Hayzebland region.
7+
- Aquileia:
8+
- Added a new admiral.
9+
- Dragon Lands:
10+
- Added new characters.
11+
- Griffonian Republic:
12+
- Herzland countries are now explicitly warned of the formation of the Anti-Imperial Coalition.
13+
- Haukland:
14+
- Added a new mechanic for Haukland to raid shipping routes.
15+
- Added new characters and changed political parties.
16+
- Added four new focuses.
17+
- Icepaw Provisional Directorate:
18+
- Added more focus icons.
19+
- Tarrin:
20+
- Added a trait for the non-aligned country leader.
21+
- Zar-Hay:
22+
- New Hyenia puppet decision.
23+
✢ Changes:
24+
- Strengthened Wire Torpedo technology.
25+
- Degaussing 2 now improves submarine detection.
26+
- Improved battlefield support, flying artillery and dive bombers doctrines.
27+
- Renamed anarchism subideology to anarchy and rewrote the description.
28+
- Generic "Recover from the Storm" focus now bypasses if none of the relevant national spirits are present.
29+
- If Equestria is AI, Changeling Lands will no longer send volunteers all around the world.
30+
- Adjusted some starting factory assignments.
31+
- Replaced some lategame smalltech infantry.
32+
- Increased research cost of some lategame artillery technologies.
33+
- Improved lategame Global Expeditionaries subdoctrine.
34+
- Karthinia can no longer core Cyanolisia's capital state if it was ethnically cleansed.
35+
- Society development now modifies penalties from lack of energy.
36+
- Abyssinia:
37+
- Increased resistance requirement for Manedalusia revolt.
38+
- Aquileia:
39+
- Can now demand Tarrin while at war with House Erie or Avian.
40+
- Austurland:
41+
- Changed subideology of a country leader character.
42+
- Azir:
43+
- Can now do generic focuses again.
44+
- Bronzehill:
45+
- The effect from the focus "Liberalize The Banking System" is now stronger, but temporary.
46+
- Slightly reduced the effect from the focuses "The Imperial Passport" and "Standardized Measurement System".
47+
- Made some tooltips in Softfur's focus tree more readable.
48+
- Equestria:
49+
- Now starts with depth charge 2 and sonar 2 technologies.
50+
- AI is now less likely to change into Solar Empire.
51+
- Griffonian Empire:
52+
- Renamed MIOs.
53+
- Moved a military factory from Crona to Helheim to represent the Helheimer Kanonenwerke. A civilian factory was moved from Helheim to Crona in return.
54+
- Griffonian Republic:
55+
- Will return all Northern pony land, and receive an alternative bonus, if it has partitioned Skynavia with an independent Northern Tribes.
56+
- Sunglider's 'Implement War Economy' focus provides an army bonus and some Reconstruction progress.
57+
- If the Reconstruction mandate fails while the Republic owns Aquila, Aquileia will temporarily split off as a federal province.
58+
- Haukland:
59+
- Shortened some focus times.
60+
- Can now get a fifth research slot and modern society development.
61+
- Icepaw Provisional Directorate:
62+
- Replace Crimson Troublemakers requirement with just being at peace.
63+
- Mandate of the Eye:
64+
- Changed some event images.
65+
- Polar Bear Communities:
66+
- Changed some bear puppet leaders to be actual characters.
67+
- Qaylidi Dervishes:
68+
- Increased surrender progress requirement for white peace with Thundaria for the player. AI requirement unchanged.
69+
- Changed subideology of Graz Shatterstorm.
70+
- Strawberry Duchy:
71+
- When communist leader refuses to submit to the Duchess, he now swaps ideology to Democratic Socialism rather than keeping Socialist Monarchism.
72+
- Yale:
73+
- Turned the resources granted by the focuses "Open The Tungsten Mines" and "Secure Aluminium Production" into generic resource prospecting decisions. The focuses give Yale earlier access to said decisions.
74+
- Zar-Hay:
75+
- Only puppets that have custom puppet decisions are now automatically annexed. Other countries can now be released as puppets like normal.
76+
- Non-aligned AI countries are now less likely to ally harmonic Zar-Hay.
77+
✢ Fixes:
78+
- Fixed a pony technology supply bonus not working.
79+
- Fixed availability of Deep Rock Drill special project for hyenas.
80+
- Fixed bug with Zecora's Resistance annexing Changeling Fragrance.
81+
- Fixed slow magical pegasi.
82+
- Fixed April Fools end dialogue sequence showing Stablein's dialogue set even if Twilight won the civil war.
83+
- Fixed Storm Creatures not counting towards the "Deploy Special Forces" faction goal.
84+
- Fixed "Together Against The Sisters" not being in the music player.
85+
- Adelart:
86+
- Switching from Harmonic to Communist no longer disables raiding.
87+
- The anarcho-communist Territory can now raid bourgeois democracies.
88+
- Barrad:
89+
- Fixed Viira faction wanting to conquer Equus.
90+
- Colthage:
91+
- Tried to fix militarist path not getting a wargoal on breakaway Zoblosia.
92+
- Zoblosia no longer has "Freedom or Death" national spirit.
93+
- Fixed warlord state modifiers not being removed after warlord mechanic is disabled.
94+
- Scientifid science base now unlocks facilities correctly.
95+
- Equestria:
96+
- Royal Guards template icon now matches between NSB and no NSB.
97+
- Griffonian Empire:
98+
- Fixed "Griffonische Reichsbahn" appearing twice with AAT enabled.
99+
- Fixed "Griffonische Reichsbahn" appearing as tank MIO despite not offering tank bonuses.
100+
- Griffonian Republic:
101+
- "Tricolor over the West" does not bypass after conquering a monarchist Aquileia.
102+
- The Autonomous Province of Bronzehill no longer has monarchist party names.
103+
- Anti-Imperial Coalition members will always join the war against all Herzland countries fighting the Griffonian Republic, even if they're not presently in the Reichspakt.
104+
- The National Republican Army will prioritize resolving the power struggle as soon as possible.
105+
- Fixed the Griffonian Republic conducting independent foreign policy even as a puppet.
106+
- "Settle the Old Debt" bypasses if someone else has already destroyed Haukland.
107+
- Preventing lack of access to the New Mareland diplomatic tree in case Aquileia is in the Republican pact.
108+
- Fixed the AI not transfering states to puppets and allies as it should.
109+
- The National Republican Army will not declare wars independently when puppeted.
110+
- Hippogriffia:
111+
- Fixed Revintern creation.
112+
- Mandate of the Eye:
113+
- Fixed some coring decisions checking for control instead of ownership.
114+
- New Mareland:
115+
- Communist New Mareland no longer targets itself for an opinion modifier.
116+
- Pingland:
117+
- King Lolo is now properly retired.
118+
- Polar Bear Communities:
119+
- Fixed Magical Panserbjørne not getting bonuses from a national spirit.
120+
- Qaylidi Dervishes:
121+
- Fixed Fahamka advisor icon.
122+
- Tried to fix Masaska being available as an advisor while also being the country leader.
123+
- Rumare:
124+
- Fixed renaming of Wohnsitz victory point.
125+
- Wingbardy:
126+
- Can no longer join the North Zebrican War while they're still fighting their civil war.
127+
- Zar-Hay:
128+
- "Develop Zwahile" focus no longer bypasses if Zwahile is owned by a hostile Hyenia.
129+
- Fixed Post-Scarcity society unlocking facilities instead of electrical grids.
130+
- Miscellaneous bugfixes and improvements.
131+
- Miscellaneous localisation fixes.
132+
133+
⛈️ “After the Storm” 2.6.1 ⛰️
2134
✢ Additions:
3135
- Added more unique responses to the "Storm King's Heir" news event.
4136
- Added some straits between Maretania and Karkadannistan.

common/ai_strategy/CHN.txt

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Original file line numberDiff line numberDiff line change
@@ -659,6 +659,7 @@ CHN_inf_volunteers_mastery_grind = {
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enable = {
660660
NOT = { has_completed_focus = prepare_for_war }
661661
has_country_flag = CHN_mass_infantry_AI_strategy
662+
EQS = { is_ai = no }
662663
}
663664
abort_when_not_enabled = yes
664665

@@ -753,6 +754,7 @@ CHN_tank_volunteers_mastery_grind = {
753754
enable = {
754755
NOT = { has_completed_focus = prepare_for_war }
755756
has_country_flag = CHN_tank_AI_strategy
757+
EQS = { is_ai = no }
756758
}
757759
abort_when_not_enabled = yes
758760

common/characters/DRG.txt

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Original file line numberDiff line numberDiff line change
@@ -20,16 +20,19 @@ characters={
2020
}
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country_leader={
2222
ideology=conservatism
23+
traits={ DRG_dragonlord }
2324
expire="1965.1.1.1"
2425
id=-1
2526
}
2627
country_leader={
2728
ideology=kratokracy
29+
traits={ DRG_dragonlord }
2830
expire="1965.1.1.1"
2931
id=-1
3032
}
3133
country_leader={
3234
ideology=despotism
35+
traits={ DRG_dragonlord }
3336
expire="1965.1.1.1"
3437
id=-1
3538
}
@@ -278,21 +281,6 @@ characters={
278281
factor = 1
279282
}
280283
}
281-
advisor={
282-
slot = high_command
283-
idea_token = DRG_grima
284-
ledger = army
285-
cost = 100
286-
allowed = {
287-
original_tag = DRG
288-
}
289-
traits = {
290-
army_infantry_2
291-
}
292-
ai_will_do = {
293-
factor = 1
294-
}
295-
}
296284
}
297285
DRG_kuzz={
298286
name=DRG_kuzz
@@ -481,4 +469,95 @@ characters={
481469
}
482470
}
483471
}
484-
}
472+
DRG_graphite={
473+
name=DRG_graphite
474+
portraits={
475+
civilian={
476+
large="gfx/leaders/DRG/Graphite.tga"
477+
small="gfx/interface/ideas/Advisors/DRG/DRG_graphite.tga"
478+
}
479+
}
480+
advisor={
481+
slot = political_advisor
482+
idea_token = Graphite_adv
483+
cost = 100
484+
traits = {
485+
DRG_vocal_workwyrm
486+
}
487+
ai_will_do = {
488+
factor = 1
489+
}
490+
}
491+
}
492+
DRG_charcoal={
493+
name=DRG_charcoal
494+
portraits={
495+
civilian={
496+
large="gfx/leaders/DRG/Charcoal.tga"
497+
small="gfx/interface/ideas/Advisors/DRG/DRG_charcoal.tga"
498+
}
499+
}
500+
advisor={
501+
slot = high_command
502+
idea_token = Charcoal_adv
503+
ledger = army
504+
cost = 100
505+
traits = {
506+
army_infantry_2
507+
}
508+
ai_will_do = {
509+
factor = 1
510+
}
511+
}
512+
}
513+
DRG_rockslide={
514+
name=DRG_rockslide
515+
portraits={
516+
army={
517+
large="gfx/leaders/DRG/Rockslide.tga"
518+
small="gfx/interface/ideas/Advisors/DRG/DRG_rockslide.tga"
519+
}
520+
}
521+
corps_commander={
522+
traits={ inflexible_strategist dragon_race_trait }
523+
skill=2
524+
attack_skill=1
525+
defense_skill=3
526+
planning_skill=2
527+
logistics_skill=2
528+
legacy_id=-1
529+
desc = Rockslide_adv_desc
530+
}
531+
}
532+
DRG_garble={
533+
name=DRG_garble
534+
portraits={
535+
army={
536+
large="gfx/leaders/DRG/Garble.tga"
537+
small="gfx/interface/ideas/Advisors/DRG/DRG_garble.tga"
538+
}
539+
}
540+
corps_commander={
541+
traits={ dragon_race_trait }
542+
skill=1
543+
attack_skill=1
544+
defense_skill=1
545+
planning_skill=1
546+
logistics_skill=1
547+
legacy_id=-1
548+
desc = Garble_adv_desc
549+
}
550+
advisor ={
551+
slot = high_command
552+
idea_token = Garble_adv
553+
ledger = army
554+
cost = 50
555+
traits = {
556+
alt_army_chief_planning_1
557+
}
558+
ai_will_do = {
559+
factor = 1
560+
}
561+
}
562+
}
563+
}

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