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1 | | -🐱 “Cats and Dogs” 2.4.2.5 🐶 |
| 1 | +🔥 “Scorched Earth” 2.5 🌋 |
| 2 | +✢ New focus tree and content for: |
| 3 | + - Lan Kir Militarchy |
| 4 | + - Kingdom of Zongo |
| 5 | +✢ Reworked focus tree and content for: |
| 6 | + - Aztlan Provisional Government (formerly Aztlan Free State) |
| 7 | +✢ Additions: |
| 8 | + - Added custom peace conference sounds. |
| 9 | + - Socialist monarchist countries now get their own variant of the communist world unification formable country. |
| 10 | + - Added a new formable country for Firtree, Watertowns and Farbrook. |
| 11 | + - Added a warning event for when Chisimbi attacks Zongo. |
| 12 | + - Added community submitted loading screen quotes. |
| 13 | + - Added generic supply hub construction decisions for southeast Zebrica. |
| 14 | + - Added saurian units for Talarayi, Maglibing and Naugdaw. |
| 15 | + - Added icons for admiral traits. |
| 16 | + - Abyssinia: |
| 17 | + - Added a new cosmetic tag for the Patriotic Revolt after Wingbardy capitulates. |
| 18 | + - Added white peace decision, mission and events for war with Manedalusia. |
| 19 | + - Aquileia: |
| 20 | + - Added a unique short term faction goal. |
| 21 | + - Added a new admiral and spy operative. |
| 22 | + - Celestial Resistance: |
| 23 | + - Added AI game rules. |
| 24 | + - Dragon Lands: |
| 25 | + - Added a new portrait for Smolder. |
| 26 | + - Added a new general. |
| 27 | + - Equestria: |
| 28 | + - Added some civilian factories in Ayacachtli and Tenochtitlan. |
| 29 | + - Added a new event image when Celestia starts turning into Daybreaker. |
| 30 | + - Added Great Pyramids landmark in the southeast. |
| 31 | + - Greifenmarschen: |
| 32 | + - Added new flags for the supremacy path and Herzland formable. |
| 33 | + - Jaki-Clan: |
| 34 | + - Added faction icons. |
| 35 | + - Added intelligence agency logo. |
| 36 | + - Maregypt: |
| 37 | + - Added a new general. |
| 38 | + - Mazwi: |
| 39 | + - Added a decision to attack Mozzi if the rest of the Great Lakes have been annexed. |
| 40 | + - Pònaidhean: |
| 41 | + - Added new political advisors. |
| 42 | + - Senturya: |
| 43 | + - Added generic admirals and advisors. |
| 44 | +✢ Changes: |
| 45 | + - Increased armour value bonus from knight armour special project. |
| 46 | + - Removed the random chance for Hippogriffia to refuse a limited peace in the North Zebrican war. |
| 47 | + - Made Karthinian Empire cosmetic tag for New Mareland subject available for all countries that can form it, not just Wingbardy. |
| 48 | + - Readjusted balance between Karkadannistan, Maretonia and Aestlonia. |
| 49 | + - Adjusted the heightmap in many places. |
| 50 | + - World Tension tick-down starts in 1012 rather than 1007. |
| 51 | + - Adjusted population distribution, state categories, infrastructure, supply hubs and victory points in many states. |
| 52 | + - Should the Anti-Aris Axis be kept after the North Zebrican War, both major partners will now continue to be counted as major countries. |
| 53 | + - When Stalliongrad is destroyed, the land warfare facility and the Palace of the Soviets are also destroyed now. |
| 54 | + - Changed terrain in several provinces. |
| 55 | + - AI will no longer leave factions on its own. |
| 56 | + - Moved state integration alert to the bottom right. |
| 57 | + - Shortened generic Griffonia focus durations to a maximum of 70 days. |
| 58 | + - Illiteracy now reduces mastery gain. |
| 59 | + - Disciples of the Night is now called Lunar Military Administration. |
| 60 | + - Updated air and navy trees for Celestial Resistance and Lunar Military Administration. |
| 61 | + - Updated generic supply hub decisions for southeast Equestrian civil war. |
| 62 | + - Adjusted modifiers of Bannerkirin Commander trait. |
| 63 | + - Adjusted stats and traits of various admirals in many countries. |
| 64 | + - Abyssinia: |
| 65 | + - The Patriotic Revolt now sets the capital to Panthera after winning the war. |
| 66 | + - Rebalanced the slave revolt and Catrina's militias, to ensure AI Catrina wins more often. |
| 67 | + - Baltimare: |
| 68 | + - Changed trait of a high command advisor. |
| 69 | + - Reduced focus times. |
| 70 | + - Bronzehill: |
| 71 | + - Copperhill no longer counts as Democratic Monarchist prior to elections. |
| 72 | + - All the Imperial High-Speed trains can now also be built in allied territories. |
| 73 | + - Changeling Lands: |
| 74 | + - Reduced Thorax's military focus times to be more in line with Chrysalis'. |
| 75 | + - Changed focus icons to use the changeling variants. |
| 76 | + - Dragon Lands: |
| 77 | + - Adjusted traits and stats of Torch. |
| 78 | + - Francistria: |
| 79 | + - AI subject will no longer change ideology and become independent. |
| 80 | + - Greifenmarschen: |
| 81 | + - Increased AI chance of Truthahn's takeover in the supremacy path. |
| 82 | + - Changed Truthahn's subideology before he takes Griffenheim. |
| 83 | + - Hippogriffia: |
| 84 | + - Reduced compliance threshold for Posada coring. |
| 85 | + - Katzennia: |
| 86 | + - Industrial meat production technology now also affects Kattail. |
| 87 | + - If Kattail is fighting a continent and his timer gets too low, he may now declare war on another one. |
| 88 | + - Lunar Empire: |
| 89 | + - Nightmare Moon can no longer become the leader of non-aligned and harmonic parties. |
| 90 | + - Mozzi: |
| 91 | + - Changed the colour of the country. |
| 92 | + - Senturya: |
| 93 | + - Made the prince general a field marshal and supremacist leader. |
| 94 | + - Reduced Karuk's supporters' starting party popularity. |
| 95 | + - Tobuck: |
| 96 | + - Reduced cost of some Vasile decisions. |
| 97 | + - Wingbardy: |
| 98 | + - Faction name changes to Chiazbeacle Pact when the relevant focus is taken. |
| 99 | + - Abyssinia colonial subject is now always a dynamic tag. |
| 100 | + - AI now prefers to research torpedo technologies. |
| 101 | + - Zarantia: |
| 102 | + - Can expand its railroad into Zongo if Zongo is the unifier. |
| 103 | +✢ Fixes: |
| 104 | + - Fixed shapes of some ocean provinces. |
| 105 | + - Fixed lategame submarine torpedo scaling. |
| 106 | + - Fixed a bug where the ceding of Zinder could cause a nation to not be considered ready for the North Zebrican War. |
| 107 | + - Fixed accidental mobilization overbuff. |
| 108 | + - Fixed startup menu bug where social media links would often not show up. |
| 109 | + - Fixed generic naval theorists having army ledger. |
| 110 | + - Fixed Hippogriffia not receiving its victory event for the North Zebrican War under some circumstances. |
| 111 | + - Fixed the development category in the politics tab missing an icon. |
| 112 | + - Fixed Imba-Zaru and Tzhimane still starting with griffon operative and scientist portraits. |
| 113 | + - Abyssinia: |
| 114 | + - Fixed transfer of states to the Patriotic Revolt after Wingbardy capitulates. |
| 115 | + - Fixed the Patriotic Revolt having Gomez as a field marshal. |
| 116 | + - Fixed on-map state decisions appearing in unowned core states. |
| 117 | + - Angriver: |
| 118 | + - Fixed on-map state decisions appearing in unowned core states. |
| 119 | + - Baltimare: |
| 120 | + - Fixed Cricket Chafer's trait not giving any army experience. |
| 121 | + - Brodfeld: |
| 122 | + - Fixed one instance of Tomado having the wrong subideology. |
| 123 | + - Bronzehill: |
| 124 | + - The focus "The Duchy Of Cloudbury" is now bypassed if Cloudbury is a subject. |
| 125 | + - Chiropterra: |
| 126 | + - Fixed a missing technology. |
| 127 | + - Fixed the Colthage governate being unavailable in some situations. |
| 128 | + - Colthage: |
| 129 | + - Remove "Investing in Colthage" spirit if Colthage doesn't exist. |
| 130 | + - Fixed "Rule of Law" event not removing Baltazar as a scientist. |
| 131 | + - Francistria: |
| 132 | + - Fixed generic focus tree being overridden when puppeted by New Mareland. |
| 133 | + - Greneclyf: |
| 134 | + - Fixed the spawn location of a battleship from a focus. |
| 135 | + - Griffonian Empire: |
| 136 | + - Prevented AI from doing nothing if they're the target of a wargoal. |
| 137 | + - The faction goal "Avenge 978" now only requires the faction to control Cloudbury. |
| 138 | + - Hippone: |
| 139 | + - Disabled request/offer air base access to the Star Father as an avian country. |
| 140 | + - Jaki-Clan: |
| 141 | + - Added missing focus bypass for Kerr. |
| 142 | + - Nova Griffonia: |
| 143 | + - Fixed the civil war not being marked as started properly. |
| 144 | + - Fixed a news event not triggering. |
| 145 | + - Sicameon: |
| 146 | + - When SESC is finished, other national spirits related to it are removed. |
| 147 | + - Stagpal: |
| 148 | + - Fixed the country not starting with mountaineers technology. |
| 149 | + - Tobuck: |
| 150 | + - Fixed issues with Custodianship subjects. |
| 151 | + - Wingbardy: |
| 152 | + - Fixed Abyssinia focus bypass. |
| 153 | + - Fixed ship classification. |
| 154 | + - Wittenland: |
| 155 | + - Fixed possible exploit with releasing Barrad when Wittenland requests it. |
| 156 | + - Yale: |
| 157 | + - The faction focus won't be bypassed by mistake. |
| 158 | + - Dehumanized some GFX. |
| 159 | + - Miscellaneous bugfixes and improvements. |
| 160 | + - Miscellaneous localisation fixes. |
| 161 | + |
| 162 | +🐱 “Cats and Dogs” 2.4.2.5 🐶 |
2 | 163 | ✢ Removals: |
3 | 164 | - Removed jolly Hearth's Warming spirit from the main menu. |
4 | 165 | ✢ Additions: |
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