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Merge pull request #2087 from EaW-Team/general-dev
2.5.1.3
2 parents e5c3cdd + e0a35f6 commit 933db4e

33 files changed

Lines changed: 148 additions & 36 deletions

changelog.txt

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@@ -1,4 +1,24 @@
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🔥 “Scorched Earth” 2.5.1.2 🌋
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🔥 “Scorched Earth” 2.5.1.3 🌋
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✢ Changes:
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- Pingland:
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- Redrawn generic male penguin admiral.
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✢ Fixes:
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- Tried to fix human 3D models appearing.
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- Fixed Absolute Alicorn Rule icon being slightly misaligned.
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- Hippogriffia:
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- Fixed Sirenalia world conquest event not triggering.
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- Fixed Posada's nuclear suicide sound effect.
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- Hippone:
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- Fixed Farbrook puppet not getting states.
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- Imperial Condominium:
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- Fixed wrong country leader.
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- Fixed missing decisions.
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- Winggarden:
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- Fixed plane icons.
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- Miscellaneous bugfixes and improvements.
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- Miscellaneous localisation fixes.
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🔥 “Scorched Earth” 2.5.1.2 🌋
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✢ Additions:
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- Added a generic decision to rename the city of Francistria.
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- Added Absolute Alicorn Rule subideology.

common/characters/FRE.txt

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@@ -95,6 +95,7 @@ characters={
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defense_skill=4
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planning_skill=3
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logistics_skill=3
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legacy_id=1400
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desc = "POLITICS_RAVEN_NICCALL_DESC"
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}
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gender = female

common/decisions/EQS_ED_decisions.txt

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@@ -263,7 +263,6 @@ EQS_weather_magic_category = {
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}
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}
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state_target = yes
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days_re_enable = 45
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days_remove = 45
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@@ -851,7 +850,7 @@ EQS_sabotage_mechanic_decisions = {
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}
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}
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EQS_ED_seize_decryption_codes = [
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EQS_ED_seize_decryption_codes = {
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allowed = {
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has_dlc = "La Resistance"
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}

common/decisions/HIE_decisions.txt

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@@ -5865,7 +5865,7 @@ HIE_CTH_puppet_ded = {
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}
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}
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all_of_scopes = {
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array = FKB.core_states
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array = FBK.core_states
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if = {
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limit = {
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impassable = no

common/national_focus/CES.txt

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@@ -5403,7 +5403,7 @@ shared_focus = { #fix later
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amount = 150
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}
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}
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else_if = {
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else = {
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add_equipment_to_stockpile = {
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type = fighter_equipment_0
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amount = 150

common/national_focus/CTH.txt

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@@ -10651,7 +10651,7 @@ focus_tree = {
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create_equipment_variant = {
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name = "Colthage Class"
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type = ship_hull_heavy_2
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name_group = CTH_BB_HISTORICAL
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name_group = GENERIC_NEUTRAL_BATTLESHIP
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parent_version = 0
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modules = {
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fixed_ship_battery_slot = ship_heavy_battery_2

common/national_focus/EQS_ED.txt

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@@ -2435,7 +2435,7 @@ shared_focus = {
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available = {
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has_global_flag = EQC_ED_AF_griffonian_faction_formed_flag
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}
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prerequisite = { focus = EQS_ED_emergency_industrialisation OR = EQS_ED_the_fluttershy_plan }
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prerequisite = { focus = EQS_ED_emergency_industrialisation focus = EQS_ED_the_fluttershy_plan }
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icon = GFX_goal_EQS_ED_pacifist_no_more
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completion_reward = {

common/national_focus/JUN.txt

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@@ -1815,7 +1815,7 @@ shared_focus = { #fix later
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amount = 150
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}
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}
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else_if = {
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else = {
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add_equipment_to_stockpile = {
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type = fighter_equipment_0
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amount = 150

common/national_focus/NMS.txt

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@@ -4229,7 +4229,7 @@ shared_focus = { #fix later
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amount = 150
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}
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}
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else_if = {
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else = {
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add_equipment_to_stockpile = {
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type = fighter_equipment_0
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amount = 150

common/national_focus/ROU.txt

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@@ -10078,7 +10078,6 @@ shared_focus = {
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log = "[GetDateText]: [Root.GetName]: Focus ROU_proteus_leads_the_army"
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GRI_archon_proteus = {
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add_field_marshal_role = {
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character = GER_Character_token
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traits = { griffon_race_trait trait_reckless infantry_leader }
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skill = 4
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attack_skill = 7

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