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Display a warning when using a command tracking the keyboard or mouse on platforms requiring an external one #3609

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@Mimigris

If a game tracks specific keys from the keyboard or mouse through Ineluki Key Patch or Maniac, for the Player, as long as those input methods are valid for the platform, they will be tracked as expected without any warning message telling it is unsupported.

While this is normal and works, this can be confusing on some platforms: for instance, on the webplayer while on mobile, on the Android or Wii version, inputs from a keyboard can be used, but require plugging/connecting a physical keyboard to do it, which is not mentioned anywhere.

Ideally, when a command tracking the keyboard or mouse is used by a game, if no connected keyboard or mouse is detected, a warning should be displayed once informing the player that they need to connect a keyboard or mouse to play.

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    EnhancementInputInput related (gamepads, keyboard mappings, mouse support). For KeyInputProc, add event/interpreterUXFor issues affecting the user experience, such annoyances, counter-intuitive or ugly design

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