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ACK #6

@nepet

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@nepet

In the peerswap lnd and cln implementations we "ensure" that the receiver gets a message with brute force. We just resend the last message every x seconds until we receive a state update.

We might consider ack messages when we receive messages where the following state takes a while to proceed, e.g after opening_tx_broadcasted, we need to wait for a sufficiently deep confirmation.

This way we could still brute force send out the last message but could stop when we receive an ack.

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