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chore(pre-release): 1.20.1-v2.9.9.0-alpha.0 [skip ci]
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CHANGELOG.md

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## [9.8.1-alpha.0](https://github.com/Elenterius/Biomancy/compare/1.20.1-v2.9.8.0-alpha.0...1.20.1-v2.9.8.1-alpha.0) (2026-01-03)
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## [9.9.0-alpha.0](https://github.com/Elenterius/Biomancy/compare/1.20.1-v2.9.8.1-alpha.0...1.20.1-v2.9.9.0-alpha.0) (2026-01-25)
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### Bug Fixes
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### Features
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* fix acid fluid textures ([da88e9a](https://github.com/Elenterius/Biomancy/commit/da88e9a9176d0ed27eed1d15b86dcede93e8097d))
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* fix dedicated server loading client code ([c2df9b3](https://github.com/Elenterius/Biomancy/commit/c2df9b30330deff69f58567556745595c2639406))
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* add custom crosshairs to weapons and certain tools ([0e065a1](https://github.com/Elenterius/Biomancy/commit/0e065a1fa1a94fa5973d6a1b2fc59da79eed8fbc))
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* add entity tag for mobs that are not resizable with the enlargement/shrinking serum ([a872659](https://github.com/Elenterius/Biomancy/commit/a872659bda7a64677a260fed19b56da72d94c099)), closes [#199](https://github.com/Elenterius/Biomancy/issues/199)
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* **crowdin:** update French translation and Portuguese, Brazilian translation [skip ci] ([bae6409](https://github.com/Elenterius/Biomancy/commit/bae6409e9996eafe6443c164e1f23458cff5d278))
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* **decay-grenade:** increase explosions radius to 8 and decrease damage & knockback against entities by 75% ([11da794](https://github.com/Elenterius/Biomancy/commit/11da7946b1b74526efd115c34424deccd73faddf))
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* **grenades:** prevent spamming of grenades by introducing a 1 sec cooldown ([b378a99](https://github.com/Elenterius/Biomancy/commit/b378a998b4e70368f69e1ce3226f4e7f0d865b86))
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* **ravenous-claws:** make blood charge meter hud smaller ([4996de5](https://github.com/Elenterius/Biomancy/commit/4996de58917fb8cc1479dabcb070f79a04b21c7f))
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* **ravenous-claws:** reduce attack speed by 0.5 and increase damage by 0.5 ([8105cd0](https://github.com/Elenterius/Biomancy/commit/8105cd07d7bebddd78bf96135b9953bcd4fd9eba))
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* rename incendiary grenade to volatile grenade ([f433727](https://github.com/Elenterius/Biomancy/commit/f433727bbc945f62a3686d02c4bd182e9a0b5b36))
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## [9.8.0-alpha.0](https://github.com/Elenterius/Biomancy/compare/1.20.1-v2.9.7.0-alpha.0...1.20.1-v2.9.8.0-alpha.0) (2025-12-17)
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### Bug Fixes
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### Features
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* fix player head recipe not producing the correct player skin ([0b040f6](https://github.com/Elenterius/Biomancy/commit/0b040f6e0f7c2b79f7b5cca283feda2108a1101d)), closes [#195](https://github.com/Elenterius/Biomancy/issues/195)
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* **crowdin:** update translations ([b19b50f](https://github.com/Elenterius/Biomancy/commit/b19b50ff40401715b23c1f9b651e3145550110ae))
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* update acid explosion and splatter textures ([1c41461](https://github.com/Elenterius/Biomancy/commit/1c41461cd52a9ef403c14b62bb205e9b58503ec4))
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* update acid fluid with wip texture ([2233d21](https://github.com/Elenterius/Biomancy/commit/2233d21c125da086d1f1b3abf68a09a494de825d))
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* update volatile explosion and splatter textures ([73f7457](https://github.com/Elenterius/Biomancy/commit/73f74579fa5107dafe0ec1d751919cf28697aea0))
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## [9.8.1-alpha.0](https://github.com/Elenterius/Biomancy/compare/1.20.1-v2.9.8.0-alpha.0...1.20.1-v2.9.8.1-alpha.0) (2026-01-03)
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### Bug Fixes
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* fix crafting table recipes of stairs ([3269606](https://github.com/Elenterius/Biomancy/commit/32696065a4c6d78bf5a3619bf1ddec88960cf901))
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* fix acid fluid textures ([da88e9a](https://github.com/Elenterius/Biomancy/commit/da88e9a9176d0ed27eed1d15b86dcede93e8097d))
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* fix dedicated server loading client code ([c2df9b3](https://github.com/Elenterius/Biomancy/commit/c2df9b30330deff69f58567556745595c2639406))
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gradle.properties

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mod_name=Biomancy
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mod_license=MIT & CC-BY-NC-4.0
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mod_major_version=2
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mod_semantic_version=9.8.1-alpha.0
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mod_semantic_version=9.9.0-alpha.0
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mod_group_id=com.github.elenterius
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mod_vendor=Elenterius
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mod_authors=Elenterius, RhinoW

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