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Merge branch 'master' into develop
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.github/workflows/publish.yml

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@@ -50,7 +50,7 @@ jobs:
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NUGET_KEY: ${{ secrets.NUGET_API_KEY }}
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- name: Publish Eliot.UELib to GitHub
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uses: actions/upload-artifact@v6
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uses: actions/upload-artifact@v7
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with:
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name: Eliot.UELib
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path: ${{ steps.nuget.outputs.PACKAGE_PATH }}/${{ steps.nuget.outputs.PACKAGE_NAME }}

README.md

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@@ -87,43 +87,43 @@ UELib supports these kinds of content, but may vary from game to game:
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| | | | |
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| Unreal | 100-226 | 61/000 | ||||
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| Hired Guns | 216 | 61/000 | ||||
90-
| [Star Trek: The Next Generation: Klingon Honor Guard](Star%20Trek:%20The%20Next%20Generation:%20Klingon%20Honor%20Guard) | 219 | 61/000 | ||
91-
| X-COM: Alliance | 200-220 | 61/000 | Bad output at the start of functions (BeginFunctionToken) ||
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| Star Trek: The Next Generation: Klingon Honor Guard | 219 | 61/000 | || ||
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| X-COM: Alliance | 200-220 | 61/000 | Bad output at the start of functions (BeginFunctionToken) ||||
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| Dr. Brain: Action Reaction | 224 | 63-68/000 | ||||
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| Nerf Arena Blast | 225 | 63-68/000 | ||
94-
| The Wheel of Time | 225:WoT | 63-68/000 | ||
95-
| Unreal Mission Pack: Return to Na Pali | 226b | 68/000 | ||
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| The Wheel of Time | 225:WoT | 63-68/000 | ||||
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| Unreal Mission Pack: Return to Na Pali | 226b | 68/000 | ||||
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| Unreal Tournament | 338-436 | 68-69/000 | ||||
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| Deus Ex | 400-436 | 68/000 | ||
98-
| Jazz Jackrabbit 3D | 400 | 68/000 | ||
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| Jazz Jackrabbit 3D | 400 | 68/000 | ||||
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| Duke Nukem Forever (2001) | 613 | 68/002 | UStruct offsets are off leading to bad output code |||
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| Rune | 400 | 69/000 | ||
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| Unrealty | 405 | 69/000 | ||
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| Adventure Pinball: Forgotten Island | 420 | 69/000 | | ✅ | ✅ | ✅
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| X-COM: Enforcer | 420 | 69/000 | ||
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| X-COM: Enforcer | 420 | 69/000 | ||||
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| Tactical Ops: Assault on Terror | 436 | 69/000 | ||
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| Star Trek: Deep Space Nine: The Fallen | 338 | 73/000 | ||
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| Harry Potter and the Sorcerer's Stone | 436 | 76/000 | ||
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| Harry Potter and the Chamber of Secrets | 433 | 79/000 | ||
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| Disney's Brother Bear | 433 | 80/000 | [Link](https://github.com/metallicafan212/HarryPotterUnrealWiki/wiki/Main-Resources#other-kw-games) ||
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| Mobile Forces | 436 | 81-83/000, 69 | ||
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| Clive Barker's Undying | 420 | 72-85/000 | Versions 72 to 83 are not auto detected. |||
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| Thief: Deadly Shadows | 777:Flesh | 95/133 | Thanks in part to @hanfling; LinkedData not supported ||
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| Clive Barker's Undying | 420 | 72-85/000 | Versions 72 to 83 are not auto detected. ||||
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| Deus Ex: Invisible War | 777:Flesh | 95/069 | Thanks in part to @hanfling; LinkedData not supported ||
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| Thief: Deadly Shadows | 777:Flesh | 95/133 | Thanks in part to @hanfling; LinkedData not supported || ||
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| | | | |
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| **Unreal Engine 2** | | | ||||
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| | | | |
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| XIII | 829 | 100/058 | ||
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| Tom Clancy's Splinter Cell | 829 | 100/017 | ||
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| Tom Clancy's Splinter Cell: Pandora Tomorrow | 829 | 102/028:SCX | PC offline version ||
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| Tom Clancy's Splinter Cell: Chaos Theory | 829 | 100/120:SCX, 175/000:ShadowStrike | (PC) demo version, Versus mode not supported ||
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| Tom Clancy's Splinter Cell: Chaos Theory | 829 | 100/120:SCX, 175/000:ShadowStrike | (PS3) version and (PC) demo version, , Versus mode not supported || ||
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| Tom Clancy's Splinter Cell: Double Agent | 829 | 100/167:SCX, 275/000:ShadowStrike | (PC) Offline mode version, Online mode not supported ||
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| Tom Clancy's Splinter Cell: Blacklist | 829 | 102/116:LEAD | In part thanks to @shryder. Third-party decompression is required ||
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| Tom Clancy's Rainbow Six 3: Raven Shield | 600-927 | 118/012-014 | |||
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| Magic: The Gathering - Battlegrounds | 926 | 118/000 | | ✅ | ✅ | ✅
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| Postal 2: Paradise Lost | 1417 | 118/002 | ||
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| Unreal Tournament 2003 | 1077-2225 | 119/025 | ||||
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| Devastation | 600-? | 118-120/004-008 | ||
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| Devastation | 600-? | 118-120/004-008 | ||||
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| Dead Man's Hand | 2110 | 123/002 | ||||
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| Unreal II: The Awakening | 829-2001 | 126/2609 | ||
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| Unreal II: eXpanded MultiPlayer | 2226 | 126/000 | Custom features are not decompiled ||
@@ -139,10 +139,11 @@ UELib supports these kinds of content, but may vary from game to game:
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| Outlaw Chopper | 3369 | 128/029 | ||||
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| Marine Sharpshooter 3 | 3369 | 128/029 | ||||
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| Marine Sharpshooter 4: Locked and Loaded | 3369 | 128/029 | ||||
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| Mission Biotech | 3369 | 128/029 | ||||
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| America's Army 2 | 3339 | 128/032:033 | 2.5, 2.6, 2.8 ||
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| America's Army (Arcade) | 3339 | 128/032 | 2.6 ||
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| Harry Potter and the Prisoner of Azkaban | 2226 | 129/000 | [Link](https://github.com/metallicafan212/HarryPotterUnrealWiki/wiki/Main-Resources#hp3) ||
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| Shrek 2 | 2226 | 129 | ||
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| Shrek 2 | 2226 | 129/000 | ||
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| Shark Tale | 2226 | 129/003 | ||
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| Lemony Snicket's A Series of Unfortunate Events | 2226 | 129/003 | ||
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| Combat: Task Force 121 | 2110 | 129/010 | ||||
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| Bioshock | 2226:Vengeance | 130-141/056 | ||
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| Arctic Combat | 3369 | 134/038-039 | Thanks to @EDITzDev. Third-party decompression is required ||||
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| Star Wars: Republic Commando | 2226 | 134-159/001 | ||
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| The Regiment | 2226 | 136/000 | ||||
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| Men of Valor | 926 | 137/000 | PC ||
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| Bioshock 2 | 2226:Vengeance | 143/059 | ||
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| Advent Rising | 2226 | 143-146/007 | |||
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| Advent Rising | 2226 | 143-146/007 | ||||
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| Unreal Championship 2: Liandri Conflict | 3323 | 151/002 | [Third-party](https://forums.beyondunreal.com/threads/unreal-championship-2-script-decompiler-release.206036/) ||
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| Duke Nukem Forever (2011) | Originally UE1 and upgraded to UE2&3 | 156/036 | [Extraction is required](https://github.com/DaZombieKiller/MegaPackageExtractor) ||||
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| | | | |
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| **Unreal Engine 3** | | | ||||
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| | | | |
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| RoboHordes | Unknown | 198-200/000 | |||
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| RoboHordes | Unknown | 198-200/000 | ||||
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| Tom Clancy's Rainbow Six: Vegas | Unknown | 241/066 | ||
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| Tom Clancy's Rainbow Six: Vegas 2 | Unknown | 241/071 | ||
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| Tom Clancy's EndWar | Unknown | 329/000 | ||
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| Roboblitz | 2306 | 369/006 | |||
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| Roboblitz | 2306 | 369/006 | ||||
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| Stranglehold | 2605 | 375/025 | ||
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| Mass Effect (Xbox 360) | 2674 | 391/092 | Xenon ||
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| Warmonger: Operation Downtown Destruction | 2859 | 419/003 | ||
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| Medal of Honor: Airborne | 2859 | 421/011 | ||
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| Medal of Honor: Airborne | 2859 | 421/011 | || ||
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| Frontlines: Fuel of War | 2917 | 433/052 | ||
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| Army of Two | 3004 | 445/079 | Overall quality has not been verified ||
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| Mortal Kombat Komplete Edition | 2605 | 472/046 | ||
@@ -190,16 +192,16 @@ UELib supports these kinds of content, but may vary from game to game:
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| Gears of War 2 | 4638 | 575/000 | ||
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| CrimeCraft | 4701 | 576/005 | ||
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| Batman: Arkham Asylum | 4701 | 576/21 | Contributed by @etkramer ||
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| Medal of Honor (2010) | 100075??? | 581/058 | Bad byte-codes ||
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| Medal of Honor (2010) | 100075??? | 581/058 | Bad byte-codes || ||
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| Saw | 4869 | 584/003 | ||||
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| Singularity | 4869 | 584/126 | ||
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| MoonBase Alpha | 4947 | 587/000 | ||
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| The Exiled Realm of Arborea or TERA | 4206 | 610/014 | ||
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| Monday Night Combat | 5697 | 638/000 | ||
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| DC Universe Online | 5859 | 638/6405 | Contributed by @theFoof ||
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| Unreal Development Kit | 5860-12791 | 664-868 | ||||
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| Blacklight: Tango Down | 6165 | 673/002 | ||
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| Saw II | 6165 | 673/004 | Unsupported, but loadable ||||
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| Blacklight: Tango Down | 6165 | 673/002 | || ||
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| Saw II: Flesh & Blood | 6165 | 673/004 | Unsupported, but loadable ||||
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| Dungeons & Dragons: Daggerdale | 6165 | 674/000 | ||
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| Dungeon Defenders | 6262 | 678/002 | |||
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| Mass Effect 3 (Windows) | 6383 | 684/194 | PC (platform must be set to `Console`) ||
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| Gears of War: Reloaded | 3340 | 835/076 | Actual package version is 490; thanks to @PaoloTK ||
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| The Haunted: Hells Reach | 8788 | 841/000 | ||
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| Asura's Wrath | 8788 | 841/000 | -zlib; platform needs to be set to console. ||
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| Blacklight Retribution | 8788-10499 | 841-864/002 | ||
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| Blacklight Retribution | 8788-10499 | 841-864/002 | || ||
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| Infinity Blade 2 | 9059 | 842-864/001 | Console ||
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| Q.U.B.E | 8916 | 845/000 | ||
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| DmC: Devil May Cry | 8916 | 845/004 | ||
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| Deadpool | | 846(~587)/181 | ||
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| InMomentum | 8980 | 848/000 | ||
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| [Unmechanical](http://unmechanical.net/) | 9249 | 852/000 | ||
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| Star Wars: First Assault | 9249 | 852/008 | Xbox360; platform needs to be set to console ||||
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| Deadlight | 9375 | 854/000 | ||
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| Land of the Dead | 9375 | 854/000 | ||
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| Borderlands Legends | 9505 | 859/000 | iOS; platform needs to be set to console ||
@@ -252,9 +255,10 @@ UELib supports these kinds of content, but may vary from game to game:
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| Painkiller HD | 9953 | 860/000 | ||
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| Chivalry: Medieval Warfare | 10246 | 860/000 | ||
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| Hawken | 10681 | 860/004 | ||
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| Rocket League | 10897 | 867/009 (868/032 has not been tested) | [Decryption required](https://github.com/AltimorTASDK/RLUPKTool) ||
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| Styx: Master of Shadows | 10499 | 860/004 | ||
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| Abyss Odyssey | 10246 | 861/000 | ||||
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| Batman: Arkham Knight | | 863/32995 | Not verified ||
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| Rocket League | 10897 | 867/009 (868/032 has not been tested) | [Decryption required](https://github.com/AltimorTASDK/RLUPKTool) ||
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| Gigantic: Rampage Edition | 19100 | 867/010 | Contributed by @HyenaCoding ||
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| Infinity Blade 3 | | 868/000 | Console ||
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| Guilty Gear Xrd | 10246 | 868/003 | [Decryption required](https://github.com/gdkchan/GGXrdRevelatorDec) ||
@@ -294,6 +298,7 @@ Want to add support for a game? See [adding support for new Unreal classes](http
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* [UE3 Shader Cache Patcher](https://github.com/tuokri/UE3ShaderCachePatcher)
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* [UnrealFlagEditor](https://github.com/Un-Drew/UnrealFlagEditor)
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* [Mir Eternal](https://github.com/mir-ethernity/mir-eternal) - Modified UELib with support for saving properties.
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* [Unreal Dependencies (UnrealDeps)](https://unrealadmin.org/forums/showthread.php?t=30406) - A tool to recursively-analyze package dependencies made by **Mc.Gugi**
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## Special thanks to
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