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Minecraft 26.1 support#55

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UserNugget merged 1 commit into
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26.1-support
Mar 25, 2026
Merged

Minecraft 26.1 support#55
UserNugget merged 1 commit into
masterfrom
26.1-support

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@UserNugget UserNugget merged commit 408621d into master Mar 25, 2026
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AllFiRE0 commented May 8, 2026

When the server backend is rebooted, the player is transferred to limbo, but the debug shows that limboReconnect continues to ping the backend endlessly even when it is already running
I mean, the player remains in limbo even after 20 minutes of backend start
The player simply isn't transferred back to the backend; there are no errors in the Velocity console, there are no messages in the backend console about a player attempting to join

Velocity - 3.5.0-SNAPSHOT (git-ad8de436-b594)
LimboAPI - 1.1.27-SNAPSHOT (git-3781544)
LimboAuth - 1.1.14
LimboFilter - 1.1.19
LimboReconnect - 1.1.7 Dev-build 408621d

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2 participants