Skip to content
This repository was archived by the owner on Oct 31, 2025. It is now read-only.

Commit 58b3279

Browse files
authored
Remove mentions of the triangle
1 parent 2434be8 commit 58b3279

1 file changed

Lines changed: 2 additions & 2 deletions

File tree

README.md

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -100,15 +100,15 @@ There are a few different components to this repo:
100100

101101
1. Install [SPIRV-Tools](https://github.com/KhronosGroup/SPIRV-Tools#downloads) and add it to your PATH (for now, eventually we will automatically build and link it instead of calling executables)
102102

103-
1. Next, look at the [examples](examples) folder. There are two projects here: [examples/example-shader](examples/example-shader) and [examples/example-runner](examples/example-runner). The example-shader project is a "GPU crate", one that will be compiled to a spir-v module. The example-runner project is a normal, CPU crate that uses vulkan to consume the example-shader spir-v module to display a "hello world" triangle.
103+
1. Next, look at the [examples](examples) folder. There are two projects here: [examples/example-shader](examples/example-shader) and [examples/example-runner](examples/example-runner). The example-shader project is a "GPU crate", one that will be compiled to a SPIR-V module. The example-runner project is a normal, CPU crate that uses vulkan to consume the example-shader SPIR-V module to display a shader.
104104

105105
Run the example:
106106

107107
```shell
108108
cargo run --bin example-runner
109109
```
110110

111-
This will build `rustc_codegen_spirv`, the compiler, then use that compiler to build `example-shader` into a SPIR-V module, then finally, build a vulkan sample app (taken from [ash's examples](https://github.com/MaikKlein/ash/blob/master/examples/src/bin/triangle.rs)) using the built SPIR-V module to display a triangle in a window.
111+
This will build `rustc_codegen_spirv`, the compiler, then use that compiler to build `example-shader` into a SPIR-V module, then finally, build a vulkan sample app (taken from [ash's examples](https://github.com/MaikKlein/ash/blob/master/examples/src/bin/triangle.rs)) using the built SPIR-V module to display the shader in a window.
112112
113113
All of this is orchestrated by the [spirv-builder](spirv-builder) crate, which is used in example-runner's `build.rs` file. Please look at that file, as well as both example projects in general, to see how to set up your own shaders!
114114

0 commit comments

Comments
 (0)