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sparc3d

CONTAINERS IMAGES RUN BUILD

CONTAINERS
sparc3d:0.1.0
   Aliases sparc3d
   Requires L4T ['>=34.1.0']
   Dependencies build-essential pip_cache:cu126 cuda:12.6 cudnn:9.3 python numpy cmake onnx pytorch:2.8 torchvision triton tensorrt onnxruntime opengl llvm vulkan video-codec-sdk ffmpeg opencv huggingface_hub rust transformers diffusers xformers cuda-python cutlass flash-attention ninja polyscope pymeshlab
   Dockerfile Dockerfile
   Notes https://github.com/lizhihao6/Sparc3D
RUN CONTAINER

To start the container, you can use jetson-containers run and autotag, or manually put together a docker run command:

# automatically pull or build a compatible container image
jetson-containers run $(autotag sparc3d)

# or if using 'docker run' (specify image and mounts/ect)
sudo docker run --runtime nvidia -it --rm --network=host sparc3d:36.4.0

jetson-containers run forwards arguments to docker run with some defaults added (like --runtime nvidia, mounts a /data cache, and detects devices)
autotag finds a container image that's compatible with your version of JetPack/L4T - either locally, pulled from a registry, or by building it.

To mount your own directories into the container, use the -v or --volume flags:

jetson-containers run -v /path/on/host:/path/in/container $(autotag sparc3d)

To launch the container running a command, as opposed to an interactive shell:

jetson-containers run $(autotag sparc3d) my_app --abc xyz

You can pass any options to it that you would to docker run, and it'll print out the full command that it constructs before executing it.

BUILD CONTAINER

If you use autotag as shown above, it'll ask to build the container for you if needed. To manually build it, first do the system setup, then run:

jetson-containers build sparc3d

The dependencies from above will be built into the container, and it'll be tested during. Run it with --help for build options.