Create a half-precision floating-point number from an IEEE 754 literal bit representation.
var fromBinaryString = require( '@stdlib/number/float16/base/from-binary-string' );Creates a half-precision floating-point number from an IEEE 754 literal bit representation.
var bstr = '0100010000000000';
var v = fromBinaryString( bstr );
// returns 4.0
bstr = '0100001001001000';
v = fromBinaryString( bstr );
// returns ~3.140625
bstr = '1110001111010000';
v = fromBinaryString( bstr );
// returns -1000.0The function handles subnormals.
var bstr = '1000000000000001';
var val = fromBinaryString( bstr );
// returns ~-5.96e-8
bstr = '0000000000000001';
val = fromBinaryString( bstr );
// returns ~5.96e-8The function handles special values.
var bstr = '0000000000000000';
var val = fromBinaryString( bstr );
// returns 0.0
bstr = '1000000000000000';
val = fromBinaryString( bstr );
// returns -0.0
bstr = '0111111000000000';
val = fromBinaryString( bstr );
// returns NaN
bstr = '0111110000000000';
val = fromBinaryString( bstr );
// returns Infinity
bstr = '1111110000000000';
val = fromBinaryString( bstr );
// returns -Infinityvar randu = require( '@stdlib/random/base/randu' );
var round = require( '@stdlib/math/base/special/round' );
var pow = require( '@stdlib/math/base/special/pow' );
var toFloat16 = require( '@stdlib/number/float64/base/to-float16' );
var toBinaryString = require( '@stdlib/number/float16/base/to-binary-string' );
var fromBinaryString = require( '@stdlib/number/float16/base/from-binary-string' );
var frac;
var sign;
var exp;
var b;
var x;
var y;
var i;
// Convert random numbers to IEEE 754 literal bit representations and then convert them back...
for ( i = 0; i < 100; i++ ) {
if ( randu() < 0.5 ) {
sign = -1.0;
} else {
sign = 1.0;
}
frac = randu() * 10.0;
exp = round( randu()*5.0 );
if ( randu() < 0.5 ) {
exp = -exp;
}
x = sign * frac * pow( 2.0, exp );
x = toFloat16( x );
b = toBinaryString( x );
y = fromBinaryString( b );
console.log( '%d => %s => %d', x, b, y );
console.log( x === y );
}