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Compiled to .net 3.5 so it will work if you drop the dll into your unity porject.
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src/UnityEventAggregator/UnityEventAggregator.csproj

Lines changed: 2 additions & 1 deletion
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>UnityEventAggregator</RootNamespace>
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<AssemblyName>UnityEventAggregator</AssemblyName>
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<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
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<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<TargetFrameworkProfile />
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>

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