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[godot] Resolves #3036, adds GDExtension implementation of animation mixes editor inspector panel#3043

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lukeeingram wants to merge 1 commit into
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[godot] Resolves #3036, adds GDExtension implementation of animation mixes editor inspector panel#3043
lukeeingram wants to merge 1 commit into
4.2from
4.2-godot-gdextension-animation-mix-fix

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@lukeeingram
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This directly resolves the crash with issue #3036 and adds the ability for users to manipulate animation mixes in the Editor's inspector panel.

@badlogic
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thanks @lukeeingram, good job! I ported this to 4.3 and landed it in 1859052. I also added a couple extra guards around null/invalid mixes and fixed a small indexing bug in set_animation_mixes(). Built the macOS GDExtension and verified the animation mix inspector in Godot 4.6.2 manually.

@badlogic badlogic closed this May 19, 2026
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