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"evmod.config.generic.comment.mapStateCache": "Preserves cached map previews in player's inventory or echest between sessions(since MapStates get unloaded when you log off 2b2t)",
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"evmod.config.generic.comment.mapStateCache": "Preserves cached map previews in player's inventory or echest between sessions\n(since MapStates get unloaded when you log off 2b2t)",
"evmod.config.generic.comment.mapArtGroupUnlockedMapHandling": "Should unlocked maparts be added to MapArtGroups? And if so, should identical-image unlocked and locked mapart be treated as unique (different hashcode)?",
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"evmod.config.generic.comment.mapArtGroupUnlockedMapHandling": "Should unlocked maparts be added to MapArtGroups?\nAnd if so, should identical-image unlocked and locked mapart be treated as unique (different hashcode)?",
"evmod.config.generic.comment.mapArtGroupTreatUnlockedAsUnique": "If true, identical-image locked/vs/unlocked maps will be treated as if they are distinct maparts",
"evmod.config.generic.comment.iFrameNewMapNotifier": "Popup in chat/actionbar when map not in the current group are detected nearby; super useful for maphunting around spawn, but can get very annoying",
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"evmod.config.generic.comment.iFrameNewMapNotifier": "Popup in chat/actionbar when map not in the current group are detected nearby;\nsuper useful for map hunting around spawn, but can get annoying",
"evmod.config.generic.comment.iFrameDisallowOffhand": "Disable placing items into iFrames from the offhand(I don't need to display my offhand totem)",
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"evmod.config.generic.comment.iFrameDisallowOffhand": "Disable placing items into iFrames from the offhand\n(I don't need to display my offhand totem)",
"evmod.config.generic.comment.mapArtAutoPlaceAntiRotate": "Disable rotating maparts in frames when AutoPlace is active(helps prevent accidental rotating with misclicks)",
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"evmod.config.generic.comment.mapArtAutoPlaceAntiRotate": "Disable rotating maparts in frames when AutoPlace is active\n(helps prevent accidental rotating with misclicks)",
"evmod.config.generic.comment.ignoreNullMapsInHighlightsAndKeybinds": "Treat maps with confirmed missing MapState (not just unloaded, but actually deleted (thx Hause)) as filler items.",
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"evmod.config.generic.comment.ignoreNullMapsInHighlightsAndKeybinds": "Treat maps with confirmed missing* MapState as filler items.\n(NOT merely unloaded MapState, but actually deleted (thx Hause))",
"evmod.config.generic.comment.ignoreTransparentMapsInHighlightsAndKeybinds": "Treat fully transparent maps as filler items (this is actually very useful IMO)",
"evmod.config.generic.comment.logCoordsOnServerQuit": "Prints coords to /logs/latest.log when disconnecting; useful sometimes to rescue an account from a sticky situation",
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"evmod.config.generic.comment.logCoordsOnServerQuit": "Prints coords to /logs/latest.log when disconnecting;\nuseful sometimes to rescue an account from a sticky situation",
"evmod.config.generic.comment.fix2b2tGhostItems": "Disables drag-clicking for certain items (bundles, maps, and banners); credit to EnderKill98 for telling me how to fix this",
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"evmod.config.generic.comment.fix2b2tGhostItems": "Disables drag-clicking for certain items (bundles, maps, and banners);\ncredit to EnderKill98 for telling me how to fix this",
"evmod.config.visuals.comment.exportMapAtomicIdNaming": "Use an atomically increasing number rather than use the ingame item name for the generated .png file. Useful for Windows users, where certain characters are prohibitied in filenames",
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"evmod.config.visuals.comment.exportMapAtomicIdNaming": "Use an atomically increasing number rather than use the ingame item name for the generated .png file.\nUseful for Windows users, where certain characters are prohibitied in filenames",
"evmod.config.hotkeys.comment.mapMoveNeighbors": "If holding this key while placing a map item into a slot, will try and move adjacent map items if part of the same mapart",
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"evmod.config.hotkeys.comment.mapMoveNeighbors": "If holding this key while placing a map item into a slot,\nwill try and move adjacent map items if part of the same mapart",
"evmod.config.hotkeys.comment.mapMoveBundleTakeMax": "Maximum maps to extract per keybind click. Sometimes nice to limit this to 27 if you are moving maps from bundles -> shulkers",
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"evmod.config.hotkeys.comment.mapMoveBundleTakeMax": "Maximum maps to extract per keybind click.\nSometimes nice to limit this to 27 if you are moving maps from bundles -> shulkers",
"evmod.config.hotkeys.comment.mapMoveBundleSelectPrioForStow": "When there is no bundle on the cursor, and multiple bundles with empty space in the inventory, what selection strategy do we use for bundle-store?",
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"evmod.config.hotkeys.comment.mapMoveBundleSelectPrioForStow": "When there is no bundle on the cursor, and multiple bundles with empty space in the inventory,\nwhat selection strategy do we use for bundle-store?",
"evmod.config.hotkeys.comment.mapMoveBundleSelectPrioForTake": "When there is no bundle on the cursor, and multiple bundles with mapart in the inventory, what selection strategy do we use for bundle-extract?",
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"evmod.config.hotkeys.comment.mapMoveBundleSelectPrioForTake": "When there is no bundle on the cursor, and multiple bundles with mapart in the inventory,\nwhat selection strategy do we use for bundle-extract?",
"evmod.config.database.comment.clientKey": "Keep it secret! This key is used to encrypt your database requests; sharing it with other players could let them pretend to be you (when talking to the DB)",
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"evmod.config.database.comment.clientKey": "Keep it secret! This key is used to encrypt your database requests;\nsharing it with other players could let them pretend to be you (when talking to the DB)",
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"evmod.config.database.name.address": "address",
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"evmod.config.database.comment.address": "Default value is a globally-shared DB. Feel free to setup your own DB, or leave blank.",
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"evmod.config.database.comment.address": "Feel free to setup your own DB, or set to blank to disable.\nI've got an instance available for public use: db.evmodder.net",
"evmod.config.database.comment.borrowIgnoreLists": "Apply /ignorehard lists from other accounts (doesn't affect your own list. Requires saveIgnoreList=true. If database is unlinked, will only work for accounts on the same instance, i.e. alts.)",
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"evmod.config.database.comment.borrowIgnoreLists": "Apply /ignorehard lists from other accounts.\nDoesn't affect your own list. Requires saveIgnoreList=true.\nIf database is unlinked, will only work for accounts on the same instance, i.e. alts.",
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