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Top100/ActionScript.md

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| 1 | [VVVVVV](https://github.com/TerryCavanagh/VVVVVV) | 7767 | 584 | ActionScript | 31 | The source code to VVVVVV! http://thelettervsixtim.es/ | 2025-05-13T17:27:26Z |
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| 2 | [open-source-flash](https://github.com/open-source-flash/open-source-flash) | 7330 | 111 | ActionScript | 25 | Petition to open source Flash and Shockwave spec | 2021-02-24T08:44:01Z |
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| 3 | [Starling-Framework](https://github.com/Gamua/Starling-Framework) | 2934 | 818 | ActionScript | 71 | The Cross Platform Game Engine | 2025-03-27T15:59:01Z |
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| 4 | [webcamjs](https://github.com/jhuckaby/webcamjs) | 2502 | 1112 | ActionScript | 154 | HTML5 Webcam Image Capture Library with Flash Fallback | 2020-04-22T07:50:12Z |
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| 3 | [Starling-Framework](https://github.com/Gamua/Starling-Framework) | 2933 | 817 | ActionScript | 71 | The Cross Platform Game Engine | 2025-03-27T15:59:01Z |
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| 4 | [webcamjs](https://github.com/jhuckaby/webcamjs) | 2502 | 1113 | ActionScript | 154 | HTML5 Webcam Image Capture Library with Flash Fallback | 2020-04-22T07:50:12Z |
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| 5 | [as3corelib](https://github.com/mikechambers/as3corelib) | 1497 | 445 | ActionScript | 106 | An ActionScript 3 Library that contains a number of classes and utilities for working with ActionScript? 3. These include classes for MD5 and SHA 1 hashing, Image encoders, and JSON serialization as well as general String, Number and Date APIs. | 2024-08-18T20:22:14Z |
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| 6 | [scratch-flash](https://github.com/scratchfoundation/scratch-flash) | 1342 | 514 | ActionScript | 0 | Open source version of the Scratch 2.0 project editor. This is the basis for the online and offline versions of Scratch found on the website. | 2019-02-05T18:30:34Z |
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| 7 | [mapgen2](https://github.com/amitp/mapgen2) | 1332 | 211 | ActionScript | 1 | Map generator for games. Generates island maps with a focus on mountains, rivers, coastlines. | 2025-05-07T23:38:10Z |
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| 7 | [mapgen2](https://github.com/amitp/mapgen2) | 1333 | 211 | ActionScript | 1 | Map generator for games. Generates island maps with a focus on mountains, rivers, coastlines. | 2025-05-07T23:38:10Z |
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| 8 | [flixel](https://github.com/AdamAtomic/flixel) | 1139 | 195 | ActionScript | 68 | flixel is a free Actionscript (Flash) library that I distilled from a variety of Flash games that I've worked on over the last couple years, including Gravity Hook, Fathom and Canabalt. It's primary function is to provide some useful base classes that you can extend to make your own game objects. | 2015-11-05T01:35:36Z |
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| 9 | [as3-signals](https://github.com/robertpenner/as3-signals) | 1059 | 201 | ActionScript | 4 | Signals is a new approach for AS3 events, inspired by C# events and signals/slots in Qt. | 2025-05-19T18:05:34Z |
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| 10 | [bfxr](https://github.com/increpare/bfxr) | 1007 | 92 | ActionScript | 10 | Flash + AIR sound effects generator. Based on Sfxr. | 2025-04-17T12:18:05Z |
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| 28 | [flump](https://github.com/tconkling/flump) | 383 | 72 | ActionScript | 34 | Exports Flash .FLAs to GPU-friendly formats | 2020-01-27T18:53:00Z |
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| 29 | [Anodyne-1-Repo](https://github.com/analgesicproductions/Anodyne-1-Repo) | 379 | 36 | ActionScript | 1 | Anodyne 1 Source Code | 2024-06-04T22:57:49Z |
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| 30 | [Alternativa3D](https://github.com/AlternativaPlatform/Alternativa3D) | 379 | 128 | ActionScript | 9 | Alternativa3D Flash GPU accelerated 3D engine | 2024-05-03T15:09:55Z |
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| 31 | [royale-asjs](https://github.com/apache/royale-asjs) | 376 | 117 | ActionScript | 247 | Apache Royale ASJS | 2025-05-18T00:04:57Z |
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| 31 | [royale-asjs](https://github.com/apache/royale-asjs) | 376 | 117 | ActionScript | 248 | Apache Royale ASJS | 2025-05-18T00:04:57Z |
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| 32 | [Weave](https://github.com/WeaveTeam/Weave) | 369 | 69 | ActionScript | 0 | Weave (Web-based Analysis and Visualization Environment) | 2019-01-06T02:11:59Z |
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| 33 | [flex-sdk](https://github.com/apache/flex-sdk) | 360 | 145 | ActionScript | 0 | Mirror of Apache Flex SDK | 2024-03-04T21:47:43Z |
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| 34 | [AS3Libs](https://github.com/gskinner/AS3Libs) | 356 | 44 | ActionScript | 0 | A collection of AS3 libraries and sketches that I have built over the years. | 2021-08-25T12:08:46Z |
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| 76 | [WebViewANE](https://github.com/tuarua/WebViewANE) | 185 | 53 | ActionScript | 7 | WebView Adobe Air Native Extension for macOS 10.10+, Windows Desktop, iOS 9.0+ and Android 19+. This ANE provides access to a more modern webview from AIR. | 2025-04-12T03:45:53Z |
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| 77 | [fzip](https://github.com/claus/fzip) | 183 | 62 | ActionScript | 4 | FZip is an Actionscript 3 class library to load, modify and create standard ZIP archives. | 2010-11-06T00:11:41Z |
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| 78 | [osmf-hls-plugin](https://github.com/denivip/osmf-hls-plugin) | 180 | 93 | ActionScript | 31 | OSMF HLS Plugin | 2016-04-04T12:37:03Z |
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| 79 | [glitch-items](https://github.com/tinyspeck/glitch-items) | 178 | 96 | ActionScript | 1 | Items, Inhabitants, and other assorted things from www.glitchthegame.com | 2013-12-16T06:52:22Z |
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| 79 | [glitch-items](https://github.com/tinyspeck/glitch-items) | 178 | 95 | ActionScript | 1 | Items, Inhabitants, and other assorted things from www.glitchthegame.com | 2013-12-16T06:52:22Z |
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| 80 | [hamcrest-as3](https://github.com/drewbourne/hamcrest-as3) | 177 | 25 | ActionScript | 19 | Port of hamcrest to ActionScript 3, a library of matcher objects (also known as constraints or predicates) allowing 'match' rules to be defined declaratively, to be used in other frameworks. Typical scenarios include testing frameworks, mocking libraries and UI validation rules. | 2012-03-21T11:48:40Z |
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| 81 | [glitch-client](https://github.com/tinyspeck/glitch-client) | 176 | 95 | ActionScript | 0 | Source for the Flash-based Glitch client | 2014-01-22T02:12:05Z |
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| 82 | [ArcusNode](https://github.com/OpenRTMFP/ArcusNode) | 174 | 36 | ActionScript | 10 | A RTMFP Rendevouz Service For Peer Assisted Networking With Adobe Flash on Node JS | 2017-07-08T01:07:49Z |

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