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5 | 5 |
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6 | 6 | | Ranking | Project Name | Stars | Forks | Language | Open Issues | Description | Last Commit | |
7 | 7 | | ------- | ------------ | ----- | ----- | -------- | ----------- | ----------- | ----------- | |
8 | | -| 1 | [VVVVVV](https://github.com/TerryCavanagh/VVVVVV) | 7930 | 592 | ActionScript | 30 | The source code to VVVVVV! http://thelettervsixtim.es/ | 2026-02-26T01:32:55Z | |
9 | | -| 2 | [open-source-flash](https://github.com/open-source-flash/open-source-flash) | 7317 | 112 | ActionScript | 25 | Petition to open source Flash and Shockwave spec | 2021-02-24T08:44:01Z | |
10 | | -| 3 | [Starling-Framework](https://github.com/Gamua/Starling-Framework) | 3035 | 817 | ActionScript | 78 | The Cross Platform Game Engine | 2026-02-22T21:30:04Z | |
| 8 | +| 1 | [VVVVVV](https://github.com/TerryCavanagh/VVVVVV) | 7931 | 592 | ActionScript | 30 | The source code to VVVVVV! http://thelettervsixtim.es/ | 2026-02-26T01:32:55Z | |
| 9 | +| 2 | [open-source-flash](https://github.com/open-source-flash/open-source-flash) | 7316 | 111 | ActionScript | 25 | Petition to open source Flash and Shockwave spec | 2021-02-24T08:44:01Z | |
| 10 | +| 3 | [Starling-Framework](https://github.com/Gamua/Starling-Framework) | 3039 | 817 | ActionScript | 78 | The Cross Platform Game Engine | 2026-02-22T21:30:04Z | |
11 | 11 | | 4 | [webcamjs](https://github.com/jhuckaby/webcamjs) | 2508 | 1108 | ActionScript | 154 | HTML5 Webcam Image Capture Library with Flash Fallback | 2020-04-22T07:50:12Z | |
12 | 12 | | 5 | [as3corelib](https://github.com/mikechambers/as3corelib) | 1501 | 448 | ActionScript | 106 | An ActionScript 3 Library that contains a number of classes and utilities for working with ActionScript? 3. These include classes for MD5 and SHA 1 hashing, Image encoders, and JSON serialization as well as general String, Number and Date APIs. | 2024-08-18T20:22:14Z | |
13 | | -| 6 | [mapgen2](https://github.com/amitp/mapgen2) | 1362 | 213 | ActionScript | 1 | Map generator for games written in Flash. *There's an HTML5 version* on github/redblobgames/mapgen2 . Generates island maps with a focus on mountains, rivers, coastlines. | 2025-05-07T23:38:10Z | |
| 13 | +| 6 | [mapgen2](https://github.com/amitp/mapgen2) | 1363 | 213 | ActionScript | 1 | Map generator for games written in Flash. *There's an HTML5 version* on github/redblobgames/mapgen2 . Generates island maps with a focus on mountains, rivers, coastlines. | 2025-05-07T23:38:10Z | |
14 | 14 | | 7 | [scratch-flash](https://github.com/scratchfoundation/scratch-flash) | 1355 | 516 | ActionScript | 0 | Open source version of the Scratch 2.0 project editor. This is the basis for the online and offline versions of Scratch found on the website. | 2019-02-05T18:30:34Z | |
15 | 15 | | 8 | [flixel](https://github.com/AdamAtomic/flixel) | 1140 | 195 | ActionScript | 68 | flixel is a free Actionscript (Flash) library that I distilled from a variety of Flash games that I've worked on over the last couple years, including Gravity Hook, Fathom and Canabalt. It's primary function is to provide some useful base classes that you can extend to make your own game objects. | 2015-11-05T01:35:36Z | |
16 | 16 | | 9 | [as3-signals](https://github.com/robertpenner/as3-signals) | 1062 | 200 | ActionScript | 4 | Signals is a new approach for AS3 events, inspired by C# events and signals/slots in Qt. | 2025-05-19T18:05:34Z | |
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29 | 29 | | 22 | [as3swf](https://github.com/claus/as3swf) | 529 | 125 | ActionScript | 13 | Low level Actionscript 3 library to parse, create, modify and publish SWF files. | 2018-02-21T01:19:53Z | |
30 | 30 | | 23 | [jQuery-webcam](https://github.com/infusion/jQuery-webcam) | 516 | 269 | ActionScript | 34 | A webcam wrapper plugin for jQuery | 2024-04-04T12:36:16Z | |
31 | 31 | | 24 | [Ash](https://github.com/richardlord/Ash) | 451 | 97 | ActionScript | 5 | An Actionscript 3 entity system framework for game development | 2017-04-16T17:52:51Z | |
32 | | -| 25 | [GreenSock-AS3](https://github.com/greensock/GreenSock-AS3) | 420 | 144 | ActionScript | 3 | Public repository for GreenSock's ActionScript 3 libraries like GSAP (TweenLite, TweenMax, etc.) and LoaderMax. For AS2, see the GreenSock-AS2 repository and for JavaScript, see the GreenSock-JS repository. Main site: http://www.greensock.com | 2019-05-29T16:49:47Z | |
| 32 | +| 25 | [GreenSock-AS3](https://github.com/greensock/GreenSock-AS3) | 421 | 144 | ActionScript | 3 | Public repository for GreenSock's ActionScript 3 libraries like GSAP (TweenLite, TweenMax, etc.) and LoaderMax. For AS2, see the GreenSock-AS2 repository and for JavaScript, see the GreenSock-JS repository. Main site: http://www.greensock.com | 2019-05-29T16:49:47Z | |
33 | 33 | | 26 | [FlashPunk](https://github.com/useflashpunk/FlashPunk) | 395 | 136 | ActionScript | 61 | A free ActionScript 3 library designed for developing 2D Flash games. It provides you with a fast, clean framework to prototype and develop your games in. This means that most of the dirty work (timestep, animation, input, and collision to name a few) is already coded for you and ready to go, giving you more time and energy to concentrate on the design and testing of your game. | 2016-03-31T05:56:47Z | |
34 | 34 | | 27 | [Anodyne-1-Repo](https://github.com/analgesicproductions/Anodyne-1-Repo) | 385 | 36 | ActionScript | 1 | Anodyne 1 Source Code | 2024-06-04T22:57:49Z | |
35 | 35 | | 28 | [flump](https://github.com/tconkling/flump) | 385 | 70 | ActionScript | 34 | Exports Flash .FLAs to GPU-friendly formats | 2020-01-27T18:53:00Z | |
36 | 36 | | 29 | [Alternativa3D](https://github.com/AlternativaPlatform/Alternativa3D) | 381 | 127 | ActionScript | 9 | Alternativa3D Flash GPU accelerated 3D engine | 2024-05-03T15:09:55Z | |
37 | | -| 30 | [royale-asjs](https://github.com/apache/royale-asjs) | 379 | 115 | ActionScript | 248 | Apache Royale ASJS | 2026-03-22T08:35:41Z | |
| 37 | +| 30 | [royale-asjs](https://github.com/apache/royale-asjs) | 379 | 115 | ActionScript | 248 | Apache Royale ASJS | 2026-03-23T09:00:07Z | |
38 | 38 | | 31 | [Weave](https://github.com/WeaveTeam/Weave) | 368 | 68 | ActionScript | 0 | Weave (Web-based Analysis and Visualization Environment) | 2019-01-06T02:11:59Z | |
39 | 39 | | 32 | [flex-sdk](https://github.com/apache/flex-sdk) | 366 | 147 | ActionScript | 0 | Mirror of Apache Flex SDK | 2024-03-04T21:47:43Z | |
40 | 40 | | 33 | [AS3Libs](https://github.com/gskinner/AS3Libs) | 356 | 42 | ActionScript | 0 | A collection of AS3 libraries and sketches that I have built over the years. | 2021-08-25T12:08:46Z | |
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46 | 46 | | 39 | [restfulx_framework](https://github.com/dima/restfulx_framework) | 329 | 59 | ActionScript | 15 | The RESTful way to develop Adobe Flex and AIR applications. | 2011-09-19T14:22:50Z | |
47 | 47 | | 40 | [Starling-Extension-Particle-System](https://github.com/Gamua/Starling-Extension-Particle-System) | 325 | 144 | ActionScript | 0 | A particle system for the Starling framework, compatible with the "Particle Designer" from 71squared.com | 2024-07-25T07:28:27Z | |
48 | 48 | | 41 | [Spike](https://github.com/SpikeApp/Spike) | 321 | 206 | ActionScript | 42 | Get The Most Out Of Your CGM Transmitter | 2024-11-08T23:13:50Z | |
49 | | -| 42 | [skyui](https://github.com/schlangster/skyui) | 294 | 167 | ActionScript | 34 | SkyUI interface mod for Skyrim. | 2023-05-11T11:18:05Z | |
| 49 | +| 42 | [skyui](https://github.com/schlangster/skyui) | 295 | 167 | ActionScript | 34 | SkyUI interface mod for Skyrim. | 2023-05-11T11:18:05Z | |
50 | 50 | | 43 | [flash](https://github.com/flowplayer/flash) | 283 | 179 | ActionScript | 89 | Flowplayer Flash, the video player for the Web | 2016-01-30T06:52:46Z | |
51 | 51 | | 44 | [Starling-Extension-Graphics](https://github.com/StarlingGraphics/Starling-Extension-Graphics) | 282 | 85 | ActionScript | 34 | flash.display.Graphics style extension for the Starling Flash GPU rendering framework | 2017-03-24T17:58:53Z | |
52 | 52 | | 45 | [SwiftSuspenders](https://github.com/tschneidereit/SwiftSuspenders) | 278 | 87 | ActionScript | 10 | NOTE: Find the offical repo at http://github.com/robotlegs/swiftsuspenders | 2013-03-22T00:52:32Z | |
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