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7 | 7 | | ------- | ------------ | ----- | ----- | -------- | ----------- | ----------- | ----------- | |
8 | 8 | | 1 | [VVVVVV](https://github.com/TerryCavanagh/VVVVVV) | 7853 | 588 | ActionScript | 29 | The source code to VVVVVV! http://thelettervsixtim.es/ | 2025-11-12T22:30:50Z | |
9 | 9 | | 2 | [open-source-flash](https://github.com/open-source-flash/open-source-flash) | 7318 | 112 | ActionScript | 25 | Petition to open source Flash and Shockwave spec | 2021-02-24T08:44:01Z | |
10 | | -| 3 | [Starling-Framework](https://github.com/Gamua/Starling-Framework) | 2984 | 822 | ActionScript | 74 | The Cross Platform Game Engine | 2025-09-12T08:09:08Z | |
| 10 | +| 3 | [Starling-Framework](https://github.com/Gamua/Starling-Framework) | 2985 | 822 | ActionScript | 74 | The Cross Platform Game Engine | 2025-09-12T08:09:08Z | |
11 | 11 | | 4 | [webcamjs](https://github.com/jhuckaby/webcamjs) | 2507 | 1112 | ActionScript | 154 | HTML5 Webcam Image Capture Library with Flash Fallback | 2020-04-22T07:50:12Z | |
12 | 12 | | 5 | [as3corelib](https://github.com/mikechambers/as3corelib) | 1501 | 447 | ActionScript | 106 | An ActionScript 3 Library that contains a number of classes and utilities for working with ActionScript? 3. These include classes for MD5 and SHA 1 hashing, Image encoders, and JSON serialization as well as general String, Number and Date APIs. | 2024-08-18T20:22:14Z | |
13 | 13 | | 6 | [mapgen2](https://github.com/amitp/mapgen2) | 1354 | 212 | ActionScript | 1 | Map generator for games written in Flash. *There's an HTML5 version* on github/redblobgames/mapgen2 . Generates island maps with a focus on mountains, rivers, coastlines. | 2025-05-07T23:38:10Z | |
14 | 14 | | 7 | [scratch-flash](https://github.com/scratchfoundation/scratch-flash) | 1350 | 516 | ActionScript | 0 | Open source version of the Scratch 2.0 project editor. This is the basis for the online and offline versions of Scratch found on the website. | 2019-02-05T18:30:34Z | |
15 | 15 | | 8 | [flixel](https://github.com/AdamAtomic/flixel) | 1137 | 194 | ActionScript | 68 | flixel is a free Actionscript (Flash) library that I distilled from a variety of Flash games that I've worked on over the last couple years, including Gravity Hook, Fathom and Canabalt. It's primary function is to provide some useful base classes that you can extend to make your own game objects. | 2015-11-05T01:35:36Z | |
16 | 16 | | 9 | [as3-signals](https://github.com/robertpenner/as3-signals) | 1060 | 199 | ActionScript | 4 | Signals is a new approach for AS3 events, inspired by C# events and signals/slots in Qt. | 2025-05-19T18:05:34Z | |
17 | | -| 10 | [bfxr](https://github.com/increpare/bfxr) | 1016 | 90 | ActionScript | 10 | Flash + AIR sound effects generator. Based on Sfxr. | 2025-04-17T12:18:05Z | |
| 17 | +| 10 | [bfxr](https://github.com/increpare/bfxr) | 1017 | 90 | ActionScript | 10 | Flash + AIR sound effects generator. Based on Sfxr. | 2025-04-17T12:18:05Z | |
18 | 18 | | 11 | [robotlegs-framework](https://github.com/robotlegs/robotlegs-framework) | 966 | 258 | ActionScript | 14 | An ActionScript 3 application framework for Flash and Flex | 2020-06-16T09:09:56Z | |
19 | | -| 12 | [malware-samples](https://github.com/InQuest/malware-samples) | 922 | 201 | ActionScript | 0 | A collection of malware samples and relevant dissection information, most probably referenced from http://blog.inquest.net | 2024-03-26T03:51:41Z | |
| 19 | +| 12 | [malware-samples](https://github.com/InQuest/malware-samples) | 923 | 201 | ActionScript | 0 | A collection of malware samples and relevant dissection information, most probably referenced from http://blog.inquest.net | 2024-03-26T03:51:41Z | |
20 | 20 | | 13 | [feathersui-starling](https://github.com/feathersui/feathersui-starling) | 913 | 385 | ActionScript | 165 | User interface components for Starling Framework, ActionScript 3, and Adobe AIR | 2025-03-14T19:22:04Z | |
21 | 21 | | 14 | [flashls](https://github.com/mangui/flashls) | 749 | 263 | ActionScript | 167 | HLS Flash Plugin/Player (Chromeless,OSMF,FlowPlayer,mediaelement.js,video.js,Clappr) | 2018-11-19T15:02:08Z | |
22 | 22 | | 15 | [VirtualCockroach](https://github.com/FerryYoungFan/VirtualCockroach) | 692 | 48 | ActionScript | 31 | 一只蟑螂桌面“宠物” Cockroach Desktop "Pet" | 2019-09-24T09:47:41Z | |
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37 | 37 | | 30 | [royale-asjs](https://github.com/apache/royale-asjs) | 378 | 116 | ActionScript | 248 | Apache Royale ASJS | 2025-09-24T22:18:41Z | |
38 | 38 | | 31 | [Weave](https://github.com/WeaveTeam/Weave) | 369 | 68 | ActionScript | 0 | Weave (Web-based Analysis and Visualization Environment) | 2019-01-06T02:11:59Z | |
39 | 39 | | 32 | [flex-sdk](https://github.com/apache/flex-sdk) | 362 | 146 | ActionScript | 0 | Mirror of Apache Flex SDK | 2024-03-04T21:47:43Z | |
40 | | -| 33 | [AS3Libs](https://github.com/gskinner/AS3Libs) | 357 | 44 | ActionScript | 0 | A collection of AS3 libraries and sketches that I have built over the years. | 2021-08-25T12:08:46Z | |
41 | | -| 34 | [wck](https://github.com/jesses/wck) | 357 | 54 | ActionScript | 12 | Box2d Flash Alchemy Port + World Construction Kit (AS3 Physics Engine) | 2015-09-01T06:23:50Z | |
| 40 | +| 33 | [wck](https://github.com/jesses/wck) | 357 | 54 | ActionScript | 12 | Box2d Flash Alchemy Port + World Construction Kit (AS3 Physics Engine) | 2015-09-01T06:23:50Z | |
| 41 | +| 34 | [AS3Libs](https://github.com/gskinner/AS3Libs) | 356 | 44 | ActionScript | 0 | A collection of AS3 libraries and sketches that I have built over the years. | 2021-08-25T12:08:46Z | |
42 | 42 | | 35 | [Gestouch](https://github.com/fljot/Gestouch) | 356 | 84 | ActionScript | 36 | Gestouch: multitouch gesture recognition library for Flash (ActionScript) development. | 2016-03-01T17:49:07Z | |
43 | 43 | | 36 | [Flare](https://github.com/prefuse/Flare) | 352 | 77 | ActionScript | 3 | Flare is an ActionScript library for creating visualizations that run in the Adobe Flash Player. From basic charts and graphs to complex interactive graphics, the toolkit supports data management, visual encoding, animation, and interaction techniques. | 2012-08-02T16:28:23Z | |
44 | 44 | | 37 | [Zoe](https://github.com/CreateJS/Zoe) | 334 | 100 | ActionScript | 7 | Zoë is an open source tool for generating spritesheet images and frame data from SWF files. It enables illustrators to maintain a familiar workflow while generating animations for EaselJS and other formats. | 2015-09-01T06:54:47Z | |
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82 | 82 | | 75 | [WebViewANE](https://github.com/tuarua/WebViewANE) | 187 | 53 | ActionScript | 8 | WebView Adobe Air Native Extension for macOS 10.10+, Windows Desktop, iOS 9.0+ and Android 19+. This ANE provides access to a more modern webview from AIR. | 2025-09-13T18:33:21Z | |
83 | 83 | | 76 | [fzip](https://github.com/claus/fzip) | 183 | 62 | ActionScript | 4 | FZip is an Actionscript 3 class library to load, modify and create standard ZIP archives. | 2010-11-06T00:11:41Z | |
84 | 84 | | 77 | [glitch-items](https://github.com/tinyspeck/glitch-items) | 182 | 94 | ActionScript | 1 | Items, Inhabitants, and other assorted things from www.glitchthegame.com | 2013-12-16T06:52:22Z | |
85 | | -| 78 | [glitch-client](https://github.com/tinyspeck/glitch-client) | 180 | 95 | ActionScript | 0 | Source for the Flash-based Glitch client | 2014-01-22T02:12:05Z | |
86 | | -| 79 | [osmf-hls-plugin](https://github.com/denivip/osmf-hls-plugin) | 180 | 93 | ActionScript | 31 | OSMF HLS Plugin | 2016-04-04T12:37:03Z | |
87 | | -| 80 | [DesignPanel](https://github.com/DragonBones/DesignPanel) | 179 | 91 | ActionScript | 18 | DragonBones DesignPanel | 2021-04-20T11:49:36Z | |
| 85 | +| 78 | [DesignPanel](https://github.com/DragonBones/DesignPanel) | 181 | 91 | ActionScript | 18 | DragonBones DesignPanel | 2021-04-20T11:49:36Z | |
| 86 | +| 79 | [glitch-client](https://github.com/tinyspeck/glitch-client) | 180 | 95 | ActionScript | 0 | Source for the Flash-based Glitch client | 2014-01-22T02:12:05Z | |
| 87 | +| 80 | [osmf-hls-plugin](https://github.com/denivip/osmf-hls-plugin) | 180 | 93 | ActionScript | 31 | OSMF HLS Plugin | 2016-04-04T12:37:03Z | |
88 | 88 | | 81 | [hamcrest-as3](https://github.com/drewbourne/hamcrest-as3) | 177 | 25 | ActionScript | 19 | Port of hamcrest to ActionScript 3, a library of matcher objects (also known as constraints or predicates) allowing 'match' rules to be defined declaratively, to be used in other frameworks. Typical scenarios include testing frameworks, mocking libraries and UI validation rules. | 2012-03-21T11:48:40Z | |
89 | 89 | | 82 | [ArcusNode](https://github.com/OpenRTMFP/ArcusNode) | 174 | 36 | ActionScript | 10 | A RTMFP Rendevouz Service For Peer Assisted Networking With Adobe Flash on Node JS | 2017-07-08T01:07:49Z | |
90 | 90 | | 83 | [GPUImage](https://github.com/inspirit/GPUImage) | 171 | 32 | ActionScript | 4 | AS3 framework for GPU-based image processing | 2012-09-14T18:53:31Z | |
|
95 | 95 | | 88 | [as3delaunay](https://github.com/nodename/as3delaunay) | 157 | 105 | ActionScript | 3 | Delaunay triangulation and Voronoi diagram for Flash (Flash Builder 4 project) | 2015-06-26T21:57:19Z | |
96 | 96 | | 89 | [ElonaPlusCustom-GX](https://github.com/Ruin0x11/ElonaPlusCustom-GX) | 155 | 20 | ActionScript | 20 | Elona+ variant based on Custom-G | 2023-01-24T22:49:30Z | |
97 | 97 | | 90 | [django-filebrowser-no-grappelli](https://github.com/wardi/django-filebrowser-no-grappelli) | 150 | 114 | ActionScript | 18 | django-filebrowser for default Django admin site. Based on https://github.com/sehmaschine/django-filebrowser v3.1 (before it was in git) Consider using https://github.com/smacker/django-filebrowser-no-grappelli which is based on a newer version | 2021-05-04T07:37:24Z | |
98 | | -| 91 | [signals-extensions-CommandSignal](https://github.com/joelhooks/signals-extensions-CommandSignal) | 150 | 42 | ActionScript | 5 | Robotlegs extension to facilitate the use of AS3-Signals with Robotlegs commands | 2011-09-07T20:42:38Z | |
| 98 | +| 91 | [signals-extensions-CommandSignal](https://github.com/joelhooks/signals-extensions-CommandSignal) | 150 | 42 | ActionScript | 4 | Robotlegs extension to facilitate the use of AS3-Signals with Robotlegs commands | 2011-09-07T20:42:38Z | |
99 | 99 | | 92 | [red-rogue](https://github.com/st33d/red-rogue) | 149 | 18 | ActionScript | 2 | flex roguelike | 2019-01-15T21:13:13Z | |
100 | 100 | | 93 | [mockolate](https://github.com/drewbourne/mockolate) | 144 | 25 | ActionScript | 27 | fake chocolate, mock objects and test spies for AS3 | 2012-07-18T02:16:19Z | |
101 | 101 | | 94 | [StarlingPunk](https://github.com/asaia/StarlingPunk) | 140 | 30 | ActionScript | 4 | StarlingPunk is a framework built on top the Starling library designed to add structure and organization to your 2D game projects. It’s perfect for rapidly prototyping ideas and promotes code reuse between projects. As you may have been able to tell from the name, StarlingPunk is heavily inspired by the popular FlashPunk framework, although its not a direct port. | 2017-04-17T03:21:37Z | |
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