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7 | 7 | | ------- | ------------ | ----- | ----- | -------- | ----------- | ----------- | ----------- | |
8 | 8 | | 1 | [VVVVVV](https://github.com/TerryCavanagh/VVVVVV) | 7827 | 586 | ActionScript | 29 | The source code to VVVVVV! http://thelettervsixtim.es/ | 2025-09-02T14:59:34Z | |
9 | 9 | | 2 | [open-source-flash](https://github.com/open-source-flash/open-source-flash) | 7324 | 110 | ActionScript | 25 | Petition to open source Flash and Shockwave spec | 2021-02-24T08:44:01Z | |
10 | | -| 3 | [Starling-Framework](https://github.com/Gamua/Starling-Framework) | 2962 | 823 | ActionScript | 74 | The Cross Platform Game Engine | 2025-09-12T08:09:08Z | |
| 10 | +| 3 | [Starling-Framework](https://github.com/Gamua/Starling-Framework) | 2964 | 823 | ActionScript | 74 | The Cross Platform Game Engine | 2025-09-12T08:09:08Z | |
11 | 11 | | 4 | [webcamjs](https://github.com/jhuckaby/webcamjs) | 2499 | 1113 | ActionScript | 154 | HTML5 Webcam Image Capture Library with Flash Fallback | 2020-04-22T07:50:12Z | |
12 | | -| 5 | [as3corelib](https://github.com/mikechambers/as3corelib) | 1500 | 447 | ActionScript | 106 | An ActionScript 3 Library that contains a number of classes and utilities for working with ActionScript? 3. These include classes for MD5 and SHA 1 hashing, Image encoders, and JSON serialization as well as general String, Number and Date APIs. | 2024-08-18T20:22:14Z | |
13 | | -| 6 | [scratch-flash](https://github.com/scratchfoundation/scratch-flash) | 1351 | 515 | ActionScript | 0 | Open source version of the Scratch 2.0 project editor. This is the basis for the online and offline versions of Scratch found on the website. | 2019-02-05T18:30:34Z | |
| 12 | +| 5 | [as3corelib](https://github.com/mikechambers/as3corelib) | 1500 | 446 | ActionScript | 106 | An ActionScript 3 Library that contains a number of classes and utilities for working with ActionScript? 3. These include classes for MD5 and SHA 1 hashing, Image encoders, and JSON serialization as well as general String, Number and Date APIs. | 2024-08-18T20:22:14Z | |
| 13 | +| 6 | [scratch-flash](https://github.com/scratchfoundation/scratch-flash) | 1351 | 516 | ActionScript | 0 | Open source version of the Scratch 2.0 project editor. This is the basis for the online and offline versions of Scratch found on the website. | 2019-02-05T18:30:34Z | |
14 | 14 | | 7 | [mapgen2](https://github.com/amitp/mapgen2) | 1345 | 212 | ActionScript | 1 | Map generator for games. Generates island maps with a focus on mountains, rivers, coastlines. | 2025-05-07T23:38:10Z | |
15 | 15 | | 8 | [flixel](https://github.com/AdamAtomic/flixel) | 1138 | 195 | ActionScript | 68 | flixel is a free Actionscript (Flash) library that I distilled from a variety of Flash games that I've worked on over the last couple years, including Gravity Hook, Fathom and Canabalt. It's primary function is to provide some useful base classes that you can extend to make your own game objects. | 2015-11-05T01:35:36Z | |
16 | | -| 9 | [as3-signals](https://github.com/robertpenner/as3-signals) | 1060 | 200 | ActionScript | 4 | Signals is a new approach for AS3 events, inspired by C# events and signals/slots in Qt. | 2025-05-19T18:05:34Z | |
| 16 | +| 9 | [as3-signals](https://github.com/robertpenner/as3-signals) | 1060 | 199 | ActionScript | 4 | Signals is a new approach for AS3 events, inspired by C# events and signals/slots in Qt. | 2025-05-19T18:05:34Z | |
17 | 17 | | 10 | [bfxr](https://github.com/increpare/bfxr) | 1014 | 91 | ActionScript | 10 | Flash + AIR sound effects generator. Based on Sfxr. | 2025-04-17T12:18:05Z | |
18 | | -| 11 | [robotlegs-framework](https://github.com/robotlegs/robotlegs-framework) | 965 | 259 | ActionScript | 14 | An ActionScript 3 application framework for Flash and Flex | 2020-06-16T09:09:56Z | |
| 18 | +| 11 | [robotlegs-framework](https://github.com/robotlegs/robotlegs-framework) | 965 | 258 | ActionScript | 14 | An ActionScript 3 application framework for Flash and Flex | 2020-06-16T09:09:56Z | |
19 | 19 | | 12 | [malware-samples](https://github.com/InQuest/malware-samples) | 918 | 195 | ActionScript | 0 | A collection of malware samples and relevant dissection information, most probably referenced from http://blog.inquest.net | 2024-03-26T03:51:41Z | |
20 | 20 | | 13 | [feathersui-starling](https://github.com/feathersui/feathersui-starling) | 914 | 385 | ActionScript | 165 | User interface components for Starling Framework, ActionScript 3, and Adobe AIR | 2025-03-14T19:22:04Z | |
21 | 21 | | 14 | [flashls](https://github.com/mangui/flashls) | 749 | 263 | ActionScript | 167 | HLS Flash Plugin/Player (Chromeless,OSMF,FlowPlayer,mediaelement.js,video.js,Clappr) | 2018-11-19T15:02:08Z | |
22 | | -| 15 | [VirtualCockroach](https://github.com/FerryYoungFan/VirtualCockroach) | 684 | 50 | ActionScript | 31 | 一只蟑螂桌面“宠物” Cockroach Desktop "Pet" | 2019-09-24T09:47:41Z | |
| 22 | +| 15 | [VirtualCockroach](https://github.com/FerryYoungFan/VirtualCockroach) | 685 | 50 | ActionScript | 31 | 一只蟑螂桌面“宠物” Cockroach Desktop "Pet" | 2019-09-24T09:47:41Z | |
23 | 23 | | 16 | [juicy-breakout](https://github.com/grapefrukt/juicy-breakout) | 668 | 126 | ActionScript | 0 | None | 2017-03-24T07:51:44Z | |
24 | 24 | | 17 | [away3d-core-fp11](https://github.com/away3d/away3d-core-fp11) | 639 | 273 | ActionScript | 100 | Away3D engine for Flash Player 11 | 2024-06-03T14:06:14Z | |
25 | 25 | | 18 | [emulator](https://github.com/nesbox/emulator) | 626 | 255 | ActionScript | 90 | Emulator of NES, Super Nintendo, Sega Mega Drive, GameBoy video consoles | 2015-08-02T12:15:51Z | |
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32 | 32 | | 25 | [GreenSock-AS3](https://github.com/greensock/GreenSock-AS3) | 416 | 143 | ActionScript | 3 | Public repository for GreenSock's ActionScript 3 libraries like GSAP (TweenLite, TweenMax, etc.) and LoaderMax. For AS2, see the GreenSock-AS2 repository and for JavaScript, see the GreenSock-JS repository. Main site: http://www.greensock.com | 2019-05-29T16:49:47Z | |
33 | 33 | | 26 | [FlashPunk](https://github.com/useflashpunk/FlashPunk) | 396 | 136 | ActionScript | 63 | A free ActionScript 3 library designed for developing 2D Flash games. It provides you with a fast, clean framework to prototype and develop your games in. This means that most of the dirty work (timestep, animation, input, and collision to name a few) is already coded for you and ready to go, giving you more time and energy to concentrate on the design and testing of your game. | 2016-03-31T05:56:47Z | |
34 | 34 | | 27 | [flump](https://github.com/tconkling/flump) | 386 | 72 | ActionScript | 34 | Exports Flash .FLAs to GPU-friendly formats | 2020-01-27T18:53:00Z | |
35 | | -| 28 | [Anodyne-1-Repo](https://github.com/analgesicproductions/Anodyne-1-Repo) | 380 | 36 | ActionScript | 1 | Anodyne 1 Source Code | 2024-06-04T22:57:49Z | |
| 35 | +| 28 | [Anodyne-1-Repo](https://github.com/analgesicproductions/Anodyne-1-Repo) | 381 | 36 | ActionScript | 1 | Anodyne 1 Source Code | 2024-06-04T22:57:49Z | |
36 | 36 | | 29 | [Alternativa3D](https://github.com/AlternativaPlatform/Alternativa3D) | 379 | 127 | ActionScript | 9 | Alternativa3D Flash GPU accelerated 3D engine | 2024-05-03T15:09:55Z | |
37 | 37 | | 30 | [royale-asjs](https://github.com/apache/royale-asjs) | 378 | 117 | ActionScript | 248 | Apache Royale ASJS | 2025-08-27T22:43:55Z | |
38 | 38 | | 31 | [Weave](https://github.com/WeaveTeam/Weave) | 369 | 68 | ActionScript | 0 | Weave (Web-based Analysis and Visualization Environment) | 2019-01-06T02:11:59Z | |
|
50 | 50 | | 43 | [skyui](https://github.com/schlangster/skyui) | 287 | 167 | ActionScript | 33 | SkyUI interface mod for Skyrim. | 2023-05-11T11:18:05Z | |
51 | 51 | | 44 | [Starling-Extension-Graphics](https://github.com/StarlingGraphics/Starling-Extension-Graphics) | 285 | 86 | ActionScript | 34 | flash.display.Graphics style extension for the Starling Flash GPU rendering framework | 2017-03-24T17:58:53Z | |
52 | 52 | | 45 | [flash](https://github.com/flowplayer/flash) | 283 | 181 | ActionScript | 89 | Flowplayer Flash, the video player for the Web | 2016-01-30T06:52:46Z | |
53 | | -| 46 | [SwiftSuspenders](https://github.com/tschneidereit/SwiftSuspenders) | 279 | 89 | ActionScript | 10 | NOTE: Find the offical repo at http://github.com/robotlegs/swiftsuspenders | 2013-03-22T00:52:32Z | |
| 53 | +| 46 | [SwiftSuspenders](https://github.com/tschneidereit/SwiftSuspenders) | 279 | 87 | ActionScript | 10 | NOTE: Find the offical repo at http://github.com/robotlegs/swiftsuspenders | 2013-03-22T00:52:32Z | |
54 | 54 | | 47 | [as3-utils](https://github.com/as3/as3-utils) | 273 | 58 | ActionScript | 2 | reusable package-level functions that solve common problems | 2013-06-04T01:12:41Z | |
55 | 55 | | 48 | [glassesfactory](https://github.com/glassesfactory/glassesfactory) | 270 | 24 | ActionScript | 0 | 俺々ライブラリ | 2016-08-07T10:39:48Z | |
56 | 56 | | 49 | [BulkLoader](https://github.com/arthur-debert/BulkLoader) | 270 | 60 | ActionScript | 9 | A bulk loading library for Actionscript. | 2015-08-31T21:13:30Z | |
|
64 | 64 | | 57 | [as3httpclient](https://github.com/gabriel/as3httpclient) | 243 | 74 | ActionScript | 11 | HTTP Client for AS3 | 2021-11-03T03:04:15Z | |
65 | 65 | | 58 | [FlashWavRecorder](https://github.com/michalstocki/FlashWavRecorder) | 240 | 108 | ActionScript | 33 | Simple flash file for recording audio and saving as a WAV | 2016-10-25T15:21:38Z | |
66 | 66 | | 59 | [Papervision3D](https://github.com/Papervision3D/Papervision3D) | 239 | 55 | ActionScript | 4 | A Real-Time 3D Engine for Flash Player 10 | 2009-11-17T02:21:30Z | |
67 | | -| 60 | [swiz-framework](https://github.com/swiz/swiz-framework) | 225 | 42 | ActionScript | 14 | Swiz framework for AS3 and Flex | 2013-06-19T04:19:12Z | |
| 67 | +| 60 | [swiz-framework](https://github.com/swiz/swiz-framework) | 225 | 41 | ActionScript | 14 | Swiz framework for AS3 and Flex | 2013-06-19T04:19:12Z | |
68 | 68 | | 61 | [ovmeet](https://github.com/ccallcn/ovmeet) | 219 | 109 | ActionScript | 1 | MCU融屏、指挥调度 、网页视频会议、视频会议、H5视频直播、WebRtc、RTMP、SIP、RTSP、白板、视频录制、视频通话、旁路直播、AR眼镜、执法记录仪、AR专家系统、AR远程协助、AR巡检、远程医疗、视频安全帽、机顶盒 | 2025-03-02T07:14:45Z | |
69 | 69 | | 62 | [avmplus](https://github.com/adobe/avmplus) | 215 | 72 | ActionScript | 6 | Source code for the Actionscript virtual machine | 2019-10-02T23:38:19Z | |
70 | 70 | | 63 | [glitch-avatars](https://github.com/tinyspeck/glitch-avatars) | 213 | 100 | ActionScript | 1 | Art and source for Glitch's customizable avatars | 2013-12-03T01:51:08Z | |
|
95 | 95 | | 88 | [as3delaunay](https://github.com/nodename/as3delaunay) | 157 | 105 | ActionScript | 3 | Delaunay triangulation and Voronoi diagram for Flash (Flash Builder 4 project) | 2015-06-26T21:57:19Z | |
96 | 96 | | 89 | [ElonaPlusCustom-GX](https://github.com/Ruin0x11/ElonaPlusCustom-GX) | 154 | 19 | ActionScript | 20 | Elona+ variant based on Custom-G | 2023-01-24T22:49:30Z | |
97 | 97 | | 90 | [django-filebrowser-no-grappelli](https://github.com/wardi/django-filebrowser-no-grappelli) | 150 | 114 | ActionScript | 18 | django-filebrowser for default Django admin site. Based on https://github.com/sehmaschine/django-filebrowser v3.1 (before it was in git) Consider using https://github.com/smacker/django-filebrowser-no-grappelli which is based on a newer version | 2021-05-04T07:37:24Z | |
98 | | -| 91 | [signals-extensions-CommandSignal](https://github.com/joelhooks/signals-extensions-CommandSignal) | 150 | 43 | ActionScript | 5 | Robotlegs extension to facilitate the use of AS3-Signals with Robotlegs commands | 2011-09-07T20:42:38Z | |
| 98 | +| 91 | [signals-extensions-CommandSignal](https://github.com/joelhooks/signals-extensions-CommandSignal) | 150 | 42 | ActionScript | 5 | Robotlegs extension to facilitate the use of AS3-Signals with Robotlegs commands | 2011-09-07T20:42:38Z | |
99 | 99 | | 92 | [red-rogue](https://github.com/st33d/red-rogue) | 148 | 18 | ActionScript | 2 | flex roguelike | 2019-01-15T21:13:13Z | |
100 | 100 | | 93 | [mockolate](https://github.com/drewbourne/mockolate) | 144 | 25 | ActionScript | 27 | fake chocolate, mock objects and test spies for AS3 | 2012-07-18T02:16:19Z | |
101 | 101 | | 94 | [StarlingPunk](https://github.com/asaia/StarlingPunk) | 140 | 30 | ActionScript | 4 | StarlingPunk is a framework built on top the Starling library designed to add structure and organization to your 2D game projects. It’s perfect for rapidly prototyping ideas and promotes code reuse between projects. As you may have been able to tell from the name, StarlingPunk is heavily inspired by the popular FlashPunk framework, although its not a direct port. | 2017-04-17T03:21:37Z | |
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