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Fix game finder priorities
1 parent f80d217 commit b3b0725

2 files changed

Lines changed: 2 additions & 1 deletion

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Properties/AssemblyInfo.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -34,5 +34,5 @@
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("19.08.0.*")]
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[assembly: AssemblyVersion("19.09.0.*")]
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[assembly: AssemblyFileVersion("1.0.0.0")]

src/GameFinderManager.cs

Lines changed: 1 addition & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -21,6 +21,7 @@ static GameFinderManager() {
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continue;
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Finders.Add((GameFinder) type.GetConstructor(_EmptyTypeArray).Invoke(_EmptyObjectArray));
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}
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Finders.Sort((a, b) => a.Priority.CompareTo(b.Priority));
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}
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public static string Find(GameModInfo info) {

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