Add debug editor option and improve layout handling of critical error handler#1121
Add debug editor option and improve layout handling of critical error handler#1121balt-dev wants to merge 6 commits into
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microlith57
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lgtm, thanks for the contribution!
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I'm not a fan of having an option cut off at the bottom and having stuff move around for no reason while navigating the menu when there's plenty of space on screen to hold all of the options. |
We have a drafted #991 that does that. |
The localization isn't my wheelhouse, and I didn't want to mess with the size of the player drawing in case someone else would take issue with that. It's also future-proofing for if more entries are added to the handler. |
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Went and redid a lot of the UI code as per discussion with Kalobi on Discord. |
Adds an option to enter the debug level editor to the critical error handler, along with various UI touchups to accomodate having several entries.
2026-06-20.22-38-16.mp4