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docs: Add descriptions to many effects (#802)
* docs: Add descriptions to many effects * docs: remove trailing whitespace, "<" > "&lt;" oops * docs: More clarification on effects
1 parent 1eeac13 commit a7a711c

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Lines changed: 54 additions & 54 deletions

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EXILED/Exiled.API/Enums/EffectType.cs

Lines changed: 54 additions & 54 deletions
Original file line numberDiff line numberDiff line change
@@ -24,7 +24,7 @@ public enum EffectType
2424
None,
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2626
/// <summary>
27-
/// Prevents the player from reloading weapons and using medical items.
27+
/// Prevents the affected player from reloading weapons and using medical items.
2828
/// </summary>
2929
AmnesiaItems,
3030

@@ -34,142 +34,142 @@ public enum EffectType
3434
AmnesiaVision,
3535

3636
/// <summary>
37-
/// Drains the player's stamina and then health.
37+
/// Drains the affected player's stamina and then health.
3838
/// </summary>
3939
Asphyxiated,
4040

4141
/// <summary>
42-
/// Damages the player over time.
42+
/// Damages the affected player over time.
4343
/// </summary>
4444
Bleeding,
4545

4646
/// <summary>
47-
/// Blurs the player's screen.
47+
/// Blurs the affected player's screen.
4848
/// </summary>
4949
Blinded,
5050

5151
/// <summary>
52-
/// Increases damage the player receives. Does not apply any standalone damage.
52+
/// Increases damage the affected player receives. Does not apply any standalone damage.
5353
/// </summary>
5454
Burned,
5555

5656
/// <summary>
57-
/// Blurs the player's screen while rotating.
57+
/// Blurs the affected player's screen while rotating.
5858
/// </summary>
5959
Concussed,
6060

6161
/// <summary>
62-
/// Effect given to player after being hurt by SCP-106.
62+
/// Effect given to the affected player after being hurt by SCP-106.
6363
/// </summary>
6464
Corroding,
6565

6666
/// <summary>
67-
/// Deafens the player.
67+
/// Muffles the affected player's audio. Does not scale with intensity.
6868
/// </summary>
6969
Deafened,
7070

7171
/// <summary>
72-
/// Removes 10% of the player's health per second.
72+
/// Removes 10% of the affected player's health per second.
7373
/// </summary>
7474
Decontaminating,
7575

7676
/// <summary>
77-
/// Slows down the player's movement.
77+
/// Slows down the affected player's movement.
7878
/// </summary>
7979
Disabled,
8080

8181
/// <summary>
82-
/// Prevents the player from moving.
82+
/// Prevents the affected player from moving.
8383
/// </summary>
8484
Ensnared,
8585

8686
/// <summary>
87-
/// Halves the player's maximum stamina and stamina regeneration rate.
87+
/// Halves the affected player's maximum stamina and stamina regeneration rate.
8888
/// </summary>
8989
Exhausted,
9090

9191
/// <summary>
92-
/// Flashes the player.
92+
/// Flashes the affected player.
9393
/// </summary>
9494
Flashed,
9595

9696
/// <summary>
97-
/// Drains the player's health while sprinting.
97+
/// Drains the affected player's health while sprinting.
9898
/// </summary>
9999
Hemorrhage,
100100

101101
/// <summary>
102-
/// Reduces the player's FOV, gives infinite stamina and gives the effect of underwater sound.
102+
/// Increases the affected player's FOV very slightly, gives infinite stamina and gives the effect of underwater sound.
103103
/// </summary>
104104
Invigorated,
105105

106106
/// <summary>
107-
/// Reduces damage taken by body shots.
107+
/// Reduces the affected player's damage taken by body shots.
108108
/// </summary>
109109
BodyshotReduction,
110110

111111
/// <summary>
112-
/// Damages the player every 5 seconds, starting low and increasing over time.
112+
/// Damages the affected player every 5 seconds, starting low and increasing over time, capping out at 20 hp every 5 seconds.
113113
/// </summary>
114114
Poisoned,
115115

116116
/// <summary>
117-
/// Increases the speed of the player while also draining health.
117+
/// Increases the speed of the affected player while also draining health, dependent on how fast the player is moving.
118118
/// </summary>
119119
Scp207,
120120

121121
/// <summary>
122-
/// Makes the player invisible.
122+
/// Makes the affected player invisible.
123123
/// </summary>
124124
Invisible,
125125

126126
/// <summary>
127-
/// Slows down the player's movement with the SCP-106 sinkhole effect.
127+
/// Slows the affected player's movement speed, adds vignette, and makes the affected player's footsteps the same as SCP106's.
128128
/// </summary>
129129
SinkHole,
130130

131131
/// <summary>
132-
/// Reduces overall damage taken.
132+
/// Reduces the affected player's overall damage taken.
133133
/// </summary>
134134
DamageReduction,
135135

136136
/// <summary>
137-
/// Increases movement speed.
137+
/// Increases the affected player's movement speed.
138138
/// </summary>
139139
MovementBoost,
140140

141141
/// <summary>
142-
/// Reduces the severity of negative effects.
142+
/// Reduces the severity of the affected player's negative effects.
143143
/// </summary>
144144
RainbowTaste,
145145

146146
/// <summary>
147-
/// Drops the player's current item, disables interaction with objects, and deals damage while effect is active.
147+
/// Drops the affected player's current item, disables interaction with objects, spawns hands that drop to the floor, and deals damage while effect is active.
148148
/// </summary>
149149
SeveredHands,
150150

151151
/// <summary>
152-
/// Prevents the player from sprinting and reduces movement speed by 20%.
152+
/// Prevents the affected player from sprinting, plays a sound alongside their every footstep, reduces movement speed by 20%.
153153
/// </summary>
154154
Stained,
155155

156156
/// <summary>
157-
/// Causes the player to become gain immunity to certain negative status effects.
157+
/// Causes the affected player to gain immunity to certain negative status effects.
158158
/// </summary>
159159
Vitality,
160160

161161
/// <summary>
162-
/// Cause the player to slowly take damage, reduces bullet accuracy, and increases item pickup time.
162+
/// Cause the affected player to slowly take damage, reduces bullet accuracy, applies a blue vignette, plays a sound effect spanning the entire effect's length, and increases item pickup time.
163163
/// </summary>
164164
Hypothermia,
165165

166166
/// <summary>
167-
/// Increases the player's motor function, causing the player to reduce the weapon draw time, reload spead, item pickup speed, and medical item usage.
167+
/// Increases the affected player's motor function, causing the affected player to reduce the weapon draw time, reload spead, item pickup speed, and medical item usage.
168168
/// </summary>
169169
Scp1853,
170170

171171
/// <summary>
172-
/// Effect given to player after being hurt by SCP-049.
172+
/// Effect given to a player after being hurt by SCP-049. Deals 8 damage per second, after an inital 16 damage for the first second.
173173
/// </summary>
174174
CardiacArrest,
175175

@@ -184,32 +184,32 @@ public enum EffectType
184184
SoundtrackMute,
185185

186186
/// <summary>
187-
/// Protects players from enemy damage if the config is enabled.
187+
/// Protects the affected player from enemy damage if the config is enabled.
188188
/// </summary>
189189
SpawnProtected,
190190

191191
/// <summary>
192-
/// Make Scp106 able to see you when he is in the ground (stalking), causes the player's screens to become monochromatic when seeing Scp106, and instantly killed if attacked by Scp106.
192+
/// All players with the Scp106 role will be able to see the affected player whilst stalking. Causes the affected player's screens to become monochromatic when seeing Scp106. The affected player is instantly killed if attacked by Scp106.
193193
/// </summary>
194194
Traumatized,
195195

196196
/// <summary>
197-
/// It slows down the player, providing a passive health regeneration and saving the player from death once.
197+
/// Slows the affected player, provides passive health regeneration and passive AHP gain up to 75, and can save the affected player from fatal damage once per effect.
198198
/// </summary>
199199
AntiScp207,
200200

201201
/// <summary>
202-
/// The effect that SCP-079 gives the scanned player with the Breach Scanner.
202+
/// The effect applied by SCP-079's breach scanner. Mutes the affected player's soundtrack.
203203
/// </summary>
204204
Scanned,
205205

206206
/// <summary>
207-
/// Teleports the player to the pocket dimension and drains health until the player escapes or is killed. The amount of damage recieved increases the longer the effect is applied.
207+
/// Teleports the affected player to the pocket dimension and drains their health until the affected player escapes the pocket dimension or is killed. The amount of damage recieved increases the longer the effect is applied.
208208
/// </summary>
209209
PocketCorroding,
210210

211211
/// <summary>
212-
/// Reduces walking sound by 10%.
212+
/// Reduces the affected player's own movement sounds by 10% per intensity level.
213213
/// </summary>
214214
SilentWalk,
215215

@@ -220,54 +220,54 @@ public enum EffectType
220220
Marshmallow,
221221

222222
/// <summary>
223-
/// The effect that is given to the player when getting attacked by SCP-3114's Strangle ability.
223+
/// The effect that is given to the player while getting attacked by SCP-3114's Strangle ability.
224224
/// </summary>
225225
Strangled,
226226

227227
/// <summary>
228-
/// Makes the player nearly invisible, and allows them to pass through doors.
228+
/// Allows the affected player to pass through doors.
229229
/// </summary>
230230
Ghostly,
231231

232232
/// <summary>
233-
/// Manipulate wish Fog player will have.
233+
/// Manipulate which fog type the affected player will have.
234234
/// <remarks>You can choose fog with <see cref="CustomRendering.FogType"/> and putting it on intensity.</remarks>
235235
/// </summary>
236236
FogControl,
237237

238238
/// <summary>
239-
/// <see cref="CustomPlayerEffects.Slowness"/>.
239+
/// Slows the affected player down by 1% per intensity.
240240
/// </summary>
241241
Slowness,
242242

243243
/// <summary>
244-
/// <see cref="CustomPlayerEffects.Scp1344"/>.
244+
/// Allows the affected player to see other players through walls, with a slight delay between spurts of viewability.
245245
/// </summary>
246246
Scp1344,
247247

248248
/// <summary>
249-
/// <see cref="CustomPlayerEffects.SeveredEyes"/>.
249+
/// Does not blind the affected player. Spawns eyeballs that drop to the floor, and does 10 damage per second.
250250
/// </summary>
251251
SeveredEyes,
252252

253253
/// <summary>
254-
/// <see cref="CustomPlayerEffects.PitDeath"/>.
254+
/// Immediately kills the affected player with death message "Fatal blunt trauma; the body is badly mutilated and pupled.", and "Reason: Crushed" through console.
255255
/// </summary>
256256
PitDeath,
257257

258258
/// <summary>
259-
/// <see cref="CustomPlayerEffects.Blurred"/>.
259+
/// Blurs the affected player's vision. Does not scale with intensity.
260260
/// </summary>
261261
Blurred,
262262

263263
/// <summary>
264-
/// Makes you a flamingo <see cref="CustomPlayerEffects.BecomingFlamingo"/>.
264+
/// Makes the affected player a flamingo <see cref="CustomPlayerEffects.BecomingFlamingo"/>.
265265
/// </summary>
266266
[Obsolete("Only availaible for Christmas and AprilFools.")]
267267
BecomingFlamingo,
268268

269269
/// <summary>
270-
/// Makes you a Child after eating Cake <see cref="Scp559Effect"/>.
270+
/// Makes the affected player a Child after eating Cake <see cref="Scp559Effect"/>.
271271
/// </summary>
272272
[Obsolete("Only availaible for Christmas and AprilFools.")]
273273
Scp559,
@@ -285,32 +285,32 @@ public enum EffectType
285285
Snowed,
286286

287287
/// <summary>
288-
/// <see cref="CustomPlayerEffects.Scp1344Detected"/>.
288+
/// Plays a sound effect to the affected player, and adds purple vignette to the affected player's vision.
289289
/// </summary>
290290
Scp1344Detected,
291291

292292
/// <summary>
293-
/// <see cref="CustomPlayerEffects.Scp1576"/>.
293+
/// Allows the affected player to speak with players in spectator or overwatch.
294294
/// </summary>
295295
Scp1576,
296296

297297
/// <summary>
298-
/// <see cref="CustomPlayerEffects.Lightweight"/>.
298+
/// Increases the affected player's jump height.
299299
/// </summary>
300300
Lightweight,
301301

302302
/// <summary>
303-
/// <see cref="CustomPlayerEffects.HeavyFooted"/>.
303+
/// Decreases the affected player's jump height.
304304
/// </summary>
305305
HeavyFooted,
306306

307307
/// <summary>
308-
/// <see cref="CustomPlayerEffects.Fade"/>.
308+
/// Makes the affected player transparent, 255 being completely transparent.
309309
/// </summary>
310310
Fade,
311311

312312
/// <summary>
313-
/// <see cref="CustomPlayerEffects.NightVision"/>.
313+
/// Allows the affected player to see in dark areas. Does not extend the viewing range. Scales with intensity.
314314
/// </summary>
315315
NightVision,
316316

@@ -387,7 +387,7 @@ public enum EffectType
387387
WhiteCandy,
388388

389389
/// <summary>
390-
/// <see cref="CustomPlayerEffects.Scp1509Resurrected"/>.
390+
/// Gives the affected player 25 non-decaying AHP, and sets their HP to 75 if it was above or at 75, otherwise if &lt;75 keeps current HP. Clearing this effect does not reset their AHP nor HP maximum.
391391
/// </summary>
392392
Scp1509Resurrected,
393393

@@ -397,12 +397,12 @@ public enum EffectType
397397
FocusedVision,
398398

399399
/// <summary>
400-
/// <see cref="CustomPlayerEffects.AnomalousRegeneration"/>.
400+
/// If the affected player has a maximum hume shield, this sets the hume shield to the maximum value.
401401
/// </summary>
402402
AnomalousRegeneration,
403403

404404
/// <summary>
405-
/// <see cref="CustomPlayerEffects.AnomalousTarget"/>.
405+
/// Allows SCPs to see the affected player from a certain distance. Works on SCPs.
406406
/// </summary>
407407
AnomalousTarget,
408408
}

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