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[No QA] Growl: add action button and loading variant#94865

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mountiny merged 18 commits into
Expensify:mainfrom
software-mansion-labs:borys3kk-introduce-growls-pr1
Jul 3, 2026
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[No QA] Growl: add action button and loading variant#94865
mountiny merged 18 commits into
Expensify:mainfrom
software-mansion-labs:borys3kk-introduce-growls-pr1

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@borys3kk

@borys3kk borys3kk commented Jun 29, 2026

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Explanation of Change

Adds dormant capability to the Growl notification with no behavior change: show/success accept an optional action button and supporting CONST.GROWL durations, styles, and a reversed theme color. UI is extracted into GrowlNotificationContent so the shell only mounts content while visible. Groundwork for an upcoming "Expense added" growl with a "View" deep link.

Fixed Issues

$ #91408
PROPOSAL:

Tests

N/A - we do not use the growls anywhere else in the app (NO QA)

  • Verify that no errors appear in the JS console

Offline tests

N/A — this change only modifies the in-app notification component; it adds no API calls or Onyx operations. Existing growls behave identically offline and online.

QA Steps

Same as tests.

// TODO: These must be filled out, or the issue title must include "[No QA]." — this PR is [No QA] (no user-facing change).

  • Verify that no errors appear in the JS console

PR Author Checklist

  • I linked the correct issue in the ### Fixed Issues section above
  • I wrote clear testing steps that cover the changes made in this PR
    • I added steps for local testing in the Tests section
    • I added steps for the expected offline behavior in the Offline steps section
    • I added steps for Staging and/or Production testing in the QA steps section
    • I added steps to cover failure scenarios (i.e. verify an input displays the correct error message if the entered data is not correct)
    • I turned off my network connection and tested it while offline to ensure it matches the expected behavior (i.e. verify the default avatar icon is displayed if app is offline)
    • I tested this PR with a High Traffic account against the staging or production API to ensure there are no regressions (e.g. long loading states that impact usability).
  • I included screenshots or videos for tests on all platforms
  • I ran the tests on all platforms & verified they passed on:
    • Android: Native
    • Android: mWeb Chrome
    • iOS: Native
    • iOS: mWeb Safari
    • MacOS: Chrome / Safari
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    • A similar style doesn't already exist
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  • I added unit tests for any new feature or bug fix in this PR to help automatically prevent regressions in this user flow.
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Screenshots/Videos

Android: Native
Android: mWeb Chrome
iOS: Native
iOS: mWeb Safari
MacOS: Chrome / Safari

@JakubKorytko JakubKorytko left a comment

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nice one but some comments

Comment thread src/components/GrowlNotification/GrowlNotificationContent.tsx Outdated
Comment thread src/components/GrowlNotification/GrowlNotificationContent.tsx Outdated
Comment thread src/components/GrowlNotification/GrowlNotificationContent.tsx Outdated
Comment thread src/libs/Growl.ts Outdated
Comment thread src/libs/Growl.ts Outdated
Comment thread src/styles/index.ts Outdated
Comment thread src/styles/index.ts Outdated
Comment thread src/styles/index.ts Outdated
@codecov

codecov Bot commented Jun 30, 2026

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Codecov Report

❌ Looks like you've decreased code coverage for some files. Please write tests to increase, or at least maintain, the existing level of code coverage. See our documentation here for how to interpret this table.

Files with missing lines Coverage Δ
src/CONST/index.ts 93.33% <ø> (ø)
src/styles/index.ts 60.30% <ø> (-0.41%) ⬇️
src/styles/theme/themes/dark.ts 100.00% <ø> (ø)
src/styles/theme/themes/light.ts 100.00% <ø> (ø)
src/styles/variables.ts 100.00% <ø> (ø)
...cation/GrowlNotificationContainer/index.native.tsx 0.00% <0.00%> (-100.00%) ⬇️
src/components/GrowlNotification/index.tsx 66.66% <66.66%> (-33.34%) ⬇️
...lNotification/GrowlNotificationContainer/index.tsx 0.00% <0.00%> (ø)
src/libs/Growl.ts 35.29% <0.00%> (-2.21%) ⬇️
...nts/GrowlNotification/GrowlNotificationContent.tsx 7.31% <7.31%> (ø)
... and 11 files with indirect coverage changes

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second round my man, nothing serious though

Comment thread src/components/GrowlNotification/GrowlNotificationContent.tsx
Comment thread src/components/GrowlNotification/GrowlNotificationContent.tsx
Comment thread src/components/GrowlNotification/GrowlNotificationContent.tsx Outdated
Comment thread src/components/GrowlNotification/GrowlNotificationContent.tsx Outdated
Comment thread src/components/GrowlNotification/GrowlNotificationContent.tsx Outdated
Comment thread src/libs/Growl.ts Outdated
Comment thread src/CONST/index.ts Outdated
Comment thread src/styles/index.ts Outdated

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tbh this reads much cleaner. A few lifecycle and interaction edge cases stood out that are worth sanity-checking before the follow-up PR wires the action growl for real - approving since these are NAB's, good job!

Comment thread src/components/GrowlNotification/GrowlNotificationContent.tsx Outdated
Comment thread src/components/GrowlNotification/GrowlNotificationContent.tsx
Comment thread src/components/GrowlNotification/GrowlNotificationContent.tsx Outdated
Comment thread src/components/GrowlNotification/GrowlNotificationContent.tsx Outdated
@borys3kk borys3kk marked this pull request as ready for review July 3, 2026 10:03
@borys3kk borys3kk requested review from a team as code owners July 3, 2026 10:03
@melvin-bot melvin-bot Bot requested review from JmillsExpensify and situchan and removed request for a team July 3, 2026 10:03
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@situchan Please copy/paste the Reviewer Checklist from here into a new comment on this PR and complete it. If you have the K2 extension, you can simply click: [this button]

@melvin-bot melvin-bot Bot removed the request for review from a team July 3, 2026 10:03

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Comment thread src/components/GrowlNotification/index.tsx Outdated
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Reviewer Checklist

  • I have verified the author checklist is complete (all boxes are checked off).
  • I verified the correct issue is linked in the ### Fixed Issues section above
  • I verified testing steps are clear and they cover the changes made in this PR
    • I verified the steps for local testing are in the Tests section
    • I verified the steps for Staging and/or Production testing are in the QA steps section
    • I verified the steps cover any possible failure scenarios (i.e. verify an input displays the correct error message if the entered data is not correct)
    • I turned off my network connection and tested it while offline to ensure it matches the expected behavior (i.e. verify the default avatar icon is displayed if app is offline)
  • I checked that screenshots or videos are included for tests on all platforms
  • I included screenshots or videos for tests on all platforms
  • I verified that the composer does not automatically focus or open the keyboard on mobile unless explicitly intended. This includes checking that returning the app from the background does not unexpectedly open the keyboard.
  • I verified tests pass on all platforms & I tested again on:
    • Android: HybridApp
    • Android: mWeb Chrome
    • iOS: HybridApp
    • iOS: mWeb Safari
    • MacOS: Chrome / Safari
  • If there are any errors in the console that are unrelated to this PR, I either fixed them (preferred) or linked to where I reported them in Slack
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    • I verified that any new or modified comments were clear, correct English, and explained "why" the code was doing something instead of only explaining "what" the code was doing.
    • I verified any copy / text that was added to the app is grammatically correct in English. It adheres to proper capitalization guidelines (note: only the first word of header/labels should be capitalized), and is either coming verbatim from figma or has been approved by marketing (in order to get marketing approval, ask the Bug Zero team member to add the Waiting for copy label to the issue)
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  • If the main branch was merged into this PR after a review, I tested again and verified the outcome was still expected according to the Test steps.
  • I have checked off every checkbox in the PR reviewer checklist, including those that don't apply to this PR.

Screenshots/Videos

Android: HybridApp
android.mov
Android: mWeb Chrome
iOS: HybridApp
ios.mov
iOS: mWeb Safari
MacOS: Chrome / Safari
web.mov

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No product review required.

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NIT: The PR body advertises a loading() indefinite variant, but no loading function is added to src/libs/Growl.ts in this diff.

Comment thread src/styles/index.ts
@borys3kk

borys3kk commented Jul 3, 2026

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NIT: The PR body advertises a loading() indefinite variant, but no loading function is added to src/libs/Growl.ts in this diff.

removed it from the pr body as it's no longer implemented

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🤖 Code review

Solid, well-commented refactor. Splitting the visible UI into GrowlNotificationContent so the shell no longer subscribes to theme/responsive/navigation contexts is a genuine improvement — the shell won't re-render on every screen/focus change, and the growl DOM is fully unmounted between shows. The nonce-guarded dismissal correctly handles the stale slide-out race (a replacement growl remounts with its own shared value, and the parent ignores dismissals whose nonce no longer matches). No behavior change for the existing (action-less) growls, which matches the PR's "dormant groundwork" intent.

A few things worth addressing before this lands:

1. Native container ignores useBottomPosition → latent bug for action growls on wide native layouts (iPad).
GrowlNotificationContent.tsx:66 derives useBottomPosition = !!action && !shouldUseNarrowLayout and, when true, sets inactiveY to the positive (bottom) offset. But the native container GrowlNotificationContainer/index.native.tsx:10 dropped the useBottomPosition param and always renders the top-anchored container. On a wide native layout (e.g. iPad, where shouldUseNarrowLayout can be false), an action growl would get inactiveY = +255 while being top-anchored — so the "hidden" state translates downward into the screen instead of off the top, and the fling direction would be DOWN against a top anchor. No current impact (nothing passes action yet), but this will bite the moment the "Expense added" action growl ships on native. Either make the native container honor useBottomPosition too, or explicitly force useBottomPosition = false on native.

2. PR description mentions a loading() variant that isn't in the diff.
The description says it adds "a new loading() indefinite variant," but Growl.ts only exports show / error / success. Either the description is stale or the code is missing — please reconcile so reviewers aren't looking for something that isn't there.

3. Author checklist vs. tests. The checklist has "I added unit tests" checked, but no tests are included and Codecov flags a coverage drop. The nonce-guard / stale-dismissal logic is the subtlest part of this change and is exactly what a small unit test would protect. "N/A – dormant groundwork" is a defensible call, but then that checkbox shouldn't be checked.

Minor / non-blocking
  • useImperativeHandle(ref, () => ({show}), [show]) in index.tsxshow is no longer memoized (was useCallback before), so the handle is recreated every render. Harmless (functional setContent updater), just noting the behavior change.
  • CONST.GROWL.OFFSCREEN_OFFSET = 255 is a magic offscreen distance; the comment acknowledges it only needs to exceed growl height + margins, so fine.
  • linkReversed / buttonHoveredBGReversed map to existing palette colors in both themes — verified they resolve.

I reviewed this at the code level against the PR head; I did not runtime-verify the slide animation on each platform, so please confirm the visual behavior (especially the bottom-right action layout on wide web) during QA.


Reply with @MelvinBot <feedback> to refine this review.

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Above review comments are not blockers but let's make sure to test tablet landscape in implementation PR

@melvin-bot melvin-bot Bot requested a review from mountiny July 3, 2026 11:19

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Comment thread src/components/GrowlNotification/index.tsx Outdated
@borys3kk

borys3kk commented Jul 3, 2026

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🤖 Code review

Solid, well-commented refactor. Splitting the visible UI into GrowlNotificationContent so the shell no longer subscribes to theme/responsive/navigation contexts is a genuine improvement — the shell won't re-render on every screen/focus change, and the growl DOM is fully unmounted between shows. The nonce-guarded dismissal correctly handles the stale slide-out race (a replacement growl remounts with its own shared value, and the parent ignores dismissals whose nonce no longer matches). No behavior change for the existing (action-less) growls, which matches the PR's "dormant groundwork" intent.

A few things worth addressing before this lands:

1. Native container ignores useBottomPosition → latent bug for action growls on wide native layouts (iPad). GrowlNotificationContent.tsx:66 derives useBottomPosition = !!action && !shouldUseNarrowLayout and, when true, sets inactiveY to the positive (bottom) offset. But the native container GrowlNotificationContainer/index.native.tsx:10 dropped the useBottomPosition param and always renders the top-anchored container. On a wide native layout (e.g. iPad, where shouldUseNarrowLayout can be false), an action growl would get inactiveY = +255 while being top-anchored — so the "hidden" state translates downward into the screen instead of off the top, and the fling direction would be DOWN against a top anchor. No current impact (nothing passes action yet), but this will bite the moment the "Expense added" action growl ships on native. Either make the native container honor useBottomPosition too, or explicitly force useBottomPosition = false on native.

2. PR description mentions a loading() variant that isn't in the diff. The description says it adds "a new loading() indefinite variant," but Growl.ts only exports show / error / success. Either the description is stale or the code is missing — please reconcile so reviewers aren't looking for something that isn't there.

3. Author checklist vs. tests. The checklist has "I added unit tests" checked, but no tests are included and Codecov flags a coverage drop. The nonce-guard / stale-dismissal logic is the subtlest part of this change and is exactly what a small unit test would protect. "N/A – dormant groundwork" is a defensible call, but then that checkbox shouldn't be checked.

Minor / non-blocking

  • useImperativeHandle(ref, () => ({show}), [show]) in index.tsxshow is no longer memoized (was useCallback before), so the handle is recreated every render. Harmless (functional setContent updater), just noting the behavior change.
  • CONST.GROWL.OFFSCREEN_OFFSET = 255 is a magic offscreen distance; the comment acknowledges it only needs to exceed growl height + margins, so fine.
  • linkReversed / buttonHoveredBGReversed map to existing palette colors in both themes — verified they resolve.

I reviewed this at the code level against the PR head; I did not runtime-verify the slide animation on each platform, so please confirm the visual behavior (especially the bottom-right action layout on wide web) during QA.

Reply with @MelvinBot <feedback> to refine this review.

  1. Replied in the comment thread
  2. Removed it from the pr body
  3. In the tests sectioned described that we cant test it until the second pr comes

@borys3kk

borys3kk commented Jul 3, 2026

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all comments resolved so it's good to go

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Thank you! All comments are NAB

Comment on lines +31 to +40
type GrowlNotificationContentProps = {
bodyText: string;
type: GrowlType;
duration: number;
action?: GrowlAction;

/** Identifies this growl instance; passed back through onDismissed so the parent can ignore stale dismissals. */
nonce: number;
onDismissed: (dismissedNonce: number) => void;
};

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lets add docs to all type props

Comment on lines +46 to +47
icon: React.FC<SvgProps> | IconAsset;
iconColor: string;

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docs

Comment on lines +10 to 15
type GrowlContent = {
bodyText: string;
type: GrowlType;
duration: number;
action?: GrowlAction;

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docs

Comment thread src/libs/Growl.ts
Comment on lines +6 to +7
label: string;
onPress: () => void;

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docs

@mountiny mountiny merged commit 214f9e6 into Expensify:main Jul 3, 2026
41 of 42 checks passed
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✋ This PR was not deployed to staging yet because QA is ongoing. It will be automatically deployed to staging after the next production release.

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🚧 mountiny has triggered a test Expensify/App build. You can view the workflow run here.

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OSBotify commented Jul 3, 2026

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🚀 Deployed to staging by https://github.com/mountiny in version: 9.4.27-1 🚀

platform result
🕸 web 🕸 success ✅
🤖 android 🤖 success ✅
🍎 iOS 🍎 success ✅

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🤖 Help site review: no documentation changes required.

This PR adds dormant capability to the in-app Growl notification component (an optional action button, a loading() variant, and supporting CONST.GROWL durations/styles/theme colors). Per the PR description and the Tests/QA sections, there is no user-facing behavior change — the growls aren't wired to any new user flow yet, and existing growls behave identically. It's groundwork for a future "Expense added" growl.

Because of that:

  • No feature, tab, setting, or button visible to customers is added or changed by this PR.
  • The help site (App/docs/articles) contains zero references to growls/toasts, so there is nothing to update or keep in sync.

I did not create a docs draft PR, since there's no customer-facing behavior to document and there's no linked help-site PR to review. When the follow-up PR actually surfaces the "Expense added" growl with a "View" deep link to users, that's the point at which a help-site update may be warranted (if that flow is documented) — feel free to re-run @MelvinBot on that PR.

borys3kk, if you disagree and there's a specific customer-facing flow you'd like documented, reply with the details and I'll draft the help-site PR.

@OSBotify

OSBotify commented Jul 6, 2026

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🚀 Deployed to production by https://github.com/grgia in version: 9.4.27-2 🚀

platform result
🕸 web 🕸 success ✅
🤖 android 🤖 success ✅
🍎 iOS 🍎 success ✅

Bundle Size Analysis (Sentry):

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