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Open linked message at top - 3#95045

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callstack-internal:VickyStash/feature/92152-open-linked-message-top-3
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Open linked message at top - 3#95045
VickyStash wants to merge 11 commits into
Expensify:mainfrom
callstack-internal:VickyStash/feature/92152-open-linked-message-top-3

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@VickyStash

@VickyStash VickyStash commented Jul 1, 2026

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Explanation of Change

Previous PR was reverted #94804 with next DB:
#94741
#94745
#94751
#94753

This PR reworks how a report opens at a linked/unread message. It replaces the old data-slicing approach (useFlashListScrollKey, which sliced data so the target landed at the visual bottom of the inverted list) with a native FlashList positioning approach using initialScrollIndex + initialScrollIndexParams.viewPosition.

Key changes:

  • New flash-list patch (+013) — adds viewPosition support to initialScrollIndexParams (mirrors scrollToIndex), anchors the first painted frame at the target position (avoids the jump), adds a bottom-crop hint for inverted lists, widens recomputeLayouts range, and makes the deferred re-scroll read the latest offset (fixes stale-offset snap-back).
  • useReportActionsScroll now owns mount positioning and returns initialScrollIndex, initialScrollIndexParams, and maintainVisibleContentPosition. For a linked message it scrolls the target to the top (viewPosition: 1) with a LINKED_MESSAGE_OFFSET (40px) so the preceding message is partly visible.
  • Pill visibility tracking is skipped during the initial linked-message positioning so intermediate scroll frames don't flash the floating message counter. Once positioning settles, tracking is re-enabled and pill visibility is recomputed.

Cleanup enabled by the new approach:

  • Removed useFlashListScrollKey and simplified InvertedFlashList
  • Removed the actionIndexMap workaround in ReportActionsList — since the data is no longer sliced, FlashList's provided index is correct for displayAsGroup.

Fixed Issues

$ #92152
PROPOSAL: N/A

Tests

  • Verify that no errors appear in the JS console
  1. Open a chat with unread messages -> make sure first undread message is displayed at top of the chat
  2. Open a chat -> copy link to any message -> open copied link in new tab -> make sure linked message is displayed at top of the chat
  3. Open a chat -> go to the thread of any message -> tap on the header to return back -> see the message is linked and displayed at top
  4. Open a chat with RGB action -> see the message with action is displayed at top of the chat.
  5. Open a chat without new/linked messages -> scroll to the top so Latest messages pill appears. Copy link of any visible message. Open the copied link. Make sure the Latest messages pill displays and does not flicker.

Previously reported DB should also be verified:
#94741
#94745
#94751
#94753

Offline tests

Same, as in Tests section

QA Steps

// TODO: These must be filled out, or the issue title must include "[No QA]."

  • Verify that no errors appear in the JS console

Same, as in Tests section

PR Author Checklist

  • I linked the correct issue in the ### Fixed Issues section above
  • I wrote clear testing steps that cover the changes made in this PR
    • I added steps for local testing in the Tests section
    • I added steps for the expected offline behavior in the Offline steps section
    • I added steps for Staging and/or Production testing in the QA steps section
    • I added steps to cover failure scenarios (i.e. verify an input displays the correct error message if the entered data is not correct)
    • I turned off my network connection and tested it while offline to ensure it matches the expected behavior (i.e. verify the default avatar icon is displayed if app is offline)
    • I tested this PR with a High Traffic account against the staging or production API to ensure there are no regressions (e.g. long loading states that impact usability).
  • I included screenshots or videos for tests on all platforms
  • I ran the tests on all platforms & verified they passed on:
    • Android: Native
    • Android: mWeb Chrome
    • iOS: Native
    • iOS: mWeb Safari
    • MacOS: Chrome / Safari
  • I verified there are no console errors (if there's a console error not related to the PR, report it or open an issue for it to be fixed)
  • I followed proper code patterns (see Reviewing the code)
    • I verified that any callback methods that were added or modified are named for what the method does and never what callback they handle (i.e. toggleReport and not onIconClick)
    • I verified that comments were added to code that is not self explanatory
    • I verified that any new or modified comments were clear, correct English, and explained "why" the code was doing something instead of only explaining "what" the code was doing.
    • I verified any copy / text shown in the product is localized by adding it to src/languages/* files and using the translation method
      • If any non-english text was added/modified, I used JaimeGPT to get English > Spanish translation. I then posted it in #expensify-open-source and it was approved by an internal Expensify engineer. Link to Slack message:
    • I verified all numbers, amounts, dates and phone numbers shown in the product are using the localization methods
    • I verified any copy / text that was added to the app is grammatically correct in English. It adheres to proper capitalization guidelines (note: only the first word of header/labels should be capitalized), and is either coming verbatim from figma or has been approved by marketing (in order to get marketing approval, ask the Bug Zero team member to add the Waiting for copy label to the issue)
    • I verified proper file naming conventions were followed for any new files or renamed files. All non-platform specific files are named after what they export and are not named "index.js". All platform-specific files are named for the platform the code supports as outlined in the README.
    • I verified the JSDocs style guidelines (in STYLE.md) were followed
  • If a new code pattern is added I verified it was agreed to be used by multiple Expensify engineers
  • I followed the guidelines as stated in the Review Guidelines
  • I tested other components that can be impacted by my changes (i.e. if the PR modifies a shared library or component like Avatar, I verified the components using Avatar are working as expected)
  • I verified all code is DRY (the PR doesn't include any logic written more than once, with the exception of tests)
  • I verified any variables that can be defined as constants (ie. in CONST.ts or at the top of the file that uses the constant) are defined as such
  • I verified that if a function's arguments changed that all usages have also been updated correctly
  • If any new file was added I verified that:
    • The file has a description of what it does and/or why is needed at the top of the file if the code is not self explanatory
  • If a new CSS style is added I verified that:
    • A similar style doesn't already exist
    • The style can't be created with an existing StyleUtils function (i.e. StyleUtils.getBackgroundAndBorderStyle(theme.componentBG))
  • If new assets were added or existing ones were modified, I verified that:
    • The assets are optimized and compressed (for SVG files, run npm run compress-svg)
    • The assets load correctly across all supported platforms.
  • If the PR modifies code that runs when editing or sending messages, I tested and verified there is no unexpected behavior for all supported markdown - URLs, single line code, code blocks, quotes, headings, bold, strikethrough, and italic.
  • If the PR modifies a generic component, I tested and verified that those changes do not break usages of that component in the rest of the App (i.e. if a shared library or component like Avatar is modified, I verified that Avatar is working as expected in all cases)
  • If the PR modifies a component related to any of the existing Storybook stories, I tested and verified all stories for that component are still working as expected.
  • If the PR modifies a component or page that can be accessed by a direct deeplink, I verified that the code functions as expected when the deeplink is used - from a logged in and logged out account.
  • If the PR modifies the UI (e.g. new buttons, new UI components, changing the padding/spacing/sizing, moving components, etc) or modifies the form input styles:
    • I verified that all the inputs inside a form are aligned with each other.
    • I added Design label and/or tagged @Expensify/design so the design team can review the changes.
  • If a new page is added, I verified it's using the ScrollView component to make it scrollable when more elements are added to the page.
  • I added unit tests for any new feature or bug fix in this PR to help automatically prevent regressions in this user flow.
  • If the main branch was merged into this PR after a review, I tested again and verified the outcome was still expected according to the Test steps.

Screenshots/Videos

Android: Native
android.mp4
Android: mWeb Chrome
android_web.mp4
iOS: Native
ios.mov
iOS: mWeb Safari
ios_web.mov
MacOS: Chrome / Safari
web1.mp4
web2.mp4
Previous Deploy Blockers
DB_part1.mp4
DB_part2.mp4

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⚠️ This PR is possibly changing native code and/or updating libraries, it may cause problems with HybridApp. Please check if any patch updates are required in the HybridApp repo and run an AdHoc build to verify that HybridApp will not break. Ask Contributor Plus for help if you are not sure how to handle this. ⚠️

@codecov

codecov Bot commented Jul 1, 2026

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Codecov Report

❌ Looks like you've decreased code coverage for some files. Please write tests to increase, or at least maintain, the existing level of code coverage. See our documentation here for how to interpret this table.

Files with missing lines Coverage Δ
src/CONST/index.ts 94.02% <ø> (ø)
...c/components/FlashList/InvertedFlashList/index.tsx 100.00% <ø> (ø)
src/hooks/useReportActionsScroll.ts 98.21% <100.00%> (+0.25%) ⬆️
src/pages/inbox/report/ReportActionsList.tsx 75.67% <100.00%> (-1.54%) ⬇️
...box/report/useReportUnreadMessageScrollTracking.ts 93.84% <100.00%> (-1.16%) ⬇️
... and 56 files with indirect coverage changes

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💡 Codex Review

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Reviewed commit: 1431e3a498

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Comment thread src/pages/inbox/report/useReportUnreadMessageScrollTracking.ts Outdated
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Codex Review: Didn't find any major issues. Keep them coming!

Reviewed commit: 6233ac732e

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@VickyStash VickyStash marked this pull request as ready for review July 2, 2026 09:12
@VickyStash VickyStash requested review from a team as code owners July 2, 2026 09:12
@melvin-bot melvin-bot Bot requested review from aimane-chnaif and heyjennahay and removed request for a team July 2, 2026 09:12
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@aimane-chnaif Please copy/paste the Reviewer Checklist from here into a new comment on this PR and complete it. If you have the K2 extension, you can simply click: [this button]

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Reviewed commit: 897bfe9415

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Comment on lines +35 to +36
+ const initialScrollIndexParams = this.propsRef.initialScrollIndexParams;
+ const viewPosition = initialScrollIndexParams === null || initialScrollIndexParams === void 0 ? void 0 : initialScrollIndexParams.viewPosition;

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P2 Badge Apply viewOffset to the initial anchor

This initial-render adjustment reads only viewPosition, but applyInitialScrollIndex later adds initialScrollIndexParams.viewOffset before doing the corrective scrollToOffset. ReportActionsList now passes {viewPosition: 1, viewOffset: CONST.REPORT.ACTIONS.LINKED_MESSAGE_OFFSET}, so opening a linked/unread message first paints at one offset and then snaps 40px on the correction, reintroducing the visible jump this patch is trying to avoid. Include the same viewOffset in initialItemOffset before assigning engagedIndicesTracker.scrollOffset.

Useful? React with 👍 / 👎.

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I'm not sure we need this change here.

applyInitialScrollAdjustment (this code) and applyInitialScrollIndex do two different jobs:

  • applyInitialScrollAdjustment sets engagedIndicesTracker.scrollOffset, which only feeds computeVisibleIndices — i.e. it decides which cells get rendered, not the on-screen scroll position. That window is expanded by drawDistance, so a 40px viewOffset difference stays well within the buffer and renders the same cells either way.
  • applyInitialScrollIndex is what actually positions the content via scrollToOffset. It runs in onCommitLayoutEffect and it does include viewOffset. So the first painted frame is already at the correct offset; there's no "paint then snap 40px"

This asymmetry is also the pre-existing upstream design: before this patch, applyInitialScrollAdjustment had no initialScrollIndexParams handling at all, while applyInitialScrollIndex has always applied viewOffset. The anchor only needs to be "close enough" to render the right cells; the controller needs the exact offset because it sets the visible position.

// the target item's position. Reading before recompute would capture a
// stale offset, causing the wrong items to be rendered.
- this.layoutManager.recomputeLayouts(0, initialScrollIndex);
+ this.layoutManager.recomputeLayouts(0, this.getDataLength() - 1);

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P2 Badge Avoid recomputing every row for initial scrolls

Changing this to this.getDataLength() - 1 makes every FlashList with initialScrollIndex recompute layouts for the entire dataset during mount, not only report links. I checked existing callers such as src/components/LHNOptionsList/LHNOptionsList.tsx, where web restores the saved LHN scroll with initialScrollIndex; on accounts with large report lists this turns reopening the LHN into an O(n) layout pass before first paint even when the saved index is near the top. Limit the widened range to the linked-message/viewPosition path or to the indices needed to calculate the target.

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This change intentionally matches the upstream fix Shopify/flash-list#2318, you can check for more details there. Narrowing the range would also bring back the bug this fixes: stopping at initialScrollIndex leaves the layout table non-monotonic, so the binary search resolves to the wrong item.

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