Level: Beginner
Reading Time: 2 minutes
Checked with: Unity 2018.3.14f1
The Climbing mechanic is provided in two parts:
Locomotors.Climbingprefab provides the climbing management between the PseudoBody and the climbable objects.Interactions.Climbableprefab is a specialised version of the Interactable that links with the climbing manager to initiate the climbing by moving the PseudoBody in line with the grabbing Interactors.
These prefabs can be included in a Unity software project via the Unity Package Manager.
You may skip this step if you already have a Unity project to import the package into.
- Create a new project in the Unity software version
2018.3.10f1(or above) using3D Templateor open an existing project.
- Ensure the project
Scripting Runtime Versionis set to.NET 4.x Equivalent:- In the Unity software select
Main Menu -> Edit -> Project Settingsto open theProject Settingsinspector. - Select
Playerfrom the left hand menu in theProject Settingswindow. - In the
Playersettings panel expandOther Settings. - Ensure the
Scripting Runtime Versionis set to.NET 4.x Equivalent.
- In the Unity software select
-
Navigate to the
Packagesdirectory of your project. -
Adjust the project manifest file
manifest.jsonin a text editor.- Ensure
https://registry.npmjs.org/is part ofscopedRegistries.- Ensure
io.extendrealityis part ofscopes.
- Ensure
- Add
io.extendreality.tilia.locomotors.climbing.unitytodependencies, stating the latest version.
A minimal example ends up looking like this. Please note that the version
X.Y.Zstated here is to be replaced with the latest released version which is currently.
{ "scopedRegistries": [ { "name": "npmjs", "url": "https://registry.npmjs.org/", "scopes": [ "io.extendreality" ] } ], "dependencies": { "io.extendreality.tilia.locomotors.climbing.unity": "X.Y.Z", ... } } - Ensure
-
Switch back to the Unity software and wait for it to finish importing the added package.
The Tilia Locomotors Climbing Unity package will now be available in your Unity project Packages directory ready for use in your project.
The package will now also show up in the Unity Package Manager UI. From then on the package can be updated by selecting the package in the Unity Package Manager and clicking on the Update button or using the version selection UI.