@@ -37,32 +37,46 @@ public V2Mapper(ILogger logger)
3737 public void handleOSCMessage ( OSCMessage message )
3838 {
3939 string paramToMap = ImappingStategy . GetParamToMap ( message . address ) ;
40- if ( parameterValues . ContainsKey ( paramToMap ) )
41- {
42- parameterValues [ paramToMap ] = message . value ;
43-
44- var singleEyeMode = singleEyeParamNames . Contains ( paramToMap ) ;
45- UpdateVRCFTEyeData ( ref UnifiedTracking . Data . Eye , ref UnifiedTracking . Data . Shapes , singleEyeMode ) ;
46- }
40+ if ( ! _parameterValues . ContainsKey ( paramToMap ) )
41+ return ;
42+
43+ _parameterValues [ paramToMap ] = message . value ;
44+ var singleEyeMode = _singleEyeParamNames . Contains ( paramToMap ) ;
45+ UpdateVRCFTEyeData ( ref UnifiedTracking . Data . Eye , ref UnifiedTracking . Data . Shapes , singleEyeMode ) ;
4746 }
4847
49- public void UpdateVRCFTEyeData ( ref UnifiedEyeData eyeData , ref UnifiedExpressionShape [ ] eyeShapes , bool singleEyeMode = false )
48+ private void UpdateVRCFTEyeData ( ref UnifiedEyeData eyeData , ref UnifiedExpressionShape [ ] eyeShapes , bool isSingleEyeMode = false )
5049 {
51- handleEyeGaze ( ref eyeData , singleEyeMode ) ;
50+ HandleEyeGaze ( ref eyeData , isSingleEyeMode ) ;
51+ HandleEyeOpenness ( ref eyeData , ref eyeShapes , isSingleEyeMode ) ;
5252 }
5353
54- private void handleEyeGaze ( ref UnifiedEyeData eyeData , bool singleEyeMode )
54+ private void HandleEyeGaze ( ref UnifiedEyeData eyeData , bool isSingleEyeMode )
5555 {
56- // todo, we can probably drop support but EyeX/EyeY but I'll leave it be for now
57- if ( singleEyeMode )
56+ if ( isSingleEyeMode )
5857 {
59- var combinedGaze = new Vector2 ( parameterValues [ "EyeX" ] , parameterValues [ "EyeY" ] ) ;
58+ var combinedGaze = new Vector2 ( _parameterValues [ "EyeX" ] , _parameterValues [ "EyeY" ] ) ;
6059 eyeData . Left . Gaze = combinedGaze ;
6160 eyeData . Right . Gaze = combinedGaze ;
6261 return ;
6362 }
6463
65- eyeData . Left . Gaze = new Vector2 ( parameterValues [ "EyeLeftX" ] , parameterValues [ "EyeLeftY" ] ) ;
66- eyeData . Right . Gaze = new Vector2 ( parameterValues [ "EyeRightX" ] , parameterValues [ "EyeRightY" ] ) ;
64+ eyeData . Left . Gaze = new Vector2 ( _parameterValues [ "EyeLeftX" ] , _parameterValues [ "EyeLeftY" ] ) ;
65+ eyeData . Right . Gaze = new Vector2 ( _parameterValues [ "EyeRightX" ] , _parameterValues [ "EyeRightY" ] ) ;
66+ }
67+
68+ private void HandleEyeOpenness ( ref UnifiedEyeData eyeData , ref UnifiedExpressionShape [ ] eyeShapes , bool isSingleEyeMode = false )
69+ {
70+ if ( isSingleEyeMode )
71+ {
72+ var eyeOpenness = _parameterValues [ "EyeLid" ] ;
73+
74+ eyeData . Left . Openness = eyeOpenness ;
75+ eyeData . Right . Openness = eyeOpenness ;
76+ return ;
77+ }
78+
79+ eyeData . Left . Openness = _parameterValues [ "EyeLidLeft" ] ;
80+ eyeData . Right . Openness = _parameterValues [ "EyeLidRight" ] ;
6781 }
6882}
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