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docs: beta no longer requried for wired
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vitepress/docs/src/pages/how_to_build/part_list.md

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@@ -47,7 +47,7 @@ This is our latest setup recommended for users with wired headsets such as the V
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- Requires USB port i.e. on Valve Index and USB hub mounted on your headset
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- Can be slightly more costly
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- When in use with a Vive Facial Tracker or other bandwidth sensitive components, a MTT USB hub is required or the devices will be unusable (low FPS).
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- Requires beta app versions until the v2.0 app is released
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## Option 2: Wireless over WiFi 2.4 GHz
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### Wireless Capable ESPs:

vitepress/docs/src/pages/how_to_build/parts_list.md

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@@ -43,7 +43,7 @@ However, they can be a bit more temperamental and if you are using a wired heads
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- Risk of radio interference with FBT and other WiFi 2.4 GHz devices
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- ESP32-CAM uses more power and heats up due to radio module power needs
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### Option 2: Wired over USB Serial (in beta)
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### Option 2: Wired over USB Serial
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This is our latest setup recommended for users with wired headsets such as the Valve Index.
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vitepress/docs/src/pages/software_guide/eyetrackvr_app_guide.md

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Press the `Save and Restart Tracking` button.
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### Wired configuration (experimental)
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#### Note this is a Beta app feature only. Please use the latest Open Beta in the Discord.
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### Wired configuration (Reccomended for wired headsets)
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Find your ESPs in Device Manager and figure out their COM port numbers, e.g. ``COM4``.
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