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Wil Thieme
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.gitattributes

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LICENSE.md

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Party Inventory Identified is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY.
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"Fantasy Grounds" is a trademark of SmiteWorks USA, LLC.
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"Fantasy Grounds" is Copyright 2004-2021 SmiteWorks USA LLC.
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The CoreRPG ruleset and all included files are copyright 2004-2021, Smiteworks USA LLC.

README.md

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campaign/record_parcel.xml

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<?xml version="1.0" encoding="iso-8859-1"?>
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<!--
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Please see the license.html file included with this distribution for
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attribution and copyright information.
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-->
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<root>
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<windowclass name="parcel_item" merge="join">
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<margins control="0,0,0,5" />
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<sheetdata>
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<button_record_isidentified name="identifyitem">
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<anchored width="20" height="20">
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<top offset="2" />
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<right parent="shortcut" anchor="left" relation="relative" offset="-2" />
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</anchored>
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</button_record_isidentified>
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</sheetdata>
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</windowclass>
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<template name="string_parcel">
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<string_textlistitem>
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<anchored>
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<left offset="40" />
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<top parent="rightanchor" />
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<right parent="rightanchor" anchor="left" relation="relative" offset="-25" />
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</anchored>
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<frame />
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<multilinespacing>20</multilinespacing>
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</string_textlistitem>
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</template>
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</root>

extension.xml

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<?xml version="1.0" encoding="iso-8859-1"?>
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<root version="3.1">
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<properties>
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<name>Party Item Identified</name>
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<version>1.2</version>
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<author>Llisandur</author>
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<description>Adds identify buttons to party sheet and parcels</description>
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<loadorder>200</loadorder>
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</properties>
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<announcement text="CoreRPG - Party Item Identified v1.2\nFor Fantasy Grounds v3.3+\nBy Llisandur, updated by bmos.\rAdds identify buttons to party sheet and parcels." font="emotefont"/>
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<base>
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<!-- Party sheet -->
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<includefile source="ps/ps_inventory.xml" />
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<!-- Campaign records -->
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<includefile source="campaign/record_parcel.xml" />
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</base>
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</root>

ps/ps_inventory.xml

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<?xml version="1.0" encoding="iso-8859-1"?>
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<!--
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Please see the license.html file included with this distribution for
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attribution and copyright information.
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-->
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<root>
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<windowclass name="ps_inventory" merge="join">
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<sheetdata>
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<label_ps name="label_parcelitem_assign">
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<anchored to="items" position="aboveright" offset="50,7" width="110" />
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<static textres="ps_label_invassign" />
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<center />
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</label_ps>
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</sheetdata>
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</windowclass>
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<windowclass name="ps_parcelitem" merge="join">
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<sheetdata>
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<button_record_isidentified name="identifyitem">
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<anchored width="20" height="20">
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<top offset="2" />
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<right parent="shortcut" anchor="left" relation="relative" offset="-2" />
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</anchored>
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</button_record_isidentified>
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<basicstring name="assign">
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<anchored width="110">
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<top offset="2" />
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<right parent="rightanchor" anchor="left" relation="relative" offset="-25" />
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</anchored>
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</basicstring>
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</sheetdata>
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</windowclass>
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</root>

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