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Depth camera's not allowed during competition
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docs/integration-handbook.md

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@@ -80,23 +80,22 @@ To ensure the simulation will perform as expected, the sensor suite has some res
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Here you can read the requirements and restrictions that apply to every sensor.
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### Camera
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**Be warned, camera framerate cannot be guaranteed #43.**
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**Be warned, camera framerate cannot be guaranteed, see #43.**
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Only rgb camera's are allowed during competition ([see camera docs](camera.md)).
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Depth cameras are not allowed during FSOnline 2020.
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Every vehicle can have a maximum of 2 camera sensors.
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These camera(s) can be placed anywhere on the vehicle that would be allowed by FSG 2020 rules.
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The camera body dimensions are a 4x4x4 cm cube with mounting points at any side except the front-facing side.
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You can have both rgb and depth camera's as described in the [camera docs](camera.md).
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All RGB camera sensors output images at around 20 FPS, depth camera's images will be published at around 5 FPS.
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All camera sensors output images at around 20 FPS.
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You can choose the resolution of the camera(s).
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In total, the camera’s can have 1232450 pixels.
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Every dimension (width or height) must be at least 240px and no greater than 1600px.
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The horizontal field of view (FoV) is configurable for each camera and must be at least 30 degrees and not be greater than 90 degrees.
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The camera's auto exposure, motion blur and gamma settings will be equal for all teams.
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The resolution for a single depth camera can be no larger then 1280 width x 720 height.
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### Lidar
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A vehicle can have between 0 and 5 lidars.
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The lidar(s) can be placed anywhere on the vehicle that would be allowed by FSG 2020 rules.

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