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Structure set salt
Aleš Fabiánek edited this page Jan 25, 2026
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Salt is a number used as a seed for the random generator, which controls how structures are scattered in the world, each structure set should have an unique salt.
You can change this value in the Structure sets settings.
The images below demonstrate how different salt values result in different structure layouts.
Ruined portals with original salt
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Ruined portals with modified salt
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- How to use the mod on Fabric
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Structures settings
- Global settings
- Structure namespace settings
- Specific structure settings
- Structure sets settings
- To be defined
- To be defined
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