Importing Party as a local package from releases rather than cloning the repo is encouraged. The only difference between the two is that src often includes in-development stuff, demos and examples so it can be self-sufficiently ran as a GameMaker project.
- Download the latest release.
- Import a
GMParty-X.X.X.yympslocal package via GM-IDETools -> Import Local Package- All files and directories are necessary except
GMParty/hooks. If you're not interested in overriding the native particle system you can freely omit that whole directory. See Hooks.
- All files and directories are necessary except
or
- Clone the repo via
githubcli:gh repo clone Fanatrick/GMParty
- Open the project in GM-IDE and export
Tools -> Create Local Package - Import files from local package to your project's directory, optionally omitting
GMParty/hooks.