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| 1 | +--- |
| 2 | +authors: |
| 3 | + - name: Oliver Schlüter |
| 4 | + email: oliver@fancyinnovations.com |
| 5 | + link: https://github.com/OliverSchlueter |
| 6 | + avatar: https://avatars.githubusercontent.com/u/79666085?v=4 |
| 7 | + |
| 8 | +date: 2025-11-24 |
| 9 | +title: "Introducing Hytale Plugins" |
| 10 | +description: "The first Hytale plugin by FancyInnovations will be: FancyCore, a powerful plugin that provides a wide range of features and tools for Hytale server owners." |
| 11 | +--- |
| 12 | + |
| 13 | + |
| 14 | + |
| 15 | +[Hytale](https://hytale.com/) is finally heading into early access, and I couldn’t be more excited. With that, I’m thrilled to announce that **FancyInnovations will be creating server-side plugins for the Hytale ecosystem**. |
| 16 | + |
| 17 | +The moment I read the [“Hytale is saved!”](https://hytale.com/news/2025/11/hytale-is-saved) announcement, my brain immediately jumped into brainstorming mode. |
| 18 | +After digging through the currently available information about Hytale modding, one thing became very clear: |
| 19 | + |
| 20 | +**Hytale needs a plugin that provides a strong set of essential features — a foundation others can build on.** |
| 21 | + |
| 22 | +And that’s exactly what I’m creating. |
| 23 | + |
| 24 | +## Introducing FancyCore |
| 25 | + |
| 26 | +With FancyCore I want to create a platform where gamemode specific plugins can be built on. It will cover many features you probably would expect from a core plugin. |
| 27 | + |
| 28 | +Let’s look at some features: |
| 29 | + |
| 30 | +- Teleportation (teleport, teleport request, teleport all, spawn, warps, player homes, …) |
| 31 | +- World (create, teleport, change day time, weather, spawn protection, …) |
| 32 | +- Inventory (kits, virtual backpacks, …) |
| 33 | +- Economy (balance, pay, sell items, shops, …) |
| 34 | +- Chat (chat format, player-to-player messages, nicknames, help, rules, broadcast, mute chat, clear chat, chat rooms, …) |
| 35 | +- Moderation (report, warn, kick, mute, ban, chat / command history, vanish, sudo, …) |
| 36 | +- Permissions (groups, permissions, …) |
| 37 | +- Server (list online players, uptime, tps, mspt, cpu usage, ram usage, disk usage, …) |
| 38 | +- Player (gamemode, playtime, fly, heal, feed, god, ping, …) |
| 39 | +- Easy to use API |
| 40 | + |
| 41 | +Notable API features: |
| 42 | + |
| 43 | +- Permissions API |
| 44 | +- Economy API |
| 45 | +- Placeholder API |
| 46 | + |
| 47 | +Other features for the future: |
| 48 | + |
| 49 | +- Discord integration |
| 50 | +- Built-in WebUI |
| 51 | + |
| 52 | +This is a long list of features and not all will be available on day 1. |
| 53 | +As I am writing this blog post, there is no public Hytale API documentation, so all I can do at the moment is write all the business logic and implement the actual commands and other Hytale specific features as soon as the API documentation is available. |
| 54 | + |
| 55 | +For now, it will be a big all-in-one plugin, in the future I might create separate plugins for each category, but that's not final yet. |
| 56 | + |
| 57 | +**FancyCore will be a Hytale only plugin**, I don’t plan to create a Minecraft plugin out of this at the moment. |
| 58 | +For now the plan is to get FancyCore working for Hytale as soon as possible while, but while keeping a good quality. |
| 59 | + |
| 60 | +The plugin will be free and open-source, just like all Minecraft plugins. You can already take a look at the new mono-repo for Hytale plugins [here](https://github.com/FancyInnovations/HytalePlugins). |
| 61 | +Some parts that don’t require the Hytale server dependency are already being worked on. |
| 62 | +Feel free to take a look and contribute to it if you want. |
| 63 | + |
| 64 | +Parts of the documentation is also already written (mostly the commands). You can take a look at it here. |
| 65 | + |
| 66 | +From what I’ve seen, you won’t be able to upload Hytale plugins to Modrinth (just speculations). |
| 67 | +The only popular platform that supports distribution of Hytale plugins is Curseforge. |
| 68 | +I'm currently not sure if I want to distribute FancyCore there. |
| 69 | +In the meanwhile I’ve been programming a little download service myself to distribute Hytale plugins, so they will for sure be available on the fancyinnovations.com website. |
| 70 | +I know the community is currently working on alternative platforms as well, so we will see how that develops. |
| 71 | + |
| 72 | +## FancyAnalytics |
| 73 | + |
| 74 | +Alongside FancyCore, I’ll also be releasing FancyAnalytics for Hytale — a toolset for gathering analytics from your Hytale server or plugins. |
| 75 | + |
| 76 | +It will include: |
| 77 | +* A Hytale plugin for collecting metrics such as online players, TPS, entity counts, CPU usage, and more |
| 78 | +* An SDK for plugin developers to track usage metrics, including support for custom data points |
| 79 | + |
| 80 | +This gives developers powerful insight into how their plugins are used — and helps server owners better understand performance. |
| 81 | + |
| 82 | +## Conclusion |
| 83 | + |
| 84 | +If you’re as excited as I am about Hytale — and FancyCore — then join our Discord community! |
| 85 | +Assign yourself the “FancyCore” role to get all the latest updates. |
| 86 | +I'm currently working on it daily and will share progress updates there. |
| 87 | + |
| 88 | +If you have any suggestions or feature requests for FancyCore, feel free to share them in the `#core-discussion` channel or DM me directly (`real_oliver`). |
| 89 | + |
| 90 | +There’s also a dedicated channel for general Hytale news. |
| 91 | +(The release date for early access will be announced this week!) |
| 92 | + |
| 93 | +*Oliver* |
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