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keekee38Stxcking
andauthored
Universal buff and price increase, IK-30 buff (DeltaV-Station#5592)
* rof -> 2 price -> 12.5k * ik-30 fireable 1 handed, rof -> 2 * ik-30 semi only * moved laser mags to adv energy gun research * ok ik-30 killed, replaced by battery ik-60, ert ik-60 -> ik-60-m, no more magfed ik for sec i gotta redo some sprites * worlds most basic sprite edits * ok we go back to the magfed * minor attribution nickpick tiny cleaning --------- Co-authored-by: Stxcking <217132821+Stxcking@users.noreply.github.com>
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Resources/Prototypes/_DV/Catalog/Cargo/cargo_armory.yml

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sprite: Nyanotrasen/Objects/Weapons/Guns/Pistols/universal.rsi
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state: icon
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product: CrateArmoryUniversal
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cost: 10500
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cost: 12500
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category: Armory
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group: market
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Resources/Prototypes/_DV/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml

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price: 750
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- type: entity
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parent: BaseWeaponBattery
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parent: [BaseWeaponBattery, BaseGunWieldable]
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id: WeaponGunLaserCarbineAutomatic
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name: IK-60 energy carbine
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name: IK-60
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description: "A 30 round hybrid-fire energy carbine."
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components:
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- type: Sprite
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availableModes:
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- SemiAuto
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- FullAuto
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minAngle: 21
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maxAngle: 32
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- type: GunWieldBonus
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minAngle: -20
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maxAngle: -20
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angleIncrease: 3
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angleDecay: 12
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- type: Battery
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maxCharge: 3000
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startingCharge: 3000

Resources/Prototypes/_DV/Entities/Objects/Weapons/Guns/Pistols/pistols.yml

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- type: Clothing
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sprite: _DV/Objects/Weapons/Guns/Pistols/universal.rsi
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- type: Gun
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fireRate: 1.5
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fireRate: 2
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availableModes:
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- SemiAuto
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soundGunshot:

Resources/Prototypes/_DV/Entities/Objects/Weapons/Guns/Rifles/rifles.yml

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sprite: _DV/Objects/Weapons/Guns/Rifles/lasercarbine.rsi
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- type: ChamberMagazineAmmoProvider
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boltClosed: null
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- type: GunRequiresWield
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- type: GunWieldBonus
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minAngle: 0
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maxAngle: 0
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minAngle: -20
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maxAngle: -20
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- type: Gun
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fireRate: 1.5
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minAngle: 1
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maxAngle: 4
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fireRate: 2
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minAngle: 21
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maxAngle: 32
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selectedMode: SemiAuto
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availableModes:
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- SemiAuto
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- FullAuto
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soundGunshot:
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path: /Audio/_DV/Weapons/Guns/Gunshots/laser.ogg
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soundEmpty:
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whitelistFailPopup: gun-magazine-whitelist-fail
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gun_chamber:
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name: Chamber
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startingItem: CartridgeLaser
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priority: 1
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whitelist:
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tags:
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- type: entity
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parent: WeaponRifleLaser
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id: WeaponRifleLaserERT
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name: IK-60
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description: A short, compact carbine like rifle, relying more on battery cartridges rather than a built in power cell. Utilized by the Nanotrasen Navy for combat operations.
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name: IK-60-M
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description: A short, compact carbine, utilizing battery catridges rather than a built in power cell. Utilized by the Nanotrasen Navy for combat operations.
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components:
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- type: Sprite
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sprite: _DV/Objects/Weapons/Guns/Rifles/lasercarbineert.rsi

Resources/Prototypes/_DV/Recipes/Lathes/Packs/security.yml

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- BoxBeanbag
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- BoxShellTranquilizer
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- MagazineShotgunBeanbag
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- MagazineLaser
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- MagazinePistolHighCapacity
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- type: latheRecipePack
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- MagazineBoxSpecialMindbreaker
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- MagazinePistolHighCapacityUranium
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- MagazinePistolHighCapacityIncendiary
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- MagazineLaser
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- type: latheRecipePack
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parent: SecurityHardsuits

Resources/Prototypes/_DV/Research/arsenal.yml

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recipeUnlocks:
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- WeaponEnergyGunPistol
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- WeaponRifleLaser
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- MagazineLaser
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- type: technology
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id: IncendiaryLaserWeapons
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Resources/Textures/_DV/Objects/Weapons/Guns/Battery/energygun_carbine.rsi/meta.json

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{
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"version": 1,
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"license": "CC-BY-SA-3.0",
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"copyright": "Taken from paradise station at commit https://github.com/ParadiseSS13/Paradise/pull/15894/commits/199daf90ee25f4285a1a90696d152493abf6ca65",
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"copyright": "Taken from paradise station at commit https://github.com/ParadiseSS13/Paradise/pull/15894/commits/199daf90ee25f4285a1a90696d152493abf6ca65, wielded sprites by Verybigman311, modified by keke38",
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"size": {
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"x": 32,
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"y": 32
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{
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"name": "equipped-SUITSTORAGE",
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"directions": 4
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},
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{
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"name": "wielded-inhand-left",
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"directions": 4
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},
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{
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"name": "wielded-inhand-right",
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"directions": 4
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}
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]
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}
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