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Add box texturing options
Cubemap (default on new projects) - minecraft entity model style UVs Sides_all - all sides originate at the texture offset. Works best on actual cubes or flat faces. Old (default when loading a project for compatibility) - minecraft entity model syle UV's with the bottom rotated 180 degrees (was a bug).
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src/main/java/firemerald/mcms/Main.java

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public class Main
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{
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public static final String ID = "mcms";
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public static final String VERSION = "0.2.1";
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public static final String BUILD_DATE = "03/14/2022 16:55";
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public static final String VERSION = "0.2.2";
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public static final String BUILD_DATE = "04/01/2022 21:49";
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public static final Logger LOGGER = LogManager.getLogger("MCMS"); //the main logger;
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public static Main instance;
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public static final int MIN_W = 640, MIN_H = 480;

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