|
| 1 | +PROP |
| 2 | +{ |
| 3 | + name = MAS_APEx_MFD40x20_Science //MAS_ALCOR_Science40x20 |
| 4 | + |
| 5 | + MODEL |
| 6 | + { |
| 7 | + model = ASET/ASET_Props/MFDs/ALCORMFD40x20/ALCORMFD40X20 |
| 8 | + texture = bg01, ASET/ASET_Props/MFDs/ALCORMFD40x20/bg01 |
| 9 | + texture = bg02, ASET/ASET_Props/MFDs/ALCORMFD40x20/bg02 |
| 10 | + texture = screen-emissive, ASET/ASET_Props/MFDs/ALCORMFD40x20/screen-emissive |
| 11 | + texture = screen, ASET/ASET_Props/MFDs/ALCORMFD40x20/screen |
| 12 | + } |
| 13 | + |
| 14 | + MODULE |
| 15 | + { |
| 16 | + name = MASMonitor |
| 17 | + |
| 18 | + screenTransform = FlatMon40x10Screen // Transform for the monitor |
| 19 | + layer = _Emissive // Name of texture layer to work with on the screen surface. |
| 20 | + screenSize = 640, 640 |
| 21 | + fontSize = 16, 32 // Fixed font dimensions |
| 22 | + font = InconsolataGo |
| 23 | + style = Bold |
| 24 | + textColor = 255, 255, 255, 255 |
| 25 | + backgroundColor = 0, 0, 8, 255 // Background color |
| 26 | + monitorID = %AUTOID% |
| 27 | + startupScript = fc.SetPersistent("%AUTOID%_ScienceType", 0) |
| 28 | + |
| 29 | + // pageID = 0 |
| 30 | + page = MAS_APEx_MFD40x20_PG_ScienceRoot //ALCOR_MFD40x20_ScienceRoot |
| 31 | + // pageID = 1 |
| 32 | + page = MAS_APEx_MFD40x20_PG_ScienceRun //ALCOR_MFD40x20_ScienceRun |
| 33 | + // pageID = 2 |
| 34 | + page = MAS_APEx_MFD40x20_PG_ScienceTransmit //ALCOR_MFD40x20_ScienceTransmit |
| 35 | + // pageID = 3 |
| 36 | + page = MAS_APEx_MFD40x20_PG_ScienceDump //ALCOR_MFD40x20_ScienceDump |
| 37 | + // pageID = 4 |
| 38 | + page = MAS_APEx_MFD40x20_PG_ScienceContainer //ALCOR_MFD40x20_ScienceContainer |
| 39 | + // pageID = 5 |
| 40 | + page = MAS_APEx_MFD40x20_PG_ScienceContainerOptions //ALCOR_MFD40x20_ScienceContainerOptions |
| 41 | + } |
| 42 | + |
| 43 | + MODULE |
| 44 | + { |
| 45 | + name = MASComponent |
| 46 | + |
| 47 | + COLOR_SHIFT |
| 48 | + { |
| 49 | + name = Monitor power-off |
| 50 | + transform = FlatMon40x10Screen |
| 51 | + passiveColor = 0,0,0,255 |
| 52 | + activeColor = 255,255,255,255 |
| 53 | + variable = fc.Conditioned(1) |
| 54 | + } |
| 55 | + |
| 56 | + COLOR_SHIFT |
| 57 | + { |
| 58 | + name = Buttons backlight |
| 59 | + transform = MFD_Buttons_Obj |
| 60 | + passiveColor = 0,0,0,255 |
| 61 | + activeColor = COLOR_ASET_SWITCHER_BORDER_POSITIVECOLOR |
| 62 | + variable = fc.Conditioned(fc.GetPersistentAsNumber("Backlight")) |
| 63 | + blend = true |
| 64 | + } |
| 65 | + |
| 66 | + COLLIDER_EVENT |
| 67 | + { |
| 68 | + name = A button |
| 69 | + collider = button_A |
| 70 | + onClick = fc.SendSoftkey("%AUTOID%", 17) |
| 71 | + sound = Squad/Sounds/sound_click_tick |
| 72 | + volume = 0.6 |
| 73 | + } |
| 74 | + |
| 75 | + COLLIDER_EVENT |
| 76 | + { |
| 77 | + name = B button |
| 78 | + collider = button_B |
| 79 | + onClick = fc.SendSoftkey("%AUTOID%", 18) |
| 80 | + sound = Squad/Sounds/sound_click_tick |
| 81 | + volume = 0.6 |
| 82 | + } |
| 83 | + |
| 84 | + COLLIDER_EVENT |
| 85 | + { |
| 86 | + name = C button |
| 87 | + collider = button_C |
| 88 | + onClick = fc.SendSoftkey("%AUTOID%", 19) |
| 89 | + sound = Squad/Sounds/sound_click_tick |
| 90 | + volume = 0.6 |
| 91 | + } |
| 92 | + |
| 93 | + COLLIDER_EVENT |
| 94 | + { |
| 95 | + name = D button |
| 96 | + collider = button_D |
| 97 | + onClick = fc.SendSoftkey("%AUTOID%", 20) |
| 98 | + sound = Squad/Sounds/sound_click_tick |
| 99 | + volume = 0.6 |
| 100 | + } |
| 101 | + |
| 102 | + COLLIDER_EVENT |
| 103 | + { |
| 104 | + name = E button |
| 105 | + collider = button_E |
| 106 | + onClick = fc.SendSoftkey("%AUTOID%", 21) |
| 107 | + sound = Squad/Sounds/sound_click_tick |
| 108 | + volume = 0.6 |
| 109 | + } |
| 110 | + |
| 111 | + COLLIDER_EVENT |
| 112 | + { |
| 113 | + name = F button |
| 114 | + collider = button_F |
| 115 | + onClick = fc.SendSoftkey("%AUTOID%", 22) |
| 116 | + sound = Squad/Sounds/sound_click_tick |
| 117 | + volume = 0.6 |
| 118 | + } |
| 119 | + |
| 120 | + COLLIDER_EVENT |
| 121 | + { |
| 122 | + name = G button |
| 123 | + collider = button_G |
| 124 | + onClick = fc.SendSoftkey("%AUTOID%", 23) |
| 125 | + sound = Squad/Sounds/sound_click_tick |
| 126 | + volume = 0.6 |
| 127 | + } |
| 128 | + |
| 129 | + COLLIDER_EVENT |
| 130 | + { |
| 131 | + name = R1 button |
| 132 | + collider = buttonR1 |
| 133 | + onClick = fc.SendSoftkey("%AUTOID%", 10) |
| 134 | + sound = Squad/Sounds/sound_click_tick |
| 135 | + volume = 0.6 |
| 136 | + } |
| 137 | + |
| 138 | + COLLIDER_EVENT |
| 139 | + { |
| 140 | + // Orbit / Orbit+Disp |
| 141 | + name = R2 button |
| 142 | + collider = buttonR2 |
| 143 | + onClick = fc.SendSoftkey("%AUTOID%", 11) |
| 144 | + sound = Squad/Sounds/sound_click_tick |
| 145 | + volume = 0.6 |
| 146 | + } |
| 147 | + |
| 148 | + COLLIDER_EVENT |
| 149 | + { |
| 150 | + // Docking/Docking+ |
| 151 | + name = R3 button |
| 152 | + collider = buttonR3 |
| 153 | + onClick = fc.SendSoftkey("%AUTOID%", 12) |
| 154 | + sound = Squad/Sounds/sound_click_tick |
| 155 | + volume = 0.6 |
| 156 | + } |
| 157 | + |
| 158 | + COLLIDER_EVENT |
| 159 | + { |
| 160 | + name = R4 button |
| 161 | + collider = buttonR4 |
| 162 | + onClick = fc.SendSoftkey("%AUTOID%", 13) |
| 163 | + sound = Squad/Sounds/sound_click_tick |
| 164 | + volume = 0.6 |
| 165 | + } |
| 166 | + |
| 167 | + COLLIDER_EVENT |
| 168 | + { |
| 169 | + name = R5 button |
| 170 | + collider = buttonR5 |
| 171 | + onClick = fc.SendSoftkey("%AUTOID%", 14) |
| 172 | + sound = Squad/Sounds/sound_click_tick |
| 173 | + volume = 0.6 |
| 174 | + } |
| 175 | + |
| 176 | + COLLIDER_EVENT |
| 177 | + { |
| 178 | + name = R6 button |
| 179 | + collider = buttonR6 |
| 180 | + onClick = fc.SendSoftkey("%AUTOID%", 15) |
| 181 | + sound = Squad/Sounds/sound_click_tick |
| 182 | + volume = 0.6 |
| 183 | + } |
| 184 | + |
| 185 | + COLLIDER_EVENT |
| 186 | + { |
| 187 | + name = R7 button |
| 188 | + collider = buttonR7 |
| 189 | + onClick = fc.SendSoftkey("%AUTOID%", 16) |
| 190 | + sound = Squad/Sounds/sound_click_tick |
| 191 | + volume = 0.6 |
| 192 | + } |
| 193 | + |
| 194 | + COLLIDER_EVENT |
| 195 | + { |
| 196 | + name = UP button |
| 197 | + collider = button_UP |
| 198 | + onClick = fc.SendSoftkey("%AUTOID%", 0) |
| 199 | + sound = Squad/Sounds/sound_click_tick |
| 200 | + volume = 0.6 |
| 201 | + } |
| 202 | + |
| 203 | + COLLIDER_EVENT |
| 204 | + { |
| 205 | + name = DOWN button |
| 206 | + collider = button_DOWN |
| 207 | + onClick = fc.SendSoftkey("%AUTOID%", 1) |
| 208 | + sound = Squad/Sounds/sound_click_tick |
| 209 | + volume = 0.6 |
| 210 | + } |
| 211 | + |
| 212 | + COLLIDER_EVENT |
| 213 | + { |
| 214 | + name = ENTER button |
| 215 | + collider = button_ENTER |
| 216 | + onClick = fc.SendSoftkey("%AUTOID%", 2) |
| 217 | + sound = Squad/Sounds/sound_click_tick |
| 218 | + volume = 0.6 |
| 219 | + } |
| 220 | + |
| 221 | + COLLIDER_EVENT |
| 222 | + { |
| 223 | + name = ESC button |
| 224 | + collider = button_ESC |
| 225 | + onClick = fc.SendSoftkey("%AUTOID%", 3) |
| 226 | + sound = Squad/Sounds/sound_click_tick |
| 227 | + volume = 0.6 |
| 228 | + } |
| 229 | + |
| 230 | + COLLIDER_EVENT |
| 231 | + { |
| 232 | + name = HOME button |
| 233 | + collider = button_HOME |
| 234 | + onClick = fc.SendSoftkey("%AUTOID%", 4) |
| 235 | + sound = Squad/Sounds/sound_click_tick |
| 236 | + volume = 0.6 |
| 237 | + } |
| 238 | + |
| 239 | + COLLIDER_EVENT |
| 240 | + { |
| 241 | + name = RIGHT button |
| 242 | + collider = button_RIGHT |
| 243 | + onClick = fc.SendSoftkey("%AUTOID%", 5) |
| 244 | + sound = Squad/Sounds/sound_click_tick |
| 245 | + volume = 0.6 |
| 246 | + } |
| 247 | + |
| 248 | + COLLIDER_EVENT |
| 249 | + { |
| 250 | + name = LEFT button |
| 251 | + collider = button_LEFT |
| 252 | + onClick = fc.SendSoftkey("%AUTOID%", 6) |
| 253 | + sound = Squad/Sounds/sound_click_tick |
| 254 | + volume = 0.6 |
| 255 | + } |
| 256 | + |
| 257 | + COLLIDER_EVENT |
| 258 | + { |
| 259 | + name = NEXT button |
| 260 | + collider = buttonR9 |
| 261 | + onClick = fc.SendSoftkey("%AUTOID%", 7) |
| 262 | + sound = Squad/Sounds/sound_click_tick |
| 263 | + volume = 0.6 |
| 264 | + } |
| 265 | + |
| 266 | + COLLIDER_EVENT |
| 267 | + { |
| 268 | + name = PREV button |
| 269 | + collider = buttonR10 |
| 270 | + onClick = fc.SendSoftkey("%AUTOID%", 8) |
| 271 | + sound = Squad/Sounds/sound_click_tick |
| 272 | + volume = 0.6 |
| 273 | + } |
| 274 | + |
| 275 | + COLLIDER_EVENT |
| 276 | + { |
| 277 | + name = STBY button |
| 278 | + collider = button_STBY |
| 279 | + onClick = fc.SendSoftkey("%AUTOID%", 9) |
| 280 | + sound = Squad/Sounds/sound_click_tick |
| 281 | + volume = 0.6 |
| 282 | + } |
| 283 | + } |
| 284 | +} |
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