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Add docs about Windows ARM64 support
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manual/platforms/windows.md

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@@ -7,6 +7,18 @@ Flax is compiled for Windows platform using Microsoft Visual C++ compiler. It us
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> [!Note]
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> Flax requires **Visual C++ Redistributable for Visual Studio 2015** to be installed on Windows in order to start.
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### ARM64 support
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Flax can run on Windows ARM64 devices both Editor and cooked Game. At this moment, engine is not redistributed with ARM64 binaries nor third-party dependencies which can be built manually by the devs who wish to use or support Windows ARM64 in their projects.
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Engine requires specific third-party dependencies to be built to compile for Windows ARM64. Run the following script inside the engine source workspace:
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```
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"Development/Scripts/Windows/CallBuildTool.bat" -log -BuildDeps -verbose -platform=Windows -arch=arm64
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```
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It will automatically download all dependency packages (eg. `PhysX`, `Assimp`, `freetype`) used by the engine on Windows and compile them for ARM64 architecture. Then you can build and use engine.
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## Build options
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![Build Options](media/build-windows.jpg)

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