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DispatcherHelper.cs
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102 lines (90 loc) · 3.02 KB
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using System;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Threading;
namespace Flow.Launcher.Core.Resource;
#pragma warning disable VSTHRD001 // Avoid legacy thread switching APIs
public static class DispatcherHelper
{
public static void Invoke(Action action, DispatcherPriority priority = DispatcherPriority.Normal)
{
Invoke(Application.Current?.Dispatcher, action, priority);
}
public static T Invoke<T>(Func<T> func, DispatcherPriority priority = DispatcherPriority.Normal)
{
return Invoke(Application.Current?.Dispatcher, func, priority);
}
public static void Invoke(Dispatcher dispatcher, Action action, DispatcherPriority priority = DispatcherPriority.Normal)
{
if (dispatcher == null) return;
if (dispatcher.CheckAccess())
{
action();
}
else
{
dispatcher.Invoke(action, priority);
}
}
public static T Invoke<T>(Dispatcher dispatcher, Func<T> func, DispatcherPriority priority = DispatcherPriority.Normal)
{
if (dispatcher == null) return default;
if (dispatcher.CheckAccess())
{
return func();
}
else
{
return dispatcher.Invoke(func, priority);
}
}
public static async Task InvokeAsync(Action action, DispatcherPriority priority = DispatcherPriority.Normal)
{
await InvokeAsync(Application.Current?.Dispatcher, action, priority);
}
public static async Task<T> InvokeAsync<T>(Func<T> func, DispatcherPriority priority = DispatcherPriority.Normal)
{
return await InvokeAsync(Application.Current?.Dispatcher, func, priority);
}
public static async Task InvokeAsync(Func<Task> func, DispatcherPriority priority = DispatcherPriority.Normal)
{
await InvokeAsync(Application.Current?.Dispatcher, func, priority);
}
public static async Task InvokeAsync(Dispatcher dispatcher, Action action, DispatcherPriority priority = DispatcherPriority.Normal)
{
if (dispatcher == null) return;
if (dispatcher.CheckAccess())
{
action();
}
else
{
await dispatcher.InvokeAsync(action, priority);
}
}
public static async Task<T> InvokeAsync<T>(Dispatcher dispatcher, Func<T> func, DispatcherPriority priority = DispatcherPriority.Normal)
{
if (dispatcher == null) return default;
if (dispatcher.CheckAccess())
{
return func();
}
else
{
return await dispatcher.InvokeAsync(func, priority);
}
}
public static async Task InvokeAsync(Dispatcher dispatcher, Func<Task> func, DispatcherPriority priority = DispatcherPriority.Normal)
{
if (dispatcher == null) return;
if (dispatcher.CheckAccess())
{
await func();
}
else
{
var task = await dispatcher.InvokeAsync(func, priority);
await task;
}
}
}