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5f5471f
New translations en.xaml (Spanish (Modern))
jjw24 May 9, 2026
56f1296
New translations en.xaml (Chinese Simplified)
jjw24 May 10, 2026
a859e83
New translations resources.resx (Czech)
jjw24 May 20, 2026
6a92a68
New translations resources.resx (Danish)
jjw24 May 20, 2026
1514318
New translations resources.resx (German)
jjw24 May 20, 2026
b9516f3
New translations resources.resx (Italian)
jjw24 May 20, 2026
86a14e3
New translations resources.resx (Japanese)
jjw24 May 20, 2026
7fa1f3f
New translations resources.resx (Korean)
jjw24 May 20, 2026
4756a9c
New translations resources.resx (Dutch)
jjw24 May 20, 2026
96e5ecb
New translations resources.resx (Polish)
jjw24 May 20, 2026
632c449
New translations resources.resx (Portuguese)
jjw24 May 20, 2026
bbfc353
New translations resources.resx (Russian)
jjw24 May 20, 2026
996e172
New translations resources.resx (Slovak)
jjw24 May 20, 2026
a4cf0f1
New translations resources.resx (Ukrainian)
jjw24 May 20, 2026
4df5307
New translations resources.resx (Chinese Simplified)
jjw24 May 20, 2026
868cd66
New translations resources.resx (Chinese Traditional)
jjw24 May 20, 2026
0380270
New translations resources.resx (Vietnamese)
jjw24 May 20, 2026
35eb4fe
New translations resources.resx (Portuguese, Brazilian)
jjw24 May 20, 2026
4f47647
New translations resources.resx (Norwegian Bokmal)
jjw24 May 20, 2026
c68b4db
New translations resources.resx (Serbian (Latin))
jjw24 May 20, 2026
9dd5cbc
New translations resources.resx (Spanish (Modern))
jjw24 May 20, 2026
f0b713a
New translations resources.resx (Spanish, Latin America)
jjw24 May 20, 2026
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4 changes: 2 additions & 2 deletions Flow.Launcher/Languages/es.xaml
Original file line number Diff line number Diff line change
Expand Up @@ -123,9 +123,9 @@
<system:String x:Key="hideOnStartupToolTip">La ventana de búsqueda de Flow Launcher se oculta en la bandeja del sistema tras el arranque.</system:String>
<system:String x:Key="hideNotifyIcon">Ocultar icono en la bandeja del sistema</system:String>
<system:String x:Key="hideNotifyIconToolTip">Cuando el icono está oculto en la bandeja del sistema, se puede abrir el menú de configuración haciendo clic con el botón derecho en la ventana de búsqueda.</system:String>
<system:String x:Key="ignoreAccents">Ignorar los acentos en la búsqueda</system:String>
<system:String x:Key="ignoreAccents">Ignorar acentos al realizar búsquedas</system:String>
<system:String x:Key="ignoreAccentsToolTip">Considera equivalentes los caracteres acentuados y los no acentuados.</system:String>
<system:String x:Key="promptIgnoreAccents">¿Desearía activar la opción de ignorar los acentos al realizar búsquedas?</system:String>
<system:String x:Key="promptIgnoreAccents">¿Desearía activar la opción de ignorar acentos al realizar búsquedas?</system:String>
<system:String x:Key="querySearchPrecision">Precisión de búsqueda en consultas</system:String>
<system:String x:Key="querySearchPrecisionToolTip">Cambia la puntuación mínima requerida para la coincidencia de los resultados.</system:String>
<system:String x:Key="SearchPrecisionNone">Ninguna</system:String>
Expand Down
6 changes: 3 additions & 3 deletions Flow.Launcher/Languages/zh-cn.xaml
Original file line number Diff line number Diff line change
Expand Up @@ -123,9 +123,9 @@
<system:String x:Key="hideOnStartupToolTip">Flow Launcher 启动后搜索窗口隐藏在托盘中。</system:String>
<system:String x:Key="hideNotifyIcon">隐藏任务栏图标</system:String>
<system:String x:Key="hideNotifyIconToolTip">任务栏图标被隐藏时,右键点击搜索窗口即可打开设置菜单。</system:String>
<system:String x:Key="ignoreAccents">Ignore accents when searching</system:String>
<system:String x:Key="ignoreAccentsToolTip">Treat accented and unaccented characters as equivalent.</system:String>
<system:String x:Key="promptIgnoreAccents">Would you like to turn on the option to ignore accents when searching?</system:String>
<system:String x:Key="ignoreAccents">搜索时候忽视重音</system:String>
<system:String x:Key="ignoreAccentsToolTip">将重音以及非重音视作相同的字符。</system:String>
<system:String x:Key="promptIgnoreAccents">你希望启用在搜索时候忽视重音的选项吗?</system:String>
<system:String x:Key="querySearchPrecision">查询搜索精度</system:String>
<system:String x:Key="querySearchPrecisionToolTip">更改匹配成功所需的最低分数。</system:String>
<system:String x:Key="SearchPrecisionNone">无</system:String>
Expand Down
130 changes: 130 additions & 0 deletions Flow.Launcher/Properties/Resources.cs-CZ.resx
Original file line number Diff line number Diff line change
@@ -0,0 +1,130 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema

Version 2.0

The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.

Example:

... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>

There are any number of "resheader" rows that contain simple
name/value pairs.

Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.

The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:

Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.

mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.

mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.

mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
<data name="app" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\app.ico;System.Drawing.Icon, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="dev" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Images\dev.ico;System.Drawing.Icon, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="gamemode" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Images\gamemode.ico;System.Drawing.Icon, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
</root>
130 changes: 130 additions & 0 deletions Flow.Launcher/Properties/Resources.da-DK.resx
Original file line number Diff line number Diff line change
@@ -0,0 +1,130 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema

Version 2.0

The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.

Example:

... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>

There are any number of "resheader" rows that contain simple
name/value pairs.

Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.

The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:

Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.

mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.

mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.

mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
<data name="app" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\app.ico;System.Drawing.Icon, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="dev" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Images\dev.ico;System.Drawing.Icon, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="gamemode" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Images\gamemode.ico;System.Drawing.Icon, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
</root>
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