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Gamedata Update for TF2 2025-05-01 update
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gamedata/randomizer.txt

Lines changed: 36 additions & 36 deletions
Original file line numberDiff line numberDiff line change
@@ -252,93 +252,93 @@
252252
}
253253
"CBaseEntity::GetMaxHealth"
254254
{
255-
"linux" "123"
256-
"windows" "122"
255+
"linux" "124"
256+
"windows" "123"
257257
}
258258
"CEconEntity::TranslateViewmodelHandActivityInternal"
259259
{
260-
"linux" "235"
261-
"windows" "229"
260+
"linux" "236"
261+
"windows" "230"
262262
}
263263
"CBaseCombatWeapon::SecondaryAttack"
264264
{
265-
"linux" "293"
266-
"windows" "287"
265+
"linux" "294"
266+
"windows" "288"
267267
}
268268
"CTFWeaponBase::GetEffectBarAmmo"
269269
{
270-
"linux" "469"
271-
"windows" "462"
270+
"linux" "471"
271+
"windows" "464"
272272
}
273273
"CTFWeaponBaseMelee::Smack"
274274
{
275-
"linux" "477"
276-
"windows" "470"
275+
"linux" "479"
276+
"windows" "472"
277277
}
278278
"CTFWeaponBaseMelee::Swing"
279279
{
280-
"linux" "486"
281-
"windows" "479"
280+
"linux" "488"
281+
"windows" "481"
282282
}
283283
"CTFSword::GetSwordSpeedMod"
284284
{
285-
"linux" "492"
286-
"windows" "484"
285+
"linux" "494"
286+
"windows" "486"
287287
}
288288
"CTFSword::GetSwordHealthMod"
289289
{
290-
"linux" "493"
291-
"windows" "485"
290+
"linux" "495"
291+
"windows" "487"
292292
}
293293
"CBaseObject::Killed"
294294
{
295-
"linux" "356"
296-
"windows" "355"
295+
"linux" "357"
296+
"windows" "356"
297297
}
298298
"CBaseObject::CanBeUpgraded"
299299
{
300-
"linux" "383"
301-
"windows" "382"
300+
"linux" "384"
301+
"windows" "383"
302302
}
303303
"CBasePlayer::ForceRespawn"
304304
{
305-
"linux" "337"
306-
"windows" "336"
305+
"linux" "338"
306+
"windows" "337"
307307
}
308308
"CBasePlayer::ClientCommand"
309309
{
310-
"linux" "380"
311-
"windows" "379"
310+
"linux" "381"
311+
"windows" "380"
312312
}
313313
"CBasePlayer::EquipWearable"
314314
{
315-
"linux" "439"
316-
"windows" "438"
315+
"linux" "440"
316+
"windows" "439"
317317
}
318318
"CBaseCombatCharacter::GetAmmoCount"
319319
{
320-
"linux" "266"
321-
"windows" "265"
320+
"linux" "267"
321+
"windows" "266"
322322
}
323323
"CBaseCombatCharacter::Weapon_CanSwitchTo"
324324
{
325-
"linux" "277"
326-
"windows" "276"
325+
"linux" "278"
326+
"windows" "277"
327327
}
328328
"CBaseMultiplayerPlayer::SpeakConceptIfAllowed"
329329
{
330-
"linux" "473"
331-
"windows" "472"
330+
"linux" "474"
331+
"windows" "473"
332332
}
333333
"CTFPlayer::GiveNamedItem"
334334
{
335-
"linux" "493"
336-
"windows" "486"
335+
"linux" "494"
336+
"windows" "487"
337337
}
338338
"CTFPlayer::InitClass"
339339
{
340-
"linux" "495"
341-
"windows" "488"
340+
"linux" "496"
341+
"windows" "489"
342342
}
343343
"CGameRules::FrameUpdatePostEntityThink"
344344
{

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