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cursor state to showcase active unit better [bounty: 6 XTR] #2246

@DreadKnight

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@DreadKnight

When hovering active unit, the cursor should turn into a "progress" type of pointer if there's no ability selected or unit is not a viable target anyway.

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    bountySome amount of our token, XatteR, is offeredcodingThis issue requires some programminginputDeals with hotkeys, interaction & accessibilityvisualsVarious things that easily catch the eye

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