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Added Maya Binary Format documentation
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docs/engine/fileformats/models/liquid.md

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description: Liquid Model (.liquid)
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---
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import Tabs from '@theme/Tabs';
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import TabItem from '@theme/TabItem';
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import ReactPlayer from "react-player";
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# Liquid Model (.liquid)
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description: Maya Binary Model (.mb)
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# Maya Binary Model (.mb)
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---
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## Overview
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---
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This filetype is not directly useable by idTech4 games. However, it can be interpreted by the engine when converting models and animations into MD5 formats using the `exportmodels` console command.
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Sources where more detailed information on this format can be gathered are listed below.
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## MayaImport
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---
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MayaImport its an utility used by idSoftware for importing meshes made in Maya in to the game, while no source ports ships this this .dll
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you can use modern day tools to achieve the same goal.
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## Links
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---
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- [The Maya Exporter Factfile](https://web.archive.org/web/20100210231215/http://nccastaff.bournemouth.ac.uk/jmacey/RobTheBloke/www/)
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- [gpExport - A Maya Exporter](https://github.com/floitsch/gpexport)
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- [How to Write a Simple Maya Model Exporter](https://www.gamedev.net/reference/articles/article1906.asp)

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