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package.json
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31 lines (31 loc) · 980 Bytes
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{
"name": "com.frokongames.gamework.modules.localdata",
"version": "0.9.1",
"displayName": "Game:Work Local Data",
"decription": "Async load/save local data with compression, encryption and integrity check.",
"references": [ ],
"unity": "2020.3",
"unityRelease": "26f1",
"optionalUnityReferences": [],
"includePlatforms": [],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": [],
"dependencies": { },
"keywords": [ "unity", "gamedev", "framework", "game development", "gamework", "module", "save", "async", "compression", "emcryption", "integrity", "zip", "AES" ],
"category": "Unity",
"repository":
{
"type": "git",
"url": "git+https://github.com/FronkonGames/GameWork-Local-Data.git"
},
"author":
{
"name": "Martin Bustos",
"email": "fronkongames@gmail.com",
"url": "https://fronkongames.github.io/"
}
}