[BUGFIX] Fix character icons sometimes not appearing in Stage Editor#7550
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VICK-sys wants to merge 1 commit into
Open
[BUGFIX] Fix character icons sometimes not appearing in Stage Editor#7550VICK-sys wants to merge 1 commit into
VICK-sys wants to merge 1 commit into
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Linked Issues
Fixes #7500
Description
CharacterDataParser.getCharPixelIconAsset built a fresh FlxGraphic via FlxGraphic.fromFrame but only held it through a local FlxImageFrame. After the function returned, useCount dropped to 0 and Flixel destroyed the graphic on its next sweep — the returned FlxFrame.parent was now invalid:
[WARNING] Invalid call to getFramesCollections on a destroyed graphic
[ERROR] Cannot render a destroyed graphic, the placeholder image will be used instead.
The Stage Editor's Character Properties button (and picker grid) were the visible victim — they showed the FlxSprite default placeholder. Set destroyOnNoUse = false on the constructed graphic so it survives past the function scope.
Screenshots/Videos
Demo.mp4