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[BUGFIX] Stop game over sounds on retry and exit#7552

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VICK-sys:fix/pico-explosion-blue-ball-sfx-leak
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[BUGFIX] Stop game over sounds on retry and exit#7552
VICK-sys wants to merge 1 commit into
FunkinCrew:developfrom
VICK-sys:fix/pico-explosion-blue-ball-sfx-leak

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@VICK-sys VICK-sys commented May 9, 2026

Linked Issues

Fixes #6788

Description

GameOverSubState.playBlueBalledSFX played the SFX via FunkinSound.playOnce(...) and dropped the returned reference. With nothing tracking it, nothing could stop it when the substate closed — the remaining tail kept playing through the song restart.

Screenshots/Videos

Demo.mp4

@github-actions github-actions Bot added size: medium A medium pull request with 100 or fewer changes. pr: haxe PR modifies game code. status: pending triage Awaiting review. labels May 9, 2026
@NotHyper-474 NotHyper-474 added the type: minor bug Involves a minor bug or issue. label May 9, 2026
@Hundrec Hundrec changed the title fix: stop blue-balled SFX on retry/back so it doesn't leak into next attempt [BUGFIX] Stop game over sounds on retry and exit May 9, 2026
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pr: haxe PR modifies game code. size: medium A medium pull request with 100 or fewer changes. status: pending triage Awaiting review. type: minor bug Involves a minor bug or issue.

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Successfully merging this pull request may close these issues.

Bug Report: Pico's explosion game over breath sound still plays if you retry too early

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