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Add EntityEffects_t enum to existing hl2sdk names
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generator_scripts/generator_scripts/common.py

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -46,7 +46,7 @@ def get_hl2sdk_common_types():
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'CEntityComponentHelper', 'soundlevel_t', 'SoundFlags_t', 'RenderMultisampleType_t', 'EngineLoopState_t', 'GameTime_t',
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'CUtlSymbol', 'EntityIOTargetType_t', 'EntityDormancyType_t', 'CSplitScreenSlot', 'CHandle', 'CSmartPtr',
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'CUtlLeanVectorFixedGrowable', 'CUtlLeanVector', 'CUtlVectorFixedGrowable', 'EventClientOutput_t', 'CUtlDict',
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'ENetworkDisconnectionReason', 'CBitVec', 'Flags_t', 'CPhysSurfacePropertiesVehicle'
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'ENetworkDisconnectionReason', 'CBitVec', 'Flags_t', 'CPhysSurfacePropertiesVehicle', 'EntityEffects_t'
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]
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def locate_input_path(input_path):

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