@@ -47,7 +47,8 @@ var DEFAULT_SETTINGS = {
4747
4848## Which gutter lint icons are shown in.
4949## By default, gutter 0 is for breakpoints and 1 is for things like overrides.
50- const LINT_ICON_GUTTER := 2
50+ # FIXME: see other FIXME comment about gutter icons
51+ # const LINT_ICON_GUTTER := 2
5152
5253var connection_list : Array [Resource ] = []
5354var installer : FormatterInstaller = null
@@ -612,11 +613,13 @@ func apply_lint_highlights(code_edit: CodeEdit, issues: Array) -> void:
612613
613614 code_edit .set_line_background_color (line_number , color )
614615
615- # Add gutter icon for severity
616- var icon_name = "StatusError" if severity == "error" else "StatusWarning"
617- var icon = EditorInterface .get_editor_theme ().get_icon (icon_name , "EditorIcons" )
618- code_edit .set_gutter_type (LINT_ICON_GUTTER , CodeEdit .GutterType .GUTTER_TYPE_ICON )
619- code_edit .set_line_gutter_icon (line_number , LINT_ICON_GUTTER , icon )
616+ # FIXME: This currently removes line numbers as Godot's script editor uses all its gutters,
617+ # I commented out the code in case someone wants to solve it, otherwise this should be removed.
618+ #
619+ # var icon_name = "StatusError" if severity == "error" else "StatusWarning"
620+ # var icon = EditorInterface.get_editor_theme().get_icon(icon_name, "EditorIcons")
621+ # code_edit.set_gutter_type(LINT_ICON_GUTTER, CodeEdit.GutterType.GUTTER_TYPE_ICON)
622+ # code_edit.set_line_gutter_icon(line_number, LINT_ICON_GUTTER, icon)
620623
621624
622625## Prints a detailed summary of lint issues to the output
@@ -644,7 +647,8 @@ func print_lint_summary(issues: Array, script_path: String) -> void:
644647func clear_lint_highlights (code_edit : CodeEdit ) -> void :
645648 for line in range (code_edit .get_line_count ()):
646649 code_edit .set_line_background_color (line , Color (0 , 0 , 0 , 0 ))
647- code_edit .set_line_gutter_icon (line , LINT_ICON_GUTTER , null )
650+ # FIXME: See other FIXME comment about gutter icons
651+ # code_edit.set_line_gutter_icon(line, LINT_ICON_GUTTER, null)
648652
649653
650654## Data structure to hold code editor state information
0 commit comments