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Release 0.19.0
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CHANGELOG.md

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# Changelog
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This file documents the changes made to the formatter with each release. This project uses [semantic versioning](https://semver.org/spec/v2.0.0.html).
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This file documents the changes made to the formatter with each release.
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## Release 0.19.0 (2026-04-11)
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### Added
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- Backslash line continuations are now indented with 2 extra levels, following the official GDScript style guide (#218)
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- Bitwise binary operators (`&`, `|`, `^`, `~`, `<<`, `>>`) are now accounted for in line wrapping (#213)
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- Godot addon: restored the lint icon in the left column (#206)
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- Godot addon: added an option to select ignore directories for format-on-save (#191)
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- Reorder: added support for `Control` virtual built-in methods, refactored to be a bit less wasteful (#184)
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- Reorder: Added `_unhandled_key_input()` to the list of built-in functions (#194)
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### Fixed
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- Regression: multiline lambda indentation broken when there were blank lines before (#219)
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- Godot addon: fixed error when format-on-save is enabled and a tool script is actively running (#196)
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- Godot addon: fixed lint results being parsed incorrectly on Windows (#200)
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- Godot addon: fixed plugin menu button style to match other topbar buttons (#216)
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- Godot addon: fixed lint line length and some lint rules being ignored (#178)
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### Changed
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- README: updated project description, added features section, and updated installation instructions including Windows via Scoop (#203)
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- README: fixed references from `gdscript-format` to `gdscript-formatter` (#205)
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## Release 0.18.2 (2025-12-05)
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