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automated_updates_data.json
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{
"last_automated_updates_commit": "d424424ac335489343f02e6a120ac3f5b76140ac",
"last_improved_things": [
{
"date": "2026-02-16",
"summary": "Enhanced 3D model documentation with animation controls, material types, origin/center points, and shadow configuration"
},
{
"date": "2026-02-16",
"summary": "Improved core behavior documentation: added Window Center anchor option, draggable collision mask and Z-order details, destroy outside parameters"
},
{
"date": "2026-02-16",
"summary": "Enhanced pathfinding documentation with grid offset properties, path smoothing, obstacle cost clarification, and activation behavior"
},
{
"date": "2026-02-16",
"summary": "Improved UI and visual object documentation: enhanced light, button, slider, text, panel sprite, and particle emitter pages with detailed properties and usage tips"
},
{
"date": "2026-02-16",
"summary": "Enhanced tween behavior documentation with scale center options, color modes, exponential interpolation, and effect properties"
},
{
"date": "2026-02-16",
"summary": "Enhanced Spine object documentation with animation control details, point attachments, skins, mixing duration, and coordinate systems"
},
{
"date": "2026-02-16",
"summary": "Improved bitmap text and shape painter documentation: added alignment properties, wrapping width, and comprehensive list of all shape types"
},
{
"date": "2026-02-18",
"summary": "Improved variables documentation: added array/structure manipulation operations, object variable use-case guidance, and fixed physics2 typos"
},
{
"date": "2026-02-18",
"summary": "Improved platformer and top-down movement docs: added ladder climbing, jumpthru drop-through, ledge grab clarifications, and isometric viewpoint options"
},
{
"date": "2026-02-18",
"summary": "Improved sprite and video object docs: added blend modes, color/tint, flip operations, animation speed scale, and fixed video typos and playback speed range"
},
{
"date": "2026-02-18",
"summary": "Improved audio docs with fade, pitch/rate, seeking, unload, and spatial sound; improved linked objects docs with bidirectional links, auto-cleanup, and use cases"
},
{
"date": "2026-02-20",
"summary": "Improved events docs: fixed truncated sentence and added execution-flow diagram in async.md, fixed backtick typo in while/index.md, removed stray word in gamejolt publishing doc"
},
{
"date": "2026-02-23",
"summary": "Improved scene editor docs: fixed broken URL in scene-editor/index.md, added enable/disable effect and parameter type info to layer-effects.md, and added lighting layer and follow-base-layer-camera docs to layers-and-cameras.md"
},
{
"date": "2026-02-22",
"summary": "Fixed publishing docs: removed outdated 'iOS coming soon' claim, fixed broken mobile links, updated Android sideloading instructions for Android 8+, and clarified macOS/Windows security bypass steps"
},
{
"date": "2026-02-23",
"summary": "Improved mouse-touch docs with mouse buttons, wheel scrolling, and cursor coordinate notes; improved storage docs with value types, existence check, deletion, and macOS save path"
},
{
"date": "2026-02-24",
"summary": "Fixed custom behavior lifecycle method names (onStepPreEvents/onStepPostEvents → doStepPreEvents/doStepPostEvents) and updated collisions doc to reference Physics 2 instead of deprecated Physics behavior"
},
{
"date": "2026-03-05",
"summary": "Improved network docs: updated to async single-URL API, added HTTP methods, error variable, CORS warning, content type info, and Open URL action"
},
{
"date": "2026-03-10",
"summary": "Filled in the 'Concepts used in Physics' section of the 3D Physics Engine docs: world/gravity/scale, body types, collision shapes (Box/Capsule/Sphere/Cylinder/Mesh), body settings, collision layers & masks, and movement (forces/impulses/velocities)"
},
{
"date": "2026-03-13",
"summary": "Improved player-authentication docs (fixed typo, added UserID() expression, HideAuthenticationBanner action, removed outdated experimental note) and inventory docs (cleaned up expression syntax, added SetUnlimited action, added Maximum expression)"
},
{
"date": "2026-03-15",
"summary": "Improved string-instructions (added StrReplaceOne/StrReplaceAll), common-conversions (added LargeNumberToString, ToJSON/ObjectVarToJSON), timers (added TimeScale and Time() format selectors), and gamepad docs (added analog triggers, deadzone, StickForceX/Y, controller type detection)"
},
{
"date": "2026-03-24",
"summary": "Fixed device-sensors docs (typo in gamma rotation description, wrong units deg/s vs m/s² for rotation values, clarified Is Absolute expression, added gravity note to acceleration) and fixed broken wiki URL in advanced-conditions OR condition"
},
{
"date": "2026-04-02",
"summary": "Improved multiplayer docs: added Quick Join section, documented player username/ping/last-joined/last-left expressions, lobby ID expression, custom message variable variant, and synchronization rate action"
},
{
"date": "2026-04-03",
"summary": "Fixed filesystem docs (wrong 'saved' in load paths, duplicate delete heading, added ReadDirectory, UserHomePath, DirectoryName, FileName, ExtensionName) and fixed screenshot docs (broken expression syntax, removed outdated beta note, added desktop-only warning)"
}
]
}