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Automatic update of the reference pages [skip ci]
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docs/gdevelop5/all-features/debugger-tools/reference.md

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# Debugger Tools Reference
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Allow to interact with the editor debugger from the game.
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Allow to interact with the editor debugger from the game (notably: enable 2D debug draw, log a message in the debugger console).
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## Actions
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docs/gdevelop5/all-features/scene3d/reference.md

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Properties of this effect are:
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- **Fog color**. Default value is `255;255;255`. For events, write: `"color"`.
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- **Density**. Default value is `0.0012`. For events, write: `"density"`.
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- **Density**: Density of the fog. Usual values are between 0.0005 (far away) and 0.005 (very thick fog).. Default value is `0.0012`. For events, write: `"density"`.
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### Effect "Exposure"
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docs/gdevelop5/extensions/sprite-multitouch-joystick/index.md

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**New touch on a screen side**
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Check if a new touch has started on the right or left side of the screen.
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**Multitouch controller button just pressed**
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Check if a button was just pressed on a multitouch controller.
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**Multitouch controller button pressed**
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Check if a button is pressed on a gamepad.
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Check if a button is pressed on a multitouch controller.
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**Multitouch controller button released**
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Check if a button is released on a gamepad.
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Check if a button is released on a multitouch controller.
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**Joystick pushed in a direction (4-way)**
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Check if joystick is pushed in a given direction.
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### Behavior conditions
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**Button just pressed**
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Check if the button was just pressed.
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**Button pressed**
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Check if button is pressed.
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Check if the button is pressed.
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**Button released**
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Check if button is released.
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Check if the button is released.
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_No expressions for this behavior._
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